Question

In: Economics

(4) In this game, each of two players can volunteer some of their spare time planting...

(4) In this game, each of two players can volunteer some of their spare time planting and cleaning up the community garden. They both like a nicer garden and the garden is nicer if they volunteer more time to work on it. However, each would rather that the other person do the volunteering. Suppose that each player can volunteer 0, 1, 2, 3, or4 hours. If player 1 volunteers x hours and 2 volunteers y hours, then the resultant garden gives each of them a utility payoff equal to √ x + y. Each player also gets disutility from the work involved in gardening. Suppose that player 1 gets a disutility equal to x (and player 2 likewise gets a disutility equal to y). Hence, the total utility (payoff) of player 1 is Π1(x, y) = √ x + y−x, and that of player 2 is Π2(x, y) = √ x + y−y. Write down the best response set of each player to every strategy of the other players 1 .

(6) Consider again the situation of strategic interaction in problem (4) Suppose that an outside observer asked the following question: How much total time should be volunteered in order to make the sum of their utilities the highest? How would you answer this observer?

SOLVE 6 PLEASE

Solutions

Expert Solution

(4) Total Utility of player 1:

Total Utility of player 2:

Player 2 utility is completely dependent on player 1's choice of number of hours working on garden. Hence, any   choice of number of hours utilized on working in garden is best response of player 2 to every choice of player 1.

Therefore, best response set of player 2 (BR2) = {0,1,2,3,4} for all members in BR1 (best response set of player1).

Player 1's best response is also independent of player 2's choice of hours. He will spend either 0 or 1 hour working on garden because in that case his utility is and in all other cases his utility is less than y.

Therefore, best response set of player 1 (BR1) = {0,1} for all members in BR2.

(6) Sum of utilities:

  

  

Our objective is to maximize (1) subject to .

The optimal y will be 4 and optimal x will be 1.


Related Solutions

You volunteer some of your spare time to your local fire department and have been asked...
You volunteer some of your spare time to your local fire department and have been asked by an assistant chief to analyze data on firefighters who applied for promotion. The assistant chief wants to ensure that gender bias is not a concern in the promotion of firefighters. Shown below is data for 50 firefighters who applied for promotion and the results of a chi-square analysis of the data. Male Female Promoted 13 22 Not Promoted 10 5 Chi-Square Statistic 3.6845...
This game is meant for two or more players. In the game, each player starts out...
This game is meant for two or more players. In the game, each player starts out with 50 points, as each player takes a turn rolling the dice; the amount generated by the dice is subtracted from the player’s points. The first player with exactly one point remaining wins. If a player’s remaining points minus the amount generated by the dice results in a value less than one, then the amount should be added to the player’s points. (As an...
There are two players, each holding a box. At the beginning of the game, each box...
There are two players, each holding a box. At the beginning of the game, each box contains one dollar. Player 1 is offered the choice between stopping the game and continuing. If he chooses to stop,then each player receives the money in his own box and the game ends.If Player 1 chooses to continue, then a dollar is removed from his box and two dollars are added to Player 2’s box. Then Player 2 must choose between stopping the game...
There are two players in the game. Each player can pick any integer number between 1...
There are two players in the game. Each player can pick any integer number between 1 and n. If two numbers are the same then player 1 pays 1 dollar to player 2. If two numbers are different than nothing happens. (a) Prove that there are no equilibria in pure strategies; (b) Prove that in the equilibrium each strategy should be played with a positive probability. (c) Find all NE of the game.
JAVA Remember the childhood game “Rock, Paper, Scissors”? It is a two-players game in which each...
JAVA Remember the childhood game “Rock, Paper, Scissors”? It is a two-players game in which each person simultaneously chooses either rock, paper, or scissors. Rock beats scissors but loses to paper, paper beats rock but loses to scissors, and scissors beats paper but loses to rock. Your program must prompt the player 1 and player 2 to each enter a string for their choice: rock, paper, or scissors. Then appropriately reports if “Player 1 wins”, “Player 2 wins”, or “It...
This is a sequential game with two players A and B. In this game a dime...
This is a sequential game with two players A and B. In this game a dime is put on the table. A can take it or pass. If A takes a dime, the game ends; if A passes, then B can take 2 dimes or pass; if B takes 2 dimes, the game ends; if B passes, then A can take 3 dimes or pass; and so on until a choice of a dollar. This process is shown in the...
Consider a game with two players, each of whom has two types. The types of player...
Consider a game with two players, each of whom has two types. The types of player 1 are T1 = (a,b). The types of player 2 are T2 = (c,d). Suppose the beliefs of the types are p1(c/a) = p2(a/c) = 0.25 and p1(c/b) = p2(a/d) = 0.75. Is there a common prior? If yes, construct one; if no, prove why not.
a video-game developer as received reports of players who are cheating. all game players each have...
a video-game developer as received reports of players who are cheating. all game players each have five capabilities that are ranked on a scale of 1 to 10 points, with 10 total points available for balance. players can move these points between capabilities at any time. the programming logic is as follows: o a player asks to move points from one capability to another. o the source capability must have enough points to allow the move. o the destination capability...
1. Consider the following game. There are two piles of matches and two players. The game...
1. Consider the following game. There are two piles of matches and two players. The game starts with Player 1 and thereafter the players take turns. When it is a player's turn, she can remove any number of matches from either pile. Each player is required to remove some number of matches if either pile has matches remaining, and can only remove matches from one pile at a time. Whichever player removes the last match wins the game. Winning gives...
1. There are two players. Each names an amount at the same time as the other....
1. There are two players. Each names an amount at the same time as the other. They can say $0 or say $10 or anything in between, even fractions of cents. If the amounts total $10 or less they get what they named. If they total more than $10 they get $0. What are the Nash equilbria? To solve this try some pairs of amounts. If they aren’t equilibria – if one player or both could do better by changing...
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT