In: Computer Science
SpriteKit is Apple’s built in 2D Gaming API, but there are others out there. What other libraries exist for developing 2D games? What are the advantages or disadvantages with using SpriteKit vs these other libraries?
There are different many libraries are found to develop 2D Gaming. This development can be made in different languages like C, C++ etc and are very informative and mostly use for reducing the complexities. There are also libraries other than SpriteKit which are used for this development those are like SDL for the C and SFML for the C++ and sometimes Allegro and even OpenGL as the second Preference. Cocos2Dx is also a C++ based framework for mobile game development. For graphics the most preferable library which is big but super powerful is OGRE3d.
Advantages of SpriteKit vs other libraries:
Disadvantages of SpriteKit vs other libraries: