In: Finance
Mario Brothers, a game manufacturer, has a new idea for an adventure game. It can either market the game as a traditional board game or as a PC game, but not both. Consider the following cash flows of the two mutually exclusive projects. Assume the discount rate for both projects is 9 percent. |
Year | Board Game | PC | ||||
0 | −$ | 1,550 | −$ | 3,400 | ||
1 | 760 | 2,100 | ||||
2 | 1,300 | 1,640 | ||||
3 | 280 | 1,150 | ||||
a. | What is the payback period for each project? (Do not round intermediate calculations and round your answers to 2 decimal places, e.g., 32.16.) |
b. | What is the NPV for each project? (Do not round intermediate calculations and round your answers to 2 decimal places, e.g., 32.16.) |
c. | What is the IRR for each project? (Do not round intermediate calculations and enter your answers as a percent rounded to 2 decimal places, e.g., 32.16.) |
d. | What is the incremental IRR? (Do not round intermediate calculations and enter your answer as a percent rounded to 2 decimal places, e.g., 32.16.) |
a. Payback period:
Payback period is the period in which initial investment is recovered.
PBP = Year in which least +ve Closing Balance + [ Closing
balance at that year / Cash flow in Next Year ]
If Actual PBP > Expected PBP - Project will be rejected
Actual PBP </= Expected PBP - Project will be accepted
Board Game
Year | Opening Balance | Cash Flow | Closing Balance |
1 | $ 1,550.00 | $ 760.00 | $ 790.00 |
2 | $ 790.00 | $ 1,300.00 | $ -510.00 |
PBP = Year in which least +ve Closing Balance + [ Closing
balance at that year / Cash flow in Next Year ]
= 1 Years + [ $ 790 / $ 1300 ]
= 1 Years + 0.61 Years
= 1.61 Years
Payback Period is 1.61 Years
PBP Refer Payback Period
PC Game
Year | Opening Balance | Cash Flow | Closing Balance |
1 | $ 3,400.00 | $ 2,100.00 | $ 1,300.00 |
2 | $ 1,300.00 | $ 1,640.00 | $ -340.00 |
PBP = Year in which least +ve Closing Balance + [ Closing
balance at that year / Cash flow in Next Year ]
= 1 Years + [ $ 1300 / $ 1640 ]
= 1 Years + 0.79 Years
= 1.79 Years
Payback Period is 1.79 Years
PBP Refer Payback Period
b. NPV
NPV :
NPV = PV of Cash Inflows - PV of Cash Outflows
If NPV > 0 , Project can be accepted
NPV = 0 , Indifference point. Project can be accepted/
Rejected.
NPV < 0 , Project will be rejected.
Board Game :
Cash Flows for 3 Years | |||
Year | CF | PVF @9 % | Disc CF |
0 | $ -1,550.00 | 1.0000 | $ -1,550.00 |
1 | $ 760.00 | 0.9174 | $ 697.25 |
2 | $ 1,300.00 | 0.8417 | $ 1,094.18 |
3 | $ 280.00 | 0.7722 | $ 216.21 |
NPV | $ 457.64 |
PC Game:
Cash Flows for 3 Years | |||
Year | CF | PVF @9 % | Disc CF |
0 | $ -3,400.00 | 1.0000 | $ -3,400.00 |
1 | $ 2,100.00 | 0.9174 | $ 1,926.61 |
2 | $ 1,640.00 | 0.8417 | $ 1,380.36 |
3 | $ 1,150.00 | 0.7722 | $ 888.01 |
NPV | $ 794.97 |
C. IRR
IRR :
IRR is the Rate at which PV of Cash Inflows are equal to PV of Cash
Outflows.
It assumes that intermediary Cfs are reinvested at IRR only.
IRR = Rate at which least +ve NPV + [ NPV at that Rate / Change in NPV due to 1% inc in disc rate ] * 1%
If IRR > Cost of Capital - Project can be accepted
IRR = Cost of Capital - Indifferebce Point - Project will be
accepted / Rejected
IRR < Cost of Capital - Project will be erejected
Year | CF | PVF @26 % | Disc CF | PVF @27 % | Disc CF |
0 | $ -1,550.00 | 1.0000 | $ -1,550.00 | 1.0000 | $ -1,550.00 |
1 | $ 760.00 | 0.7937 | $ 603.17 | 0.7874 | $ 598.43 |
2 | $ 1,300.00 | 0.6299 | $ 818.85 | 0.6200 | $ 806.00 |
3 | $ 280.00 | 0.4999 | $ 139.97 | 0.4882 | $ 136.69 |
NPV | $ 11.99 | $ -8.88 |
IRR = Rate at which least +ve NPV + [ NPV at that rate / Change
in NPV due to Inc of 1% in Int Rate ] * 1%
= 26 % + [ 11.99 / ( 11.99 - ( -8.88) ) ] * 1 %
= 26 % + [ 11.99 / ( 20.87) ] * 1 %
= 26 % + [ 0.57 ] * 1 %
= 26 % + 0.57 %
= 26.57 %
PC Game :
Year | CF | PVF @23 % | Disc CF | PVF @24 % | Disc CF |
0 | $ -3,400.00 | 1.0000 | $ -3,400.00 | 1.0000 | $ -3,400.00 |
1 | $ 2,100.00 | 0.8130 | $ 1,707.32 | 0.8065 | $ 1,693.55 |
2 | $ 1,640.00 | 0.6610 | $ 1,084.01 | 0.6504 | $ 1,066.60 |
3 | $ 1,150.00 | 0.5374 | $ 617.99 | 0.5245 | $ 603.16 |
NPV | $ 9.32 | $ -36.69 |
IRR = Rate at which least +ve NPV + [ NPV at that rate / Change
in NPV due to Inc of 1% in Int Rate ] * 1%
= 23 % + [ 9.32 / ( 9.32 - ( -36.69) ) ] * 1 %
= 23 % + [ 9.32 / ( 46.01) ] * 1 %
= 23 % + [ 0.2 ] * 1 %
= 23 % + 0.2 %
= 23.2 %
d. Incremental IRR:
Year | CF (PC Game) | CF (Board Game) | Incremental CF | PVF @20 % | Disc CF | PVF @21 % | Disc CF |
0 | $ -3,400.00 | $ -1,550.00 | $ -1,850.00 | 1.0000 | $ -1,850.00 | 1.0000 | $ -1,850.00 |
1 | $ 2,100.00 | $ 760.00 | $ 1,340.00 | 0.8333 | $ 1,116.67 | 0.8264 | $ 1,107.44 |
2 | $ 1,640.00 | $ 1,300.00 | $ 340.00 | 0.6944 | $ 236.11 | 0.6830 | $ 232.22 |
3 | $ 1,150.00 | $ 280.00 | $ 870.00 | 0.5787 | $ 503.47 | 0.5645 | $ 491.09 |
NPV | $ 6.25 | $ -19.25 |
IRR = Rate at which least +ve NPV + [ NPV at that rate / Change
in NPV due to Inc of 1% in Int Rate ] * 1%
= 20 % + [ 6.25 / ( 6.25 - ( -19.25) ) ] * 1 %
= 20 % + [ 6.25 / ( 25.5) ] * 1 %
= 20 % + [ 0.25 ] * 1 %
= 20 % + 0.25 %
= 20.25 %
Pls do rate, if the answer is correct and comment, if any further assistance is required.