In: Computer Science
Develop a very simple Tic Tac Toe gaming software in Java. If you want, you may take some code (with proper reference to the source from where it is taken - i.e., hackerrank or github) from an existing game implementation to extend/improve the functionalities. To develop a good quality software, you would like to follow a particular software engineering process or more than one process (waterfall, incremental, agile etc.) and choose an appropriate programming language.
import java.util.Arrays;
import java.util.InputMismatchException;
import java.util.Scanner;
/**
*
* @author MeneXia (Xavi Ablaza)
*
*/
public class TicTacToe {
static Scanner in;
static String[] board;
static String turn;
public static void main(String[] args) {
in = new Scanner(System.in);
board = new String[9];
turn = "X";
String winner = null;
populateEmptyBoard();
System.out.println("Welcome to 2
Player Tic Tac Toe.");
System.out.println("--------------------------------");
printBoard();
System.out.println("X's will play
first. Enter a slot number to place X in:");
while (winner == null) {
int
numInput;
try {
numInput = in.nextInt();
if (!(numInput > 0 && numInput <=
9)) {
System.out.println("Invalid
input; re-enter slot number:");
continue;
}
} catch
(InputMismatchException e) {
System.out.println("Invalid input; re-enter slot
number:");
continue;
}
if
(board[numInput-1].equals(String.valueOf(numInput))) {
board[numInput-1] = turn;
if (turn.equals("X")) {
turn = "O";
} else {
turn = "X";
}
printBoard();
winner = checkWinner();
} else {
System.out.println("Slot already taken; re-enter
slot number:");
continue;
}
}
if
(winner.equalsIgnoreCase("draw")) {
System.out.println("It's a draw! Thanks for playing.");
} else {
System.out.println("Congratulations! " + winner + "'s have won!
Thanks for playing.");
}
}
static String checkWinner() {
for (int a = 0; a < 8; a++)
{
String line =
null;
switch (a)
{
case 0:
line = board[0] + board[1] + board[2];
break;
case 1:
line = board[3] + board[4] + board[5];
break;
case 2:
line = board[6] + board[7] + board[8];
break;
case 3:
line = board[0] + board[3] + board[6];
break;
case 4:
line = board[1] + board[4] + board[7];
break;
case 5:
line = board[2] + board[5] + board[8];
break;
case 6:
line = board[0] + board[4] + board[8];
break;
case 7:
line = board[2] + board[4] + board[6];
break;
}
if
(line.equals("XXX")) {
return "X";
} else if
(line.equals("OOO")) {
return "O";
}
}
for (int a = 0; a < 9; a++)
{
if
(Arrays.asList(board).contains(String.valueOf(a+1))) {
break;
}
else if (a == 8)
return "draw";
}
System.out.println(turn + "'s
turn; enter a slot number to place " + turn + " in:");
return null;
}
static void printBoard() {
System.out.println("/---|---|---\\");
System.out.println("| " + board[0]
+ " | " + board[1] + " | " + board[2] + " |");
System.out.println("|-----------|");
System.out.println("| " + board[3]
+ " | " + board[4] + " | " + board[5] + " |");
System.out.println("|-----------|");
System.out.println("| " + board[6]
+ " | " + board[7] + " | " + board[8] + " |");
System.out.println("/---|---|---\\");
}
static void populateEmptyBoard() {
for (int a = 0; a < 9; a++)
{
board[a] =
String.valueOf(a+1);
}
}
}