Question

In: Computer Science

convert this string type   program into interger data type #include "stdafx.h" #include #include unsigned int putIntoHashTable(char...

convert this string type   program into interger data type

#include "stdafx.h"
#include
#include

unsigned int putIntoHashTable(char *ptrInputData, unsigned int bufferLength); // function to add to hash table
unsigned int getFromHashTable(char *ptrOutputData, unsigned int bufferLength); // function to retrieve data from hash table

#define INPUT_BUFFER_SIZE 200 // local buffer used for adding data to the hash table (there is no reason in this assignment to change this value)

#define HASH_SIZE 100 // size of hash table to be used (for testing I suggest making this number much lower)

                                               // data structure used to keep track of hashed data
struct myHashStruct {
   char *ptrBuffer = NULL; // pointer to data stored in hash (you will need to malloc space for string to be stored)
   struct myHashStruct *ptrNextHashData = NULL; // pointer to next item in this hash bucket (or NULL if no more)
};

struct myHashStruct *myHash[HASH_SIZE]; // create an empty hash table structure (note this is basically an arrary of linked list heads)

int main()
{
   char inputBuffer[INPUT_BUFFER_SIZE];

   // initialize the hash table to empty one
   for (int i = 0; i < HASH_SIZE; i++)
   {
       if ((myHash[i] = (struct myHashStruct *)calloc(1, sizeof(struct myHashStruct))) == NULL)
       {
           printf("calloc failed!\n");
           return(-1);
       }
   }

   // add to hash table loop
   while (1)
   {
       printf("enter data to be added to hash table or exit when done\n");

       // get strings from the console and place in hash until nothing entered
       scanf_s("%s", inputBuffer, INPUT_BUFFER_SIZE);

       // stop adding data into hash table when "exit" is entered
       if (strcmp(inputBuffer, "exit") == 0)
           break;

       if (putIntoHashTable(inputBuffer, strlen(inputBuffer)) == HASH_SIZE)
           printf("Error putting into hash table\n");
   }

   // check if data is in hash table
   while (1)
   {
       unsigned int hashIndexNumber = 0;

       printf("Enter data to find, done when complete\n");

       // get strings from the console and check if in hash table
       scanf_s("%s", inputBuffer, INPUT_BUFFER_SIZE);

       // stop adding data into hash table when "done" is entered
       if (strcmp(inputBuffer, "done") == 0)
           break;

       if ((hashIndexNumber = getFromHashTable(inputBuffer, strlen(inputBuffer))) == HASH_SIZE)
           printf("%s not found in hash table\n", inputBuffer);
       else
           printf("%s found in hash table at %u\n", inputBuffer, hashIndexNumber);
   }

   return 0;
}

// FUNCTION : myHashFunction
// DESCRIPTION :
// Calculate a hash value to use in storing the data into the hash table
// PARAMETERS :
// ptrInputBuffer - a pointer to the buffer to be put into the hash table
//
// RETURNS :
// Hash value calculated ( HASH_SIZE on failure)

unsigned int myHashFunction(char *ptrInputBuffer)
{
   unsigned int calculatedHashValue = 0;

   // add code to create a hashed value here!!!
  
   for (int i = 0; i < HASH_SIZE; i++) // here string can be add based on hash value
   {
      
           calculatedHashValue += ptrInputBuffer[i]; // hash value will be added in buffer of size i
      
   }
printf("Hash Calculated to be :%d \n", calculatedHashValue); // hash value that calculated will be printed
   // make sure if hash value is bigger than the table size, the value wraps
   return calculatedHashValue % HASH_SIZE;
}

// FUNCTION : putIntoHashTable
// DESCRIPTION :
// Put the supplied data into a hash table
// PARAMETERS :
// ptrInputBuffer - a pointer to the buffer to be put into the hash table
// bufferLength - how many characters are in the buffer being put into the hash table
//
// RETURNS :
// Hash value used ( HASH_SIZE on failure)

unsigned int putIntoHashTable(char *ptrInputData, unsigned int bufferLength)
{
   unsigned int hashValue = myHashFunction(ptrInputData);

