In: Computer Science
class circle      
                                               
class cylinder: public circle
{                                                                     
{
public:
                                                           
public:
void print() const;
                                         
void print() const;
void setRadius(double);
                                
void setHeight(double);
void setCenter(double, double);
                   
double getHeight();
void getCenter(double&, double&);
             
double volume();
double
getRadius();                                       
double area();
double area();
circle();                                    
cylinder();
circle(double, double, double);
                     
cylinder(double, double,
double, double);
private:
                                              
private:
double xCoordinate;
                                     
double height;
double yCoordinate;
                       
}
double radius;
}
Suppose that you have the declaration:
cylinder newCylinder;
#include <iostream>
using namespace std;
class circle   
{   
public:   
void print() const;
void setRadius(double);
void setCenter(double, double);
void getCenter(double&, double&);   
double getRadius();   
double area();
circle();
circle(double, double, double);   
private:
double xCoordinate;
double yCoordinate;
double radius;
};
void circle::print() const
{
   cout<<"\n Circle radius = "<<radius
<< " at
("<<xCoordinate<<","<<yCoordinate<<")"
;
}
void circle::setRadius(double radius )
{
   this->radius = radius;
}
void circle::setCenter(double x, double y)
{
   xCoordinate = x;
   yCoordinate = y;
}
void circle::getCenter(double &x, double &y)
{
   x = xCoordinate;
   y = yCoordinate;
  
}
double circle::getRadius()
{
   return radius;
}
double circle::area()
{
   return 3.14*radius*radius;
}
circle::circle()
{
  
}
circle::circle(double radius, double x, double y)
{
   this->radius = radius;
   xCoordinate = x;
   yCoordinate = y;
}
class cylinder: public circle
{
    public:
    void print() const;
    void setHeight(double);
    double getHeight();
    double volume();
    double area();
    cylinder();
    cylinder(double, double,double, double);
      
      
    private:
    double height;
   
};
void cylinder::print() const // override function
{
    circle::print();
    cout<<"\n Height = "<< height;
}
    void cylinder::setHeight(double height)
    {
        this->height =
height;
    }
    double cylinder::getHeight()
    {
        return height;
    }
    double cylinder::volume()
    {
        return area() * height;
    }
    double cylinder::area() // override
function
    {
       return 2*3.14 *
getRadius()*(getRadius() + height);
    }
    cylinder::cylinder()
    {
      
    }
    cylinder::cylinder(double radius, double x,
double y, double height) : circle(radius,x,y)
    {
       this->height = height;
    }
   
   
   
int main() {
  
   cylinder newCylinder(5.6,4.5,6.7,8.6);
  
   newCylinder.print();
  
   cout<<"\nArea =
"<<newCylinder.area();
   cout<<"\nVolume =
"<<newCylinder.volume();
  
   return 0;
}
Output:
Circle radius = 5.6 at (4.5,6.7)
Height = 8.6
Area = 499.386
Volume = 4294.72
Do ask if any doubt. Please upvote.