Questions
Write a two page essay explaining why was it difficult for Rosaria Baldizzi to gain her...

Write a two page essay explaining why was it difficult for Rosaria Baldizzi to gain her citizenship from the lower east side tenement apartment. ( what was the law back then in the 20th century)

In: Economics

Please write a paper about The Evolution of Love in humans based on the textbook The...

Please write a paper about The Evolution of Love in humans based on the textbook The New Psychology of Love by Robert Sternberg and Karin Sternberg. Thank you so much.

In: Psychology

3-The following data were collected in a survey of 8th graders and summarize their cell phone...

3-The following data were collected in a survey of 8th graders and summarize their cell phone status.

No cell phone

Conventional cell phone user

Smart phone user

Boys

55

65

35

Girls

31

78

27


a) What proportion of the 8th graders have cell phones?

b) What proportion of the boys do not have cell phones?

c) What proportion of smart phone users are boys?

In: Math

1.What mode of decay is probable for 41/18 Ar ? What mode of decay is probable...

1.What mode of decay is probable for 41/18 Ar ? What mode of decay is probable for ? a.electron capture b. beta emission C.positron emission D.alpha emission

2.

The standard cell potential, E°cell, for a reaction in which two electrons are transferred between the reactants is +1.33 V. Calculate the standard free energy change, ΔG°, in kJ for this reaction and determine if it is spontaneous or nonspontaneous at 25°C.

A.−2.57 × 102 kJ, nonspontaneous B. −2.57 × 102 kJ, spontaneous C. −1.28 × 102 kJ, spontaneous D. +2.57 × 102 kJ, nonspontaneous

3. List the given metal ions in order of increasing strength as oxidizing agents, based on the following standard reduction potentials, E°red .

A. Al3+ < Fe2+ < Zn2+ < Ag+
B.    Ag+ < Fe2+ < Zn2+ < Al3+
C. Zn2+ < Fe2+ < Ag+ < Al3+
D. Al3+ < Zn2+ < Fe2+ < Ag+

In: Chemistry

How much heat (in kJ) is required to warm 13.0 g of ice, initially at -13.0...

How much heat (in kJ) is required to warm 13.0 g of ice, initially at -13.0 ∘C, to steam at 114.0 ∘C? The heat capacity of ice is 2.09 J/g⋅∘C and that of steam is 2.01 J/g⋅∘C.

In: Chemistry

Review and compare the trends in money supplies/ aggregates to the trend in the CPI over...


  • Review and compare the trends in money supplies/ aggregates to the trend in the CPI over several decades.
  • State your opinion about the validity of Monetarism (Friedman's famous quote that inflation is everywhere and always a monetary phenomenon).
  • Has Monetarism been an effective tool for conducting monetary policy?
  • What role does monetarism have in current monetary policy?

In: Economics

Modify the "spiral" method in the "DrawDemo" class so that a spiral appears in the center...

Modify the "spiral" method in the "DrawDemo" class so that a spiral appears in the center of the canvas. However, instead of displaying the lines as black, randomize the color of each line between Color.RED, Color.GREEN, and Color.BLUE (each line should be randomized, don't display a single color for the whole spiral).

import java.awt.Color;
import java.util.Random;
import java.awt.Dimension;

/**
* Class DrawDemo - provides some short demonstrations showing how to use the
* Pen class to create various drawings.
*
* @author Michael Kölling and David J. Barnes
* @version 2016.02.29
*/

public class DrawDemo
{
    private Canvas myCanvas;
    private Random random;

    /**
     * Prepare the drawing demo. Create a fresh canvas and make it visible.
     */
    public DrawDemo()
    {
        myCanvas = new Canvas("Drawing Demo", 500, 400);
        random = new Random();
    }

    /**
     * Draw a square on the screen.
     */
    public void drawSquare()
    {
        Pen pen = new Pen(320, 260, myCanvas);
        pen.setColor(Color.BLUE);

        square(pen);
    }

    /**
     * Draw a polygon with the given number of sides.
     * @param n The number of sides.
     */
    public void drawPolygon(int n)
    {
        Pen pen = new Pen(320, 260, myCanvas);
        pen.setColor(Color.MAGENTA);
        polygon(pen, n);
    }

    /**
     * Draw a wheel made of many squares.
     */
    public void drawWheel()
    {
        Pen pen = new Pen(250, 200, myCanvas);
        pen.setColor(Color.RED);

        for(int i=0; i<36; i++) {
            square(pen);
            pen.turn(10);
        }
    }
   
    /**
     * Draw a spiral.
     */
    public void drawSpiral()
    {
        Pen pen = new Pen(320, 260, myCanvas);
        pen.setColor(Color.BLACK);
        spiral(pen);
    }

    /**
     * Draw a square in the pen's color at the pen's location.
     */
    private void square(Pen pen)
    {
        for(int i = 0; i < 4; i++) {
            pen.move(100);
            pen.turn(90);
        }
    }

    /**
     * Draw a polygon with the given number of side
     * in the pen's color at the pen's location.
     * @param sides The number of sides.
     */
    private void polygon(Pen pen, int sides)
    {
        for(int i = 0; i < sides; i++) {
            pen.move(100);
            pen.turn(360 / sides);
        }
    }
   
    /**
     * Draw a spiral in the pen's color at the pen's location.
     */
    private void spiral(Pen pen)
    {       
        // Start in the middle.
        pen.penUp();
        Dimension size = myCanvas.getSize();
        pen.moveTo(size.width / 2, size.height / 2);
        // Face downwards.
        pen.turnTo(90);
        pen.penDown();
    }

    /**
     * Draw some random squiggles on the screen, in random colors.
     */
    public void colorScribble()
    {
        Pen pen = new Pen(250, 200, myCanvas);

        for (int i=0; i<10; i++) {
            // pick a random color
            int red = random.nextInt(256);
            int green = random.nextInt(256);
            int blue = random.nextInt(256);
            pen.setColor(new Color(red, green, blue));
           
            pen.randomSquiggle();
        }
    }
   
    /**
     * Clear the screen.
     */
    public void clear()
    {
        myCanvas.erase();
    }
}

import javax.swing.*;
import java.awt.*;
import java.awt.geom.*;

/**
* Class Canvas - a class to allow for simple graphical
* drawing on a canvas.
*
* @author Michael Kölling (mik)
* @author Bruce Quig
*
* @version 2016.02.29
*/

public class Canvas
{
    private JFrame frame;
    private CanvasPane canvas;
    private Graphics2D graphic;
    private Color backgroundColor;
    private Image canvasImage;

    /**
     * Create a Canvas with default height, width and background color
     * (300, 300, white).
     * @param title title to appear in Canvas Frame    
     */
    public Canvas(String title)
    {
        this(title, 300, 300, Color.white);
    }

    /**
     * Create a Canvas with default background color (white).
     * @param title title to appear in Canvas Frame
     * @param width the desired width for the canvas
     * @param height the desired height for the canvas
     */
    public Canvas(String title, int width, int height)
    {
        this(title, width, height, Color.white);
    }

    /**
     * Create a Canvas.
     * @param title title to appear in Canvas Frame
     * @param width the desired width for the canvas
     * @param height the desired height for the canvas
     * @param bgClour the desired background color of the canvas
     */
    public Canvas(String title, int width, int height, Color bgColor)
    {
        frame = new JFrame();
        canvas = new CanvasPane();
        frame.setContentPane(canvas);
        frame.setTitle(title);
        canvas.setPreferredSize(new Dimension(width, height));
        backgroundColor = bgColor;
        frame.pack();
        setVisible(true);
    }

    /**
     * Set the canvas visibility and brings canvas to the front of screen
     * when made visible. This method can also be used to bring an already
     * visible canvas to the front of other windows.
     * @param visible boolean value representing the desired visibility of
     * the canvas (true or false)
     */
    public void setVisible(boolean visible)
    {
        if(graphic == null) {
            // first time: instantiate the offscreen image and fill it with
            // the background color
            Dimension size = canvas.getSize();
            canvasImage = canvas.createImage(size.width, size.height);
            graphic = (Graphics2D)canvasImage.getGraphics();
            graphic.setColor(backgroundColor);
            graphic.fillRect(0, 0, size.width, size.height);
            graphic.setColor(Color.black);
        }
        frame.setVisible(true);
    }

    /**
     * Provide information on visibility of the Canvas.
     * @return true if canvas is visible, false otherwise
     */
    public boolean isVisible()
    {
        return frame.isVisible();
    }

    /**
     * Draw the outline of a given shape onto the canvas.
     * @param shape the shape object to be drawn on the canvas
     */
    public void draw(Shape shape)
    {
        graphic.draw(shape);
        canvas.repaint();
    }

    /**
     * Fill the internal dimensions of a given shape with the current
     * foreground color of the canvas.
     * @param shape the shape object to be filled
     */
    public void fill(Shape shape)
    {
        graphic.fill(shape);
        canvas.repaint();
    }

    /**
     * Fill the internal dimensions of the given circle with the current
     * foreground color of the canvas.
     * @param xPos The x-coordinate of the circle center point
     * @param yPos The y-coordinate of the circle center point
     * @param diameter The diameter of the circle to be drawn
     */
    public void fillCircle(int xPos, int yPos, int diameter)
    {
        Ellipse2D.Double circle = new Ellipse2D.Double(xPos, yPos, diameter, diameter);
        fill(circle);
    }

    /**
     * Fill the internal dimensions of the given rectangle with the current
     * foreground color of the canvas. This is a convenience method. A similar
     * effect can be achieved with the "fill" method.
     */
    public void fillRectangle(int xPos, int yPos, int width, int height)
    {
        fill(new Rectangle(xPos, yPos, width, height));
    }

    /**
     * Erase the whole canvas.
     */
    public void erase()
    {
        Color original = graphic.getColor();
        graphic.setColor(backgroundColor);
        Dimension size = canvas.getSize();
        graphic.fill(new Rectangle(0, 0, size.width, size.height));
        graphic.setColor(original);
        canvas.repaint();
    }

    /**
     * Erase the internal dimensions of the given circle. This is a
     * convenience method. A similar effect can be achieved with
     * the "erase" method.
     */
    public void eraseCircle(int xPos, int yPos, int diameter)
    {
        Ellipse2D.Double circle = new Ellipse2D.Double(xPos, yPos, diameter, diameter);
        erase(circle);
    }

    /**
     * Erase the internal dimensions of the given rectangle. This is a
     * convenience method. A similar effect can be achieved with
     * the "erase" method.
     */
    public void eraseRectangle(int xPos, int yPos, int width, int height)
    {
        erase(new Rectangle(xPos, yPos, width, height));
    }

    /**
     * Erase a given shape's interior on the screen.
     * @param shape the shape object to be erased
     */
    public void erase(Shape shape)
    {
        Color original = graphic.getColor();
        graphic.setColor(backgroundColor);
        graphic.fill(shape);              // erase by filling background color
        graphic.setColor(original);
        canvas.repaint();
    }

    /**
     * Erases a given shape's outline on the screen.
     * @param shape the shape object to be erased
     */
    public void eraseOutline(Shape shape)
    {
        Color original = graphic.getColor();
        graphic.setColor(backgroundColor);
        graphic.draw(shape); // erase by drawing background color
        graphic.setColor(original);
        canvas.repaint();
    }

    /**
     * Draws an image onto the canvas.
     * @param image   the Image object to be displayed
     * @param x       x co-ordinate for Image placement
     * @param y       y co-ordinate for Image placement
     * @return returns boolean value representing whether the image was
     *          completely loaded
     */
    public boolean drawImage(Image image, int x, int y)
    {
        boolean result = graphic.drawImage(image, x, y, null);
        canvas.repaint();
        return result;
    }

    /**
     * Draws a String on the Canvas.
     * @param text   the String to be displayed
     * @param x      x co-ordinate for text placement
     * @param y      y co-ordinate for text placement
     */
    public void drawString(String text, int x, int y)
    {
        graphic.drawString(text, x, y);  
        canvas.repaint();
    }

    /**
     * Erases a String on the Canvas.
     * @param text     the String to be displayed
     * @param x        x co-ordinate for text placement
     * @param y        y co-ordinate for text placement
     */
    public void eraseString(String text, int x, int y)
    {
        Color original = graphic.getColor();
        graphic.setColor(backgroundColor);
        graphic.drawString(text, x, y);  
        graphic.setColor(original);
        canvas.repaint();
    }

    /**
     * Draws a line on the Canvas.
     * @param x1   x co-ordinate of start of line
     * @param y1   y co-ordinate of start of line
     * @param x2   x co-ordinate of end of line
     * @param y2   y co-ordinate of end of line
     */
    public void drawLine(int x1, int y1, int x2, int y2)
    {
        graphic.drawLine(x1, y1, x2, y2);  
        canvas.repaint();
    }

    /**
     * Sets the foreground color of the Canvas.
     * @param newColor   the new color for the foreground of the Canvas
     */
    public void setForegroundColor(Color newColor)
    {
        graphic.setColor(newColor);
    }

    /**
     * Returns the current color of the foreground.
     * @return   the color of the foreground of the Canvas
     */
    public Color getForegroundColor()
    {
        return graphic.getColor();
    }

    /**
     * Sets the background color of the Canvas.
     * @param newColor   the new color for the background of the Canvas
     */
    public void setBackgroundColor(Color newColor)
    {
        backgroundColor = newColor;  
        graphic.setBackground(newColor);
    }

    /**
     * Returns the current color of the background
     * @return   the color of the background of the Canvas
     */
    public Color getBackgroundColor()
    {
        return backgroundColor;
    }

    /**
     * changes the current Font used on the Canvas
     * @param newFont   new font to be used for String output
     */
    public void setFont(Font newFont)
    {
        graphic.setFont(newFont);
    }

    /**
     * Returns the current font of the canvas.
     * @return     the font currently in use
     **/
    public Font getFont()
    {
        return graphic.getFont();
    }

    /**
     * Sets the size of the canvas.
     * @param width    new width
     * @param height   new height
     */
    public void setSize(int width, int height)
    {
        canvas.setPreferredSize(new Dimension(width, height));
        Image oldImage = canvasImage;
        canvasImage = canvas.createImage(width, height);
        graphic = (Graphics2D)canvasImage.getGraphics();
        graphic.setColor(backgroundColor);
        graphic.fillRect(0, 0, width, height);
        graphic.drawImage(oldImage, 0, 0, null);
        frame.pack();
    }

    /**
     * Returns the size of the canvas.
     * @return     The current dimension of the canvas
     */
    public Dimension getSize()
    {
        return canvas.getSize();
    }

    /**
     * Waits for a specified number of milliseconds before finishing.
     * This provides an easy way to specify a small delay which can be
     * used when producing animations.
     * @param milliseconds the number
     */
    public void wait(int milliseconds)
    {
        try
        {
            Thread.sleep(milliseconds);
        }
        catch (InterruptedException e)
        {
            // ignoring exception at the moment
        }
    }

    /************************************************************************
     * Inner class CanvasPane - the actual canvas component contained in the
     * Canvas frame. This is essentially a JPanel with added capability to
     * refresh the image drawn on it.
     */
    private class CanvasPane extends JPanel
    {
        public void paint(Graphics g)
        {
            g.drawImage(canvasImage, 0, 0, null);
        }
    }
}

import java.awt.Color;
import java.util.Random;

/**
* A pen can be used to draw on a canvas. The pen maintains a position, direction, color,
* and an up/down state. The pen can be moved across the canvas. If the pen is down, it
* leaves a line on the canvas when moved. (If it is up, it will not draw a line.)
*
* @author Michael Kölling & David J. Barnes
* @version 2016.02.29
*/
public class Pen
{
    // constants for randomSquiggle method
    private static final int SQIGGLE_SIZE = 40;
    private static final int SQIGGLE_COUNT = 30;
   
    private int xPosition;
    private int yPosition;
    private int rotation;
    private Color color;
    private boolean penDown;

    private Canvas canvas;
    private Random random;

    /**
     * Create a new Pen with its own canvas. The pen will create a new canvas for
     * itself to draw on, and start in the default state (centre of canvas, direction
     * right, color black, pen down).
     */
    public Pen()
    {
        this (280, 220, new Canvas("My Canvas", 560, 440));
    }

    /**
     * Create a new Pen for a given canvas. The direction is initially 0 (to the right),
     * the color is black, and the pen is down.
     *
     * @param xPos the initial horizontal coordinate of the pen
     * @param yPos the initial vertical coordinate of the pen
     * @param drawingCanvas the canvas to draw on
     */
    public Pen(int xPos, int yPos, Canvas drawingCanvas)
    {
        xPosition = xPos;
        yPosition = yPos;
        rotation = 0;
        penDown = true;
        color = Color.BLACK;
        canvas = drawingCanvas;
        random = new Random();
    }

    /**
     * Move the specified distance in the current direction. If the pen is down,
     * leave a line on the canvas.
     *
     * @param distance The distance to move forward from the current location.
     */
    public void move(int distance)
    {
        double angle = Math.toRadians(rotation);
        int newX = (int) Math.round(xPosition + Math.cos(angle) * distance);
        int newY = (int) Math.round(yPosition + Math.sin(angle) * distance);
       
        moveTo(newX, newY);
    }

    /**
     * Move to the specified location. If the pen is down, leave a line on the canvas.
     *
     * @param x   The x-coordinate to move to.
     * @param y   The y-coordinate to move to.
     */
    public void moveTo(int x, int y)
    {
        if (penDown) {
            canvas.setForegroundColor(color);
            canvas.drawLine(xPosition, yPosition, x, y);
        }

        xPosition = x;
        yPosition = y;
    }

    /**
     * Turn the specified amount (out of a 360 degree circle) clockwise from the current
     * rotation.
     *
     * @param degrees The amount of degrees to turn. (360 is a full circle.)
     */
    public void turn(int degrees)
    {
        rotation = rotation + degrees;
    }

    /**
     * Turn to the specified direction. 0 is right, 90 is down, 180 is left, 270 is up.
     *
     * @param angle The angle to turn to.
     */
    public void turnTo(int angle)
    {
        rotation = angle;
    }

    /**
     * Set the drawing color.
     *
     * @param newColor The color to use for subsequent drawing operations.
     */
    public void setColor(Color newColor)
    {
        color = newColor;
    }

    /**
     * Lift the pen up. Moving afterwards will not leave a line on the canvas.
     */
    public void penUp()
    {
        penDown = false;
    }

    /**
     * Put the pen down. Moving afterwards will leave a line on the canvas.
     */
    public void penDown()
    {
        penDown = true;
    }

    /**
     * Scribble on the canvas in the current color. The size and complexity of the
     * squiggle produced is defined by the constants SQIGGLE_SIZE and SQIGGLE_COUNT.
     */
    public void randomSquiggle()
    {
        for (int i=0; i<SQIGGLE_COUNT; i++) {
            move(random.nextInt(SQIGGLE_SIZE));
            turn(160 + random.nextInt(40));
        }

    }

}

In: Computer Science

Do you control for covariates when analyzing the effect of treatment if randomization produced balanced treatment...

Do you control for covariates when
analyzing the effect of treatment if randomization produced balanced treatment and control groups? why or why not?

In: Economics

Calculate the pH of an aqueous solution of 0.225 M salicylic acid, which has a Ka...

Calculate the pH of an aqueous solution of 0.225 M salicylic acid, which has a Ka =1.0 x 10^-3

An explanation will be appreciated, a simple answer won't really help. Thank you!

In: Chemistry

Wilson Car Repair must record information about customer’s vehicles that are coming in for repair. A...

Wilson Car Repair must record information about customer’s vehicles that are coming in for repair. A program is needed to record the customer name, phone number, Type of work done, type of car, the number of labor hours, and the total amount for the parts, and a grand total amount for the repair of the vehicle. A 10% discount will be given if paid in cash. If the customer is a member of the “Wilson Car Repair Savings Club,” they get a 20% discount. You can adjust this project in any way you want. Just make sure you are doing some calculations.

You can adjust this project in any way you want.

You can make it easier or more challenging. Just make sure you are doing some calculations.

Be sure to submit an IPO along with your input screen and your output screen. You can draw screens or use Visio to make them.

In: Computer Science

In python, how do you move the pointer of a doubly linked list to the last...

In python, how do you move the pointer of a doubly linked list to the last node? Also in python, how do you move the current pointer "n" elements ahead (circularly)


def go_last(self):
# moves 'current' pointer to the last node


def skip(self,n:int):
# moves 'current' pointer n elements ahead (circularly)

In: Computer Science

distaltion

distaltion

In: Other

Should insurance companies and governmental agencies that fund treatment be able to restrict access to treatment...

Should insurance companies and governmental agencies that fund treatment be able to restrict access to treatment that is not evidence-based? What about treatment that works better than alternatives but is more expensive?

In: Psychology

Write equations for the reactions investigated. Label Sn1 or Sn2. 1)Butyl bromide in 15%NaI-acetone 2)Butyl bromide...

Write equations for the reactions investigated. Label Sn1 or Sn2.

1)Butyl bromide in 15%NaI-acetone

2)Butyl bromide in 1%ethanolic silver nitrate

?????3)Butyl chloride in 15% NaI-acetone

4) Butyl chloride in 1% ethanolic silver nitrate

5)Sec-butyl chloride in 15%NaI-acetone

6) Sec-butyl chloride in 1% ethanolic silver nitrate

7) Tert-butyl chloride in 15%NaI-acetone

8) Tert-butyl chloride in 1% ethanolic silver nitrate

9) Crotyl chloride in 15% NaI-acetone

10) Crotyl chloride in 1% ethanolic silver nitrate

Any help would be appreciated! I will rate your response in return!

In: Chemistry

Please answer all parts. A) By binding in the A-site, tetracycline: A. Prevents the initiator tRNA...

Please answer all parts.

A)

By binding in the A-site, tetracycline:

  • A.

    Prevents the initiator tRNA from binding

  • B.

    Prevents the exit of empty tRNAs

  • C.

    Prevents the next charged tRNA from binding in the ribosome

B)

If an antibiotic that binds to the E site of the ribosome is added right before translation starts, which one of the statements is TRUE?

  • A.

    The end product only has 1 amino acid.

  • B.

    Translation would not be affected.

  • C.

    The end product only has 2 amino acids.

C)

The diagram below depicts translation as the fourth amino acid is added to the polypeptide chain. In the growing polypeptide chain, which amino acid is colored?   

  • A.

    Valine (Val)

  • B.

    Methionine (Met)

  • C.

    Isoleucine (Ile)

  • D.

    Glutamine (Gln)

  • E.

    Alanine (Ala)

D)

While the overall process and mechanism of translation is conserved across all living organisms, which of the following statements are true for both prokaryotes and eukaryotes?

  • A.

    The 70S ribosomal complex is composed of a large 50S and a small 30S subunit.

  • B.

    The 3’ end of the 16S rRNA in the small ribosome subunit recognizes the Shine-Dalgarno sequence on the 5’ end of mRNA.

  • C.

    The translation initiation complex is complete when the start codon (AUG) is positioned in the P site and the initiator tRNA carrying fMet (N-formylmethionine) binds.

  • D.

    Peptidyl transferase catalyzes the formation of a peptide bond between the amino acids in the P and A sites, and then the peptide chain moves to the tRNA at the A site.

  • E.

    Aminoacyl-tRNA synthetases translocate the ribosome by exactly one codon, moving the tRNA with the peptide chain in the A site to the P site.

  • F.

    Translation termination occurs when a release factor binds a stop codon (UAG, UGA, UAA) in the A site.

In: Biology