   // check if the value is in the hash

   // add code to put data into the hash table!!!

   return hashValue;
}

// FUNCTION : getFromHashTable
// DESCRIPTION :
// Read as much data as there is room for from the hash table
// PARAMETERS :
// ptrOutputBuffer - a pointer to the buffer to place the data read from hash table
// bufferLength - maxiumum number of characters that can be read
//
// RETURNS :
// Hash value used ( return HASH_SIZE value on failure)

unsigned int getFromHashTable(char *ptrOutputData, unsigned int bufferLength)
{
   unsigned int hashValue = myHashFunction(ptrOutputData);

   // check if the data is in the hash table here!!!

   return hashValue;
}

// end code * * *   

Solutions

Expert Solution

CODE

#include<stdio.h>

#include <stdlib.h>

unsigned int putIntoHashTable(int inputData); // function to add to hash table

unsigned int getFromHashTable(int inputData); // function to retrieve data from hash table

#define HASH_SIZE 100 // size of hash table to be used (for testing I suggest making this number much lower)

// data structure used to keep track of hashed data

struct myHashStruct {

int data;

struct myHashStruct *ptrNextHashData; // pointer to next item in this hash bucket (or NULL if no more)

};

struct myHashStruct *myHash[HASH_SIZE]; // create an empty hash table structure (note this is basically an arrary of linked list heads)

int main()

{

int input;

// initialize the hash table to empty one

for (int i = 0; i < HASH_SIZE; i++)

{

if ((myHash[i] = (struct myHashStruct *)calloc(1, sizeof(struct myHashStruct))) == NULL)

{

printf("calloc failed!\n");

return(-1);

}

}

// add to hash table loop

while (1)

{

printf("enter data to be added to hash table or -1 when done\n");

// get strings from the console and place in hash until nothing entered

scanf("%d", &input);

// stop adding data into hash table when "exit" is entered

if (input == -1)

break;

if (putIntoHashTable(input) == HASH_SIZE)

printf("Error putting into hash table\n");

}

// check if data is in hash table

while (1)

{

unsigned int hashIndexNumber = 0;

printf("Enter data to find, 0 when complete\n");

// get strings from the console and check if in hash table

scanf("%d", &input);

// stop adding data into hash table when "done" is entered

if (input == 0)

break;

if ((hashIndexNumber = getFromHashTable(input)) == HASH_SIZE)

printf("%d not found in hash table\n", input);

else

printf("%d found in hash table at %u\n", input, hashIndexNumber);

}

return 0;

}

// FUNCTION : myHashFunction

// DESCRIPTION :

// Calculate a hash value to use in storing the data into the hash table

// PARAMETERS :

// input - an integer

// RETURNS :

// Hash value calculated ( HASH_SIZE on failure)

unsigned int myHashFunction(int input)

{

return input * input % HASH_SIZE;

}

// FUNCTION : putIntoHashTable

// DESCRIPTION :

// Put the supplied data into a hash table

// PARAMETERS :

// input - an integer

// RETURNS :

// Hash value used ( HASH_SIZE on failure)

unsigned int putIntoHashTable(int input)

{

unsigned int hashValue = myHashFunction(input);

// check if the value is in the hash

// add code to put data into the hash table!!!

return hashValue;

}

// FUNCTION : getFromHashTable

// DESCRIPTION :

// Read as much data as there is room for from the hash table

// PARAMETERS :

// input - an integer

// RETURNS :

// Hash value used ( return HASH_SIZE value on failure)

unsigned int getFromHashTable(int input)

{

unsigned int hashValue = myHashFunction(input);

// check if the data is in the hash table here!!!

return hashValue;

}

// end code * * *



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