In: Computer Science
FOR C++ A friend wants you to start writing a video game. Write a class called “Player” that includes the location of the player, her/his current score, and the ancestry of the player (e.g. “Elf”, “Goblin”, “Giant”, “Human”). A player will always start at location (0, 0) and have a score of 0. Write accessors/modifiers (or “setters/getters”) for each of those characteristics. Write an “appropriate” constructor for the class (based on what’s described above). Write methods moveNorth(), moveSouth(), moveEast() and moveWest() that increment/decrement the x and y position of the player, respectively. Write a method called addToScore() that takes in an integer and adds it to the players score.
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Program screenshots



Output

Code to copy
#include <iostream>
#include <string>
using namespace std;
class Player{
   private:
       int x;
       int y;
       string ancestry;
       int score;
      
   public:
  
       Player(){
           x = 0;
           y = 0;
           score = 0;
           ancestry = "Not
setted";
       }
  
       int get_x(){
           return x;
       }
      
       void set_x(int x_cord){
           x =
x_cord;
       }
      
       int get_y(){
           return y;
       }
      
       void set_y(int y_cord){
           y =
y_cord;
       }
      
       string get_ancestry(){
           return
ancestry;
       }
      
       void set_ancestry(string
ance){
           ancestry =
ance;
       }
      
       int get_score(){
           return
score;
       }
      
       void moveNorth(){
           y += 1;
       }
      
       void moveSouth(){
           y -= 1;
       }
      
       void moveEast(){
           x += 1;
       }
      
       void moveWest(){
           x -= 1;
       }
      
       void addToScore(int
new_score){
           score +=
new_score;
       }
};
int main(){
   Player p1;
   p1.set_ancestry("Human");
   p1.set_x(2);
   p1.set_y(2);
  
   p1.moveNorth();
   p1.moveSouth();
   p1.moveNorth();
   p1.moveEast();
  
   p1.addToScore(5);
   p1.addToScore(3);
  
   cout<<"Ancestry is
"<<p1.get_ancestry()<<'\n';
   cout<<"Geo Location is
("<<p1.get_x()<<","<<p1.get_y()<<")\n";
   cout<<"Score is
"<<p1.get_score()<<'\n';
  
   return 0;
}