In: Computer Science
Briefly discuss the Web Accessibility Initiative (WAI) guidelines for font selection
Answer:-
The W3C Web Accessibility Initiative (WAI) develops standards and support materials to help you understand and implement accessibility.
1. Appropriateness.
Is the font correct for the audience, the message and the content?
In other words, will the client's message hit its intended target
and create the necessary emotion/action in their clients? Will the
choice of typeface be so obtrusive that it will dominate the
message? Craig Weiland's answer illustrates this concept very well.
Actually Craig's answer illustrates just about everything very
well.
2. Legibility.
Designers sometimes seem to forget that the words they're setting
need to be read by an end user. There are many books written on the
science behind legibility - seemingly all by Swiss people. There
are formulas that can be applied to apply the correct leading,
kerning etc, but sometimes the best way is to simply print a
paragraph on a laser printer and try and read it yourself. If it
requires too much concentration or work on your part - and you are
presumably visually literate - then it's probably going to be a
chore for the average reader. Again, the client's message won't
make it through if their audience stops reading because it's all
too hard.
3. Audience.
A large proportion of our audience doesn't live and breathe type -
many seem not to know the difference between Gill the typeface and
Gill the thing a fish breathes through. In the main the audience
treats type as a necessary evil - a vehicle to bring them the
message they're actually interested in. In one way this revelation
is profoundly depressing; it's quite deflating to present a
beautifully set piece in, say, Garamond and be told 'nah... we
don't really like Times New Roman'. On the other hand, it's an
advantage when a client briefs you to 'just do it in Times New
Roman' and you are able to sell them a far superior solution whilst
simultaneously fulfilling the brief (in their minds at least). To
be an optimist the audience's indifference to type gives designers
a golden opportunity to inform, educate and improve the experience
of their clients.
4. 'Bad' typefaces.
Decades ago I read a quote by Fred Woodward ex Rolling Stone
creative director who said something along the lines of 'there are
no bad typefaces, just bad typography. Every font can look good if
used in the correct way'. That quote has stuck with me more than
any other about type. It's been obligatory to slay Comic sans for
about ten years now (fair enough as it IS ugly) - but I wonder how
many people remember that Helvetica had about the same rap in the
mid 80s? Then Neville Brody started using it as a reaction against
designers plagiarising his hand drawn 'constructivist' fonts. He
figured if he took the most maligned but universal font and
reinvigorated its usage then nobody could copy him. He was
completely wrong on that score, as within two years just about
every piece of print you picked up used Helvetica Black with
extremely tight letterspacing and leading. Another year later and
it was Helvetica Ultra Thin with very tight letter spacing etc. Not
saying this is going to happen with Comic Sans - but Helvetica went
from being a 'bad' typeface to a 'great' typeface seemingly
overnight.
5. Time
Another post covers this and it's an excellent point. If you're
paid to design then sometimes (OK, most of the time) you are up
against tight deadlines. When time is tight you want to go for the
fonts that you know best, the ones which will work in the most
diverse range of applications, that have good readability and a
number of different weights. If you're up against time on a small
project you don't want to find that you're locked in to using a
font which only has two weights and looks diabolical in body copy
when a larger job from the same client comes along.