Question

In: Finance

Mario Brothers, a game manufacturer, has a new idea for an adventure game. It can either...

Mario Brothers, a game manufacturer, has a new idea for an adventure game. It can either market the game as a traditional board game or as a PC game, but not both. Consider the following cash flows of the two mutually exclusive projects. Assume the discount rate for both projects is 9 percent.
Year Board Game PC
0 −$ 1,550 −$ 3,400
1 760 2,100
2 1,300 1,640
3 280 1,150
a. What is the payback period for each project? (Do not round intermediate calculations and round your answers to 2 decimal places, e.g., 32.16.)
b. What is the NPV for each project? (Do not round intermediate calculations and round your answers to 2 decimal places, e.g., 32.16.)
c. What is the IRR for each project? (Do not round intermediate calculations and enter your answers as a percent rounded to 2 decimal places, e.g., 32.16.)
d. What is the incremental IRR? (Do not round intermediate calculations and enter your answer as a percent rounded to 2 decimal places, e.g., 32.16.)

Solutions

Expert Solution

a. Payback period:

Payback period is the period in which initial investment is recovered.

PBP = Year in which least +ve Closing Balance + [ Closing balance at that year / Cash flow in Next Year ]
If Actual PBP > Expected PBP - Project will be rejected
Actual PBP </= Expected PBP - Project will be accepted

Board Game

Year Opening Balance Cash Flow Closing Balance
              1 $            1,550.00 $            760.00 $             790.00
              2 $               790.00 $         1,300.00 $           -510.00

PBP = Year in which least +ve Closing Balance + [ Closing balance at that year / Cash flow in Next Year ]
= 1 Years + [ $ 790 / $ 1300 ]
= 1 Years + 0.61 Years
= 1.61 Years

Payback Period is 1.61 Years

PBP Refer Payback Period

PC Game

Year Opening Balance Cash Flow Closing Balance
              1 $            3,400.00 $         2,100.00 $          1,300.00
              2 $            1,300.00 $         1,640.00 $           -340.00

PBP = Year in which least +ve Closing Balance + [ Closing balance at that year / Cash flow in Next Year ]
= 1 Years + [ $ 1300 / $ 1640 ]
= 1 Years + 0.79 Years
= 1.79 Years

Payback Period is 1.79 Years

PBP Refer Payback Period

b. NPV

NPV :
NPV = PV of Cash Inflows - PV of Cash Outflows
If NPV > 0 , Project can be accepted
NPV = 0 , Indifference point. Project can be accepted/ Rejected.
NPV < 0 , Project will be rejected.

Board Game :

Cash Flows for 3 Years
Year CF PVF @9 % Disc CF
0 $         -1,550.00     1.0000 $         -1,550.00
1 $             760.00     0.9174 $             697.25
2 $          1,300.00     0.8417 $          1,094.18
3 $             280.00     0.7722 $             216.21
NPV $             457.64

PC Game:

Cash Flows for 3 Years
Year CF PVF @9 % Disc CF
0 $         -3,400.00     1.0000 $         -3,400.00
1 $          2,100.00     0.9174 $          1,926.61
2 $          1,640.00     0.8417 $          1,380.36
3 $          1,150.00     0.7722 $             888.01
NPV $             794.97

C. IRR

IRR :
IRR is the Rate at which PV of Cash Inflows are equal to PV of Cash Outflows.
It assumes that intermediary Cfs are reinvested at IRR only.

IRR = Rate at which least +ve NPV + [ NPV at that Rate / Change in NPV due to 1% inc in disc rate ] * 1%

If IRR > Cost of Capital - Project can be accepted
IRR = Cost of Capital - Indifferebce Point - Project will be accepted / Rejected
IRR < Cost of Capital - Project will be erejected

Year CF PVF @26 % Disc CF PVF @27 % Disc CF
0 $         -1,550.00        1.0000 $         -1,550.00        1.0000 $         -1,550.00
1 $             760.00        0.7937 $             603.17        0.7874 $             598.43
2 $          1,300.00        0.6299 $             818.85        0.6200 $             806.00
3 $             280.00        0.4999 $             139.97        0.4882 $             136.69
NPV $                11.99 $                -8.88

IRR = Rate at which least +ve NPV + [ NPV at that rate / Change in NPV due to Inc of 1% in Int Rate ] * 1%
= 26 % + [ 11.99 / ( 11.99 - ( -8.88) ) ] * 1 %
= 26 % + [ 11.99 / ( 20.87) ] * 1 %
= 26 % + [ 0.57 ] * 1 %
= 26 % + 0.57 %
= 26.57 %

PC Game :

Year CF PVF @23 % Disc CF PVF @24 % Disc CF
0 $         -3,400.00        1.0000 $         -3,400.00        1.0000 $         -3,400.00
1 $          2,100.00        0.8130 $          1,707.32        0.8065 $          1,693.55
2 $          1,640.00        0.6610 $          1,084.01        0.6504 $          1,066.60
3 $          1,150.00        0.5374 $             617.99        0.5245 $             603.16
NPV $                  9.32 $              -36.69

IRR = Rate at which least +ve NPV + [ NPV at that rate / Change in NPV due to Inc of 1% in Int Rate ] * 1%
= 23 % + [ 9.32 / ( 9.32 - ( -36.69) ) ] * 1 %
= 23 % + [ 9.32 / ( 46.01) ] * 1 %
= 23 % + [ 0.2 ] * 1 %
= 23 % + 0.2 %
= 23.2 %

d. Incremental IRR:

Year CF (PC Game) CF (Board Game) Incremental CF PVF @20 % Disc CF PVF @21 % Disc CF
0 $    -3,400.00 $          -1,550.00 $         -1,850.00        1.0000 $         -1,850.00        1.0000 $         -1,850.00
1 $     2,100.00 $               760.00 $          1,340.00        0.8333 $          1,116.67        0.8264 $          1,107.44
2 $     1,640.00 $            1,300.00 $             340.00        0.6944 $             236.11        0.6830 $             232.22
3 $     1,150.00 $               280.00 $             870.00        0.5787 $             503.47        0.5645 $             491.09
NPV $                  6.25 $              -19.25

IRR = Rate at which least +ve NPV + [ NPV at that rate / Change in NPV due to Inc of 1% in Int Rate ] * 1%
= 20 % + [ 6.25 / ( 6.25 - ( -19.25) ) ] * 1 %
= 20 % + [ 6.25 / ( 25.5) ] * 1 %
= 20 % + [ 0.25 ] * 1 %
= 20 % + 0.25 %
= 20.25 %

Pls do rate, if the answer is correct and comment, if any further assistance is required.


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