In: Computer Science
A tree can be considered as a structured graph. Write a C++ function that receives a BST object and returns its corresponding graph representation, implemented via an adjacency list. What will be the impact on the search complexity?
// A utility function to print the adjacenncy list representation of graph
void printGraph(struct Graph* graph)
{
int v;
for (v = 0; v < graph->V; ++v)
{
struct AdjListNode* pCrawl = graph->array[v].head;
printf("\n Adjacency list of vertex %d\n head ", v);
while (pCrawl)
{
printf("-> %d", pCrawl->dest);
pCrawl = pCrawl->next;
}
printf("\n");
}
}
The important thing here is that for the time complexity to be valid, we need to cover every possible situation: