Question

In: Computer Science

(In Matlab) Create a base class named Point that has the properties for x and y...

(In Matlab) Create a base class named Point that has the properties for x and y coordinates. From this class derive a class named Circle having an additional property named radius. For this derived class, the x and y properties represent the center coordinates of a circle. The methods of the base class should consist of a constructor, an area function that returns 0, and a distance function that returns the distance between two points. The derived class should have construtor and an overloaded function named area that returns the area of a circle. Write a script that has two objects of each class and calls all of the methods.

Solutions

Expert Solution

%CLASS FOR POINT

classdef Point
properties
x
y
end
methods
function obj = Point(x,y)
  
obj.x = x;
obj.y=y;
  
end
function ar = area(obj)
ar=0;
end
function r = distance(obj,obj2)
r = sqrt((obj2.x-obj.x)^2+(obj2.y-obj.x)^2);
end
  
end
end

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%CLASS FOR CIRCLE

classdef Circle < Point
properties
radius
end
methods
function obj = Circle(x,y,r)
obj@Point(x,y);
obj.radius=r;
  
  
end
function ar = area(obj)
ar=pi*obj.radius^2;
end
end
end

%%%%%%%%%%%%%%%%%

%SCRIPT

point1=Point(0,0)
point2=Point(3,4)
fprintf('Distance between 2 points: %g\n',point1.distance(point2))
fprintf('Area point1: %g\nArea point2: %g\n',point1.area,point2.area)

circle1=Circle(0,0,5)
circle2=Circle(3,4,5)
fprintf('Distance between 2 circle centers: %g\n',circle1.distance(circle2))
fprintf('Area circle1: %g\nArea Circle2: %g\n',circle1.area,circle2.area)


Related Solutions

Design a class named GeoPoint to represent a point with x- and y-coordinates. The class contains:  ...
Design a class named GeoPoint to represent a point with x- and y-coordinates. The class contains:   The data fields x and y that represent the coordinates with gette and setter methods. A no-arg constructor that creates a point (0, 0).   A constructor that constructs a point with specified coordinates. The method equals(GeoPoint p) that returns true if two GeoPoint objects have the same x- and y-coordinates. Write a test program that creates an array of GeoPoint objects. The size of...
Design a class named MyPoint to represent a point with x- and y-coordinates. The class should...
Design a class named MyPoint to represent a point with x- and y-coordinates. The class should contain: Two data fields x and y that represent the coordinates. A no-arg constructor that creates a point at (0, 0). A constructor that creates a point with specified coordinates. Get methods for data fields x and y respectively. A method named distance that returns the distance from this point to another point with specified x- and y-coordinates. Use the formula: root (x2-x1)2 +...
The Account class Create a class named Account, which has the following private properties:
in java The Account class Create a class named Account, which has the following private properties: number: long balance: double Create a no-argument constructor that sets the number and balance to zero. Create a two-parameter constructor that takes an account number and balance. First, implement getters and setters: getNumber (), getBalance (), setBalan newBalance). There is no setNumber () once an account is created, its account number cannot change. Now implement these methods: void deposit (double amount) and void withdraw (double amount). For both these methods, if the amount is less than...
The Account class Create a class named Account , which has the following private properties:
 The Account class Create a class named Account , which has the following private properties: number: long balance: double Create a no-argument constructor that sets the number and balance to zero. Create a two-parameter constructor that takes an account number and balance. First, implement getters and setters: getNunber(), getBalance(), setBalance (double newBalance) . There is no setNunber() - once an account is created, its account number cannot change. Now implement these methods: void deposit (double anount) and void withdraw(double anount). For both these methods, if the amount is less than zero,...
Create a hot and cold game in Matlab to find a point in an (X,Y) 2D...
Create a hot and cold game in Matlab to find a point in an (X,Y) 2D coordinate plane. The user answers two inputs: x=Input('x') y=Input('y'). THE INPUTS WILL ONLY BE INTEGERS FROM 0 TO 100. This means no negative numbers. You write the program so the computer plays the game. The computer must play the game (comparing distances only) and give the same point as the user inputs. To keep it simple the code will check distances until distance =...
The Account class Create a class named Account, which has the following private properties: number: long...
The Account class Create a class named Account, which has the following private properties: number: long balance: double Create a no-argument constructor that sets the number and balance to zero. Create a two-parameter constructor that takes an account number and balance. First, implement getters and setters: getNumber(), getBalance(), setBalance(double newBalance). There is no setNumber() -- once an account is created, its account number cannot change. Now implement deposit(double amount) and withdraw(double amount) methods. If the amount is less than zero,...
The Account class Create a class named Account, which has the following private properties: number: long...
The Account class Create a class named Account, which has the following private properties: number: long balance: double Create a no-argument constructor that sets the number and balance to zero. Create a two-parameter constructor that takes an account number and balance. First, implement getters and setters: getNumber(), getBalance(), setBalance(double newBalance). There is no setNumber() -- once an account is created, its account number cannot change. Now implement deposit(double amount) and withdraw(double amount) methods. If the amount is less than zero,...
The Account class Create a class named Account, which has the following private properties: number: long...
The Account class Create a class named Account, which has the following private properties: number: long balance: double Create a no-argument constructor that sets the number and balance to zero. Create a two-parameter constructor that takes an account number and balance. First, implement getters and setters: getNumber(), getBalance(), setBalance(double newBalance). There is no setNumber() -- once an account is created, its account number cannot change. Now implement these methods: void deposit(double amount) and void withdraw(double amount). For both these methods,...
using C++ Please create the class named BankAccount with the following properties below: // The BankAccount...
using C++ Please create the class named BankAccount with the following properties below: // The BankAccount class sets up a clients account (using name & id), and - keeps track of a user's available balance. - how many transactions (deposits and/or withdrawals) are made. public class BankAccount { private int id; private String name private double balance; private int numTransactions; // ** Please define method definitions for Accessors and Mutators functions below for the class private member variables string getName();...
~~~USING C# ONLY~~~ Create a console application Design a class named Person with properties for holding...
~~~USING C# ONLY~~~ Create a console application Design a class named Person with properties for holding a person’s name, address, and telephone number. Design a class named Customer, which is derived from the Person class. The Customer class should have the variables and properties for the customer number, customer email, a spentAmount of the customer’s purchases, and a Boolean variable indicating whether the customer wishes to be on a mailing list. It also includes a function named calcAmount that calculates...
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT