In: Computer Science
In C++ Using LinkedQueue structure solve to. (Gaddis) 10. File Filter p. 1119 Chap 18.
10.File Filter
Write a program that opens a text file and reads its contents into a queue of characters.
The program should then dequeue each character, convert it to uppercase, and store it in a second file.
#include "QueueInterface.h"
#include "Node.h"
#include "PrecondViolatedExcep.h"
template<class ItemType>
class LinkedQueue : public QueueInterface<ItemType> {
private:
// The queue is implemented as a chain of linked nodes that has
// two external pointers, a head pointer for the front of the queue // and a tail pointer for the back of the queue.
Node<ItemType>* backPtr;
Node<ItemType>* frontPtr;
public:
LinkedQueue();
LinkedQueue(const LinkedQueue& aQueue); ~LinkedQueue();
bool isEmpty() const;
bool enqueue(const ItemType& newEntry); bool dequeue();
/** @throw PrecondViolatedExcep if the queue is empty */
ItemType peekFront() const throw(PrecondViolatedExcep); }; // end LinkedQueue
=======================
#pragma once
QueueInterface.cpp
// Created by Frank M. Carrano and Tim Henry.
// Copyright (c) 2013 __Pearson Education__. All rights reserved.
/** Listing 13-1.
@file QueueInterface.h */
#ifndef _QUEUE_INTERFACE
#define _QUEUE_INTERFACE
template<class ItemType>
class QueueInterface
{ public:
/** Sees whether this queue is empty.
@return True if the queue is empty, or false if not. */
virtual bool isEmpty() const = 0;
/** Adds a new entry to the back of this queue.
@post If the operation was successful, newEntry is at the
back of the queue.
@param newEntry The object to be added as a new entry. @return True if the addition is successful or false if not. */
virtual bool enqueue(const ItemType& newEntry) = 0;
/** Removes the front of this queue.
@post If the operation was successful, the front of the queue
has been removed.
@return True if the removal is successful or false if not. */
virtual bool dequeue() = 0;
/** Returns the front of this queue.
@pre The queue is not empty.
@post The front of the queue has been returned, and the
queue is unchanged.
@return The front of the queue. */
virtual ItemType peekFront() const = 0; }; // end QueueInterface
#endif
======================
#ifndef _NODE
#define _NODE
template<class ItemType>
class Node
{
private:
ItemType item; // A data item
Node<ItemType>* next; // Pointer to next node
public:
Node();
Node(const ItemType& anItem);
Node(const ItemType& anItem, Node<ItemType>* nextNodePtr);
void setItem(const ItemType& anItem);
void setNext(Node<ItemType>* nextNodePtr);
ItemType getItem() const ;
Node<ItemType>* getNext() const ;
}; // end Node
// Created by Frank M. Carrano and Tim Henry.
// Copyright (c) 2013 __Pearson Education__. All rights reserved.
/** @file Node.cpp
Listing 4-2 */
#include <cstddef>
template<class ItemType>
Node<ItemType>::Node() : next(nullptr)
{
} // end default constructor
template<class ItemType>
Node<ItemType>::Node(const ItemType& anItem) : item(anItem), next(nullptr)
{
} // end constructor
template<class ItemType>
Node<ItemType>::Node(const ItemType& anItem, Node<ItemType>* nextNodePtr) :
item(anItem), next(nextNodePtr)
{
} // end constructor
template<class ItemType>
void Node<ItemType>::setItem(const ItemType& anItem)
{
item = anItem;
} // end setItem
template<class ItemType>
void Node<ItemType>::setNext(Node<ItemType>* nextNodePtr)
{
next = nextNodePtr;
} // end setNext
template<class ItemType>
ItemType Node<ItemType>::getItem() const
{
return item;
} // end getItem
template<class ItemType>
Node<ItemType>* Node<ItemType>::getNext() const
{
return next;
} // end getNext
#endif
=========================
PrecondViolatedExcep.h
// Created by Frank M. Carrano and Tim Henry.
// Copyright (c) 2013 __Pearson Education__. All rights reserved.
/** Listing 7-5.
@file PrecondViolatedExcep.h */
#ifndef _PRECOND_VIOLATED_EXCEP
#define _PRECOND_VIOLATED_EXCEP
#include <stdexcept>
#include <string>
using namespace std;
class PrecondViolatedExcep : public logic_error
{
public:
PrecondViolatedExcep(const string& message = "");
}; // end PrecondViolatedExcep
#endif
PrecondViolatedExcep.cpp
// Created by Frank M. Carrano and Tim Henry.
// Copyright (c) 2013 __Pearson Education__. All rights reserved.
/** Listing 7-6.
@file PrecondViolatedExcep.cpp */
#include "PrecondViolatedExcep.h"
PrecondViolatedExcep::PrecondViolatedExcep(const string& message): logic_error("Precondition Violated Exception: " + message)
{
} // end constructor
// End of implementation file.
CODE :
# Content of DynamicQueue.h
#ifndef DYNAMICQUEUE_H
#define DYNAMICQUEUE_H
#include <iostream>
#include <new> //for bad_alloc
using namespace std;
template<class T>
class DynamicQueue
{
private:
struct Node
{
T value;
Node *next;
};
Node *frontNode;
Node *rearNode;
public:
//constructor
DynamicQueue()
{
//marking empty queue
frontNode = NULL;
}
//enqueue function
void enqueue(T val)
{
try{
//create new node
Node *newNode = new Node;
newNode->value = val;
//make newNode to be last node in queue
newNode->next = NULL;
//first check if queue is empty
if(isEmpty())
{
//make front and rear to point
//to newNode thus making it
// first and last
frontNode = newNode;
rearNode = newNode;
}
//otherwise if queue not empty
else
{
//link current rear to newNode
//and update rear to point to new Node
rearNode->next = newNode;
rearNode = newNode;
}
}
catch(bad_alloc)
{
cout << "Exception caught! Bad allocation!\n";
}
}
//dequeue function
void dequeue(T &var){
//first check if queue is empty
if(isEmpty())
{
cout << "Queue is empty! Cannot dequeue!\n";
}
else
{
//save value of current front
//to argument variable
var = frontNode->value;
//create temp Node to point to current front
Node *temp = frontNode;
//make front point to next node in line
frontNode = temp->next;
//delete previous front, which is now
//pointed by temp
delete temp;
}
}
//determines whether queue is empty or not
bool isEmpty()
{
//check if front points to null
if(frontNode == NULL)
return true;
//otherwise return false
return false;
}
//destructor
~DynamicQueue()
{
//dummy variable
T dummy;
//dequeue until queue is empty
while(!isEmpty()){
dequeue(dummy);
}
}
};
#endif
# Content of Main.cpp
#include <iostream>
#include <iomanip>
#include <string>
#include <fstream>
#include <cstdlib>
#include "DynamicQueue.h"
using namespace std;
int main()
{
//create fstream object and open input file
fstream inputFile;
inputFile.open("inputFile.txt", ios::in);
//create Dynamic stack object of chars
DynamicQueue<char> charQueue;
char ch;
//read input file char by char
cout << "Now reading:\n";
while(inputFile.get(ch)){
cout << ch;
//for each iteration, enqueue char
charQueue.enqueue(ch);
}
//create output file object
fstream outputFile;
outputFile.open("outputFile.txt", ios::out);
//dequeue chars one by one from queue
//until it is empty, and write to outputFile
cout << "\nNow writing:\n";
while(!charQueue.isEmpty())
{
//pop front char from Queue
charQueue.dequeue(ch);
//write it into file
cout << (char)toupper(ch);
outputFile << (char)toupper(ch);
}
return 0;
}
OUTPUT :
# InputFile.txt
#OutputFile.txt
# Console Output
Hope this helps!
Good Luck :)