Question

In: Computer Science

In C++ please modify the following program and add characters (char) and names (strings) to be...

In C++ please modify the following program and add characters (char) and names (strings) to be added to the linked list along with integers. The current demo program accepts only integer data, so you would ask the user to select the data type to be added to the linked list. The user should be given the following three choices:

(a) whole numbers

(b) single characters

(c) strings

Once the user makes a selection from the list above then your program should be able to process the data appropriately. This includes:

(a) insert

(b) print

(c) delete

(d) search

(e) copy

You will use the following existing code and modify it to process char and string data type.

Please upload .cpp file(s) along with screenshots of all solutions/screens. You can take a screenshot of your solutions by hitting PrintScreen button on your keyboard and then by pasting that image into a Word document.

Code:
//This program tests various operation of a linked list
//45 67 23 89 -999

#include  
#include  

using namespace std;

template 
struct nodeType
{
        Type info;
        nodeType *link;
};

template 
class circularLinkedList
{
public:
        //Overloads the assignment operator.
        const circularLinkedList& operator=(const circularLinkedList& otherList)
        {
                if (this != &otherList) //avoid self-copy
                {
                        copyList(otherList);
                }//end else

                return *this;
        }

        //Initializes the list to an empty state.
        //Postcondition: first = NULL, last = NULL,
        //                count = 0
        void initializeList()
        {
                destroyList();
        }

        //Function to determine whether the list is empty. 
        //Postcondition: Returns true if the list is empty; otherwise, returns false.
        bool isEmptyList()
        {
                return (first == NULL);
        }


        void print() const
        {
                nodeType *current; //pointer to traverse the list

                current = first->link;

                while (current != first) //while more data to print
                {
                        cout << current->info << " ";
                        current = current->link;
                }

                cout << first->info << " ";
        }

        //Function to return the number of nodes in the list.
        //Postcondition: The value of count is returned.
        int length()
        {
                return count;
        }


        //Function to delete all the nodes from the list.
        //Postcondition: first = NULL, last = NULL, 
        //               count = 0
        void destroyList()
        {
                nodeType *temp;
                nodeType *current = NULL;

                if (first != NULL)
                {
                        current = first->link;
                        first->link = NULL;
                }

                while (current != NULL)
                {
                        temp = current;
                        current = current->link;
                        delete temp;
                }

                first = NULL;   //initialize last to NULL; first has already
                                                //been set to NULL by the while loop
                count = 0;
        }


        //Function to return the first element of the list.
        //Precondition: The list must exist and must not be empty.
        //Postcondition: If the list is empty, then the program terminates; otherwise, the first element of the list is returned.
        Type front()
        {
                assert(first != NULL);
                return first->link->info; //return the info of the first node     
        }


        //Function to return the last element of the list.
        //Precondition: The list must exist and must not be empty.
        //Postcondition: If the list is empty, then the program terminates; otherwise, the last element of the list is returned.
        Type back()
        {
                assert(first != NULL);
                return first->info; //return the info of the first node      
        }


        //Function to determine whether searchItem is in the list.              
        //Postcondition: Returns true if searchItem is found in the list; otherwise, it returns false.
        bool search(const Type& searchItem)
        {
                nodeType *current; //pointer to traverse the list
                bool found = false;

                if (first != NULL)
                {
                        current = first->link;

                        while (current != first && !found)
                        {
                                if (current->info >= searchItem)
                                        found = true;
                                else
                                        current = current->link;

                                found = (current->info == searchItem);
                        }
                }

                return found;
        }


        void insertNode(const Type& newitem)
        {
                nodeType *current; //pointer to traverse the list
                nodeType *trailCurrent; //pointer just before current
                nodeType *newNode;  //pointer to create a node

                bool  found;

                newNode = new nodeType; //create the node

                newNode->info = newitem;   //store newitem in the node
                newNode->link = NULL;      //set the link field of the node
                                                                   //to NULL

                if (first == NULL)  //Case 1    e.g., 3
                {
                        first = newNode;
                        first->link = newNode;
                        count++;
                }
                else
                {
                        if (newitem >= first->info)//e.g., 25 > 3
                        {
                                newNode->link = first->link;
                                first->link = newNode;
                                first = newNode;
                        }
                        else
                        {
                                trailCurrent = first; //e.g., 1 < 3 
                                current = first->link;
                                found = false;

                                while (current != first && !found)
                                        if (current->info >= newitem)
                                                found = true;
                                        else
                                        {
                                                trailCurrent = current;
                                                current = current->link;
                                        }

                                trailCurrent->link = newNode;
                                newNode->link = current;
                        }

                        count++;
                }//end else
        }

        //Function to delete deleteItem from the list.
        //Postcondition: If found, the node containing deleteItem is deleted from the list, first points to the first           
        //                node, and last points to the last node of the updated list. 
        void deleteNode(const Type& deleteItem)
        {
                nodeType *current; //pointer to traverse the list
                nodeType *trailCurrent; //pointer just before current
                bool found;

                if (first == NULL)    //Case 1; list is empty. 
                        cout << "Can not delete from an empty list." << endl;
                else
                {
                        found = false;
                        trailCurrent = first;
                        current = first->link;

                        while (current != first && !found)
                                if (current->info >= deleteItem)
                                        found = true;
                                else
                                {
                                        trailCurrent = current;
                                        current = current->link;
                                }

                        if (current == first)
                        {
                                if (first->info == deleteItem)
                                {
                                        if (first == first->link)
                                                first = NULL;
                                        else
                                        {
                                                trailCurrent->link = current->link;
                                                first = trailCurrent;
                                        }
                                        delete current;

                                        count--;
                                }
                                else
                                        cout << "The item to be deleted is not in the list." << endl;
                        }
                        else
                                if (current->info == deleteItem)
                                {
                                        trailCurrent->link = current->link;
                                        count--;
                                        delete current;
                                }
                                else
                                        cout << "Item to be deleted is not in the list." << endl;
                } //end else
        }


        //Default constructor
        //Initializes the list to an empty state.               
        //Postcondition: first = NULL, last = NULL, 
        //               count = 0 
        circularLinkedList()
        {
                first = NULL;
                count = 0;
        }


        //Copy constructor
        circularLinkedList(const circularLinkedList& otherList)
        {
                first = NULL;
                copyList(otherList);
        }


        //Destructor
        //Deletes all the nodes from the list.
        //Postcondition: The list object is destroyed. 
        ~circularLinkedList()
        {
                destroyList();
        }


protected:
        int count;              //variable to store the number of elements in the list
        nodeType *first; //pointer to the first node of the list
        nodeType *last;  //pointer to the last node of the list 
private:
        //Function to make a copy of otherList.
        //Postcondition: A copy of otherList is created and assigned to this list.
        void copyList(const circularLinkedList& otherList)
        {
                nodeType *newNode;
                nodeType *current;
                nodeType *tempFirst;

                if (first != NULL)
                        destroyList();

                if (otherList.first == NULL)
                {
                        first = NULL;
                        count = 0;
                }
                else
                {
                        current = otherList.first->link;  //current points to the 
                                                                                          //list to be copied
                        count = otherList.count;

                        //copy the first node
                        tempFirst = new nodeType;  //create the node

                        tempFirst->info = current->info; //copy the info
                        last = tempFirst;                    //make last point to the 
                                                                                         //first node
                        current = current->link;     //make current point to the 
                                                                                 //next node

                                                                                 //copy the remaining list
                        while (current != otherList.first)
                        {
                                newNode = new nodeType;  //create a node
                                newNode->info = current->info;
                                last->link = newNode;
                                last = newNode;

                                current = current->link;

                        }//end while

                        if (tempFirst == last)
                        {
                                first = tempFirst;
                                first->link = first;
                        }
                        else
                        {
                                newNode = new nodeType;  //create a node
                                newNode->info = current->info;
                                last->link = newNode;
                                first = newNode;
                                first->link = tempFirst;
                        }

                }//end else
        }
};

int main()
{
        circularLinkedList list1, list2;
        int num;

        cout << "Enter number ending with -999" << endl;
        cin >> num;

        while (num != -999)
        {
                list1.insertNode(num);
                cin >> num;
        }

        cout << endl;

        cout << "List 1: ";
        list1.print();
        cout << endl;

        cout << "Length List 1: " << list1.length() << endl;

        cout << "Enter the number to be searched:  ";
        cin >> num;
        cout << endl;

        if (list1.search(num))
                cout << num << " found in the list" << endl;
        else
                cout << num << " not in the list" << endl;

        cout << "Enter the number to be deleted: ";
        cin >> num;
        cout << endl;

        list1.deleteNode(num);

        cout << "After deleting the node, "
                << "List 1: ";
        list1.print();
        cout << endl;

        cout << "Length List 1: " << list1.length() << endl;

        list2 = list1;

        cout << "List 2: ";
        list2.print();
        cout << endl;

        cout << "Length List 2: " << list2.length() << endl;

        cout << "List 1: ";
        list1.print();
        cout << endl;

        return 0;
}

Solutions

Expert Solution

#include <iostream>

using namespace std;

template <class Type>

struct nodeType

{

        Type info;

        nodeType *link;

};

template <class Type>

class circularLinkedList

{

public:

        //Overloads the assignment operator.

        const circularLinkedList& operator=(const circularLinkedList& otherList)

        {

                if (this != &otherList) //avoid self-copy

                {

                    copyList(otherList);

                }//end else

                return *this;

        }

        //Initializes the list to an empty state.

        //Postcondition: first = NULL, last = NULL,

        //                count = 0

        void initializeList()

        {

             destroyList();

        }

        //Function to determine whether the list is empty.

        //Postcondition: Returns true if the list is empty; otherwise, returns false.

        bool isEmptyList()

        {

             return (first == NULL);

        }

        void print() const

        {

             nodeType<Type> *current; //pointer to traverse the list

             current = first->link;

             while (current != first) //while more data to print

             {

                    cout << current->info << " ";

                    current = current->link;

             }

             cout << first->info << " ";

        }

        //Function to return the number of nodes in the list.

        //Postcondition: The value of count is returned.

        int length()

        {

             return count;

        }

        //Function to delete all the nodes from the list.

        //Postcondition: first = NULL, last = NULL,

        //               count = 0

        void destroyList()

        {

             nodeType<Type> *temp;

             nodeType<Type> *current = NULL;

             if (first != NULL)

             {

                    current = first->link;

                    first->link = NULL;

             }

             while (current != NULL)

             {

                    temp = current;

                    current = current->link;

                    delete temp;

             }

             first = NULL;   //initialize last to NULL; first has already

                                                //been set to NULL by the while loop

             count = 0;

        }

        //Function to return the first element of the list.

        //Precondition: The list must exist and must not be empty.

        //Postcondition: If the list is empty, then the program terminates; otherwise, the first element of the list is returned.

        Type front()

        {

             assert(first != NULL);

             return first->link->info; //return the info of the first node

        }

        //Function to return the last element of the list.

        //Precondition: The list must exist and must not be empty.

        //Postcondition: If the list is empty, then the program terminates; otherwise, the last element of the list is returned.

        Type back()

        {

             assert(first != NULL);

             return first->info; //return the info of the first node

        }

        //Function to determine whether searchItem is in the list.

        //Postcondition: Returns true if searchItem is found in the list; otherwise, it returns false.

        bool search(const Type& searchItem)

        {

             nodeType<Type> *current; //pointer to traverse the list

             bool found = false;

             if (first != NULL)

             {

                    current = first->link;

                    while (current != first && !found)

                    {

                           if (current->info >= searchItem)

                                 found = true;

                           else

                                 current = current->link;

                           found = (current->info == searchItem);

                    }

             }

             return found;

        }

        void insertNode(const Type& newitem)

        {

             nodeType<Type> *current; //pointer to traverse the list

             nodeType<Type> *trailCurrent; //pointer just before current

             nodeType<Type> *newNode; //pointer to create a node

             bool found;

             newNode = new nodeType<Type>; //create the node

             newNode->info = newitem;   //store newitem in the node

             newNode->link = NULL;      //set the link field of the node

                                                                   //to NULL

             if (first == NULL) //Case 1    e.g., 3

             {

                    first = newNode;

                    first->link = newNode;

                    count++;

             }

             else

             {

                    if (newitem >= first->info)//e.g., 25 > 3

                    {

                           newNode->link = first->link;

                           first->link = newNode;

                           first = newNode;

                    }

                    else

                    {

                           trailCurrent = first; //e.g., 1 < 3

                           current = first->link;

                           found = false;

                           while (current != first && !found)

                                 if (current->info >= newitem)

                                        found = true;

                                 else

                                 {

                                        trailCurrent = current;

                                        current = current->link;

                                 }

                           trailCurrent->link = newNode;

                           newNode->link = current;

                    }

                    count++;

                    }//end else

        }

        //Function to delete deleteItem from the list.

        //Postcondition: If found, the node containing deleteItem is deleted from the list, first points to the first

        //                node, and last points to the last node of the updated list.

        void deleteNode(const Type& deleteItem)

        {

              nodeType<Type> *current; //pointer to traverse the list

                nodeType<Type> *trailCurrent; //pointer just before current

                bool found;

                if (first == NULL)    //Case 1; list is empty.

                        cout << "Can not delete from an empty list." << endl;

                else

                {

                    found = false;

                    trailCurrent = first;

                    current = first->link;

                    while (current != first && !found)

                           if (current->info >= deleteItem)

                                 found = true;

                           else

                           {

                                 trailCurrent = current;

                                 current = current->link;

                           }

                    if (current == first)

                    {

                           if (first->info == deleteItem)

                           {

                                 if (first == first->link)

                                        first = NULL;

                                 else

                                 {

                                        trailCurrent->link = current->link;

                                        first = trailCurrent;

                                 }

                                 delete current;

                                 count--;

                           }

                           else

                                 cout << "The item to be deleted is not in the list." << endl;

                    }

                    else

                           if (current->info == deleteItem)

                           {

                                 trailCurrent->link = current->link;

                                 count--;

                                 delete current;

                           }

                           else

                                 cout << "Item to be deleted is not in the list." << endl;

                } //end else

        }

        //Default constructor

        //Initializes the list to an empty state.

        //Postcondition: first = NULL, last = NULL,

        //               count = 0

        circularLinkedList()

        {

             first = NULL;

             count = 0;

        }

        //Copy constructor

        circularLinkedList(const circularLinkedList& otherList)

        {

             first = NULL;

             copyList(otherList);

        }

        //Destructor

        //Deletes all the nodes from the list.

        //Postcondition: The list object is destroyed.

        ~circularLinkedList()

        {

             destroyList();

        }

protected:

        int count;              //variable to store the number of elements in the list

        nodeType<Type> *first; //pointer to the first node of the list

        nodeType<Type> *last; //pointer to the last node of the list

private:

        //Function to make a copy of otherList.

        //Postcondition: A copy of otherList is created and assigned to this list.

        void copyList(const circularLinkedList& otherList)

        {

                nodeType<Type> *newNode;

                nodeType<Type> *current;

                nodeType<Type> *tempFirst;

                if (first != NULL)

                    destroyList();

                if (otherList.first == NULL)

                {

                    first = NULL;

                    count = 0;

                }

                else

                {

                    current = otherList.first->link; //current points to the

                                                                                          //list to be copied

                    count = otherList.count;

                    //copy the first node

                    tempFirst = new nodeType<Type>; //create the node

                    tempFirst->info = current->info; //copy the info

                    last = tempFirst;                    //make last point to the //first node

                    current = current->link;     //make current point to the //next node

                    //copy the remaining list

                    while (current != otherList.first)

                    {

                           newNode = new nodeType<Type>; //create a node

                           newNode->info = current->info;

                           last->link = newNode;

                           last = newNode;

                           current = current->link;

                    }//end while

                    if (tempFirst == last)

                    {

                           first = tempFirst;

                           first->link = first;

                    }

                    else

                    {

                           newNode = new nodeType<Type>; //create a node

                           newNode->info = current->info;

                           last->link = newNode;

                           first = newNode;

                           first->link = tempFirst;

                    }

                }//end else

        }

};

// function prototypes

void charLinkedList();

void intLinkedList();

void stringLinkedList();

int main() {

       int type;

       // input of data type for the linked list

       cout<<"Enter the data type for the linked list : 1. whole numbers, 2. single characters 3. strings"<<endl;

       cout<<"Choice (1-3) : ";

       cin>>type;

// validate the choice

       while(type < 1 || type > 3)

       {

             cout<<"Invalid type."<<endl;

              cout<<"Choice (1-3) : ";

             cin>>type;

       }

       // call the function corresponding to the data selected

       if(type == 1)

             intLinkedList();

       else if(type == 2)

             charLinkedList();

       else

             stringLinkedList();

       return 0;

}

// function to simulate whole numbers linked list

void intLinkedList()

{

       circularLinkedList<int> list1, list2;

       int num;

       cout << "Enter number ending with -999" << endl;

       cin >> num;

       while (num != -999)

       {

             list1.insertNode(num);

             cin >> num;

       }

       cout << endl;

       cout << "List 1: ";

       list1.print();

       cout << endl;

       cout << "Length List 1: " << list1.length() << endl;

       cout << "Enter the number to be searched: ";

       cin >> num;

       cout << endl;

       if (list1.search(num))

             cout << num << " found in the list" << endl;

       else

             cout << num << " not in the list" << endl;

       cout << "Enter the number to be deleted: ";

       cin >> num;

       cout << endl;

       list1.deleteNode(num);

       cout << "After deleting the node, "

                    << "List 1: ";

       list1.print();

       cout << endl;

       cout << "Length List 1: " << list1.length() << endl;

       list2 = list1;

       cout << "List 2: ";

       list2.print();

       cout << endl;

       cout << "Length List 2: " << list2.length() << endl;

       cout << "List 1: ";

       list1.print();

       cout << endl;

}

// function to simulate character linked list

void charLinkedList()

{

       circularLinkedList<char> list1, list2;

       char num;

       cout << "Enter character ending with q" << endl;

       cin >> num;

       while (num != 'q')

       {

             list1.insertNode(num);

             cin >> num;

       }

       cout << endl;

       cout << "List 1: ";

       list1.print();

       cout << endl;

       cout << "Length List 1: " << list1.length() << endl;

       cout << "Enter the character to be searched: ";

       cin >> num;

       cout << endl;

       if (list1.search(num))

             cout << num << " found in the list" << endl;

       else

             cout << num << " not in the list" << endl;

       cout << "Enter the character to be deleted: ";

       cin >> num;

       cout << endl;

       list1.deleteNode(num);

       cout << "After deleting the node, "

                    << "List 1: ";

       list1.print();

       cout << endl;

       cout << "Length List 1: " << list1.length() << endl;

       list2 = list1;

       cout << "List 2: ";

       list2.print();

       cout << endl;

       cout << "Length List 2: " << list2.length() << endl;

       cout << "List 1: ";

       list1.print();

       cout << endl;

}

// function to simulate string linked list

void stringLinkedList()

{

       circularLinkedList<string> list1, list2;

       string num;

       cout << "Enter string ending with quit" << endl;

       cin >> num;

       while (num == "quit")

       {

             list1.insertNode(num);

             cin >> num;

       }

       cout << endl;

       cout << "List 1: ";

       list1.print();

       cout << endl;

       cout << "Length List 1: " << list1.length() << endl;

       cout << "Enter the string to be searched: ";

       cin >> num;

       cout << endl;

       if (list1.search(num))

             cout << num << " found in the list" << endl;

       else

             cout << num << " not in the list" << endl;

       cout << "Enter the string to be deleted: ";

       cin >> num;

       cout << endl;

       list1.deleteNode(num);

       cout << "After deleting the node, "

                    << "List 1: ";

       list1.print();

       cout << endl;

       cout << "Length List 1: " << list1.length() << endl;

       list2 = list1;

       cout << "List 2: ";

       list2.print();

       cout << endl;

       cout << "Length List 2: " << list2.length() << endl;

       cout << "List 1: ";

       list1.print();

       cout << endl;

}


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Translate the following C++ program to Pep/9 assembly language. const char chConst = '+'; char ch1; char ch2; int main() { cin.get(ch1); cin.get(ch2);    cout << ch1 << chConst << ch2;    return 0; }
You are required to use C++ static or dynamic arrays of characters to store c-strings. You...
You are required to use C++ static or dynamic arrays of characters to store c-strings. You are NOT allowed to use any C++ string data type variable for any purpose. Moreover, you are allowed to add any include directive. You are not allowed to include string, cstdlib or math libraries. Also, you are not allowed to use any built-in functions of c-strings. can someone help with the third, fourth, and fifth functions? I tried many ways but i cannot figure...
You are required to use C++ static or dynamic arrays of characters to store c-strings. You...
You are required to use C++ static or dynamic arrays of characters to store c-strings. You are NOT allowed to use any C++ string data type variable for any purpose. Moreover, you are allowed to add any include directive. You are not allowed to include string, cstdlib or math libraries. Also, you are not allowed to use any built-in functions of c-strings. can someone help with the third, fourth, and fifth functions? I tried many ways but i cannot figure...
Write a program that uses Python List of strings to hold the five student names, a...
Write a program that uses Python List of strings to hold the five student names, a Python List of five characters to hold the five students’ letter grades, and a Python List of four floats to hold each student’s set of test scores. The program should allow the user to enter each student’s name and his or her four test scores. It should then calculate and display each student’s average test score and a letter grade based on the average....
write this program in C++ Write a program that prompts a user for three characters. The...
write this program in C++ Write a program that prompts a user for three characters. The program must make sure that the input is a number 10 - 100 inclusive. The program must re prompt the user until a correct input is entered. Finally output the largest and the lowest value. Example 1: Input : 10 Input : 20 Input : 30 The largest is 30. The lowest is 10. Example 2: Input : 100 Input : 50 Input :...
Please code C# 10. Write a program that allows a user to input names and corresponding...
Please code C# 10. Write a program that allows a user to input names and corresponding heights (assumed to be in inches). The user can enter an indefinite number of names and heights. After each entry, prompt the user whether they want to continue. If the user enters true, ask for the next name and height. If the user enters false, display the name of the tallest individual and their height. Sample run: “Name?” James “Height?” 50 “Continue?” True “Name?”...
For this program you will implement the following utility functions to test mastery of C strings....
For this program you will implement the following utility functions to test mastery of C strings. *******you MUST use these these function***** void removeBlanks(char *src, char *dest); void replaceChar(char *src, char oldChar, char newChar); char *flipCase(const char *src); Please read the description of these functions carefully. In the removeBlanks function you will implement a routine that takes a string in as src and outputs the same string into dest but removing any blank space character encountered. For example, if the...
Modify the DetailedClockPane.java class in your detailed clock program, to add animation to this class. Be...
Modify the DetailedClockPane.java class in your detailed clock program, to add animation to this class. Be sure to include start() and stop() methods to start and stop the clock, respectively.Then write a program that lets the user control the clock with the start and stop buttons.
1) Here is a program in c++ that calculates a speeding ticket, modify the program to...
1) Here is a program in c++ that calculates a speeding ticket, modify the program to double to cost of the ticket in a construction zone. // This project will calculate a speeding ticket between 0 to 150 mph. // 1. Ask for speed. // 2. Input speed of vehicle // 3. Calculate ticket cost (50$ if over 50mph with an additional 5$ for every mph over). // 4. Display cost of ticket. #include<iostream> using namespace std; int main() {...
11.10 LAB: All permutations of names PLEASE ANSWER IN C++! Write a program that lists all...
11.10 LAB: All permutations of names PLEASE ANSWER IN C++! Write a program that lists all ways people can line up for a photo (all permutations of a list of strings). The program will read a list of one word names (until -1), and use a recursive method to create and output all possible orderings of those names, one ordering per line. When the input is: Julia Lucas Mia -1 then the output is (must match the below ordering): Julia...
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