In: Statistics and Probability
A video game player insists that the longer he plays a certain computer game, the higher his scores are. The table shows the total number of minutes played and the high score (in thousands of points) achieved after each 5-minute interval. Use α = .01 .
# Min 5 10 15 20 25 30 35 40 45 50 55 60
Score 48.0 53.3 101.9 72.5 121.5 146.0 196.1 118.5 150.5 80.7 36.0 64.8
Find the critical value. (Round to the nearest thousandth. If more than one value is found, enter the largest critical value.)
A video game player insists that the longer he plays a certain computer game, the higher his scores are. The table shows the total number of minutes played and the high score (in thousands of points) achieved after each 5-minute interval. Use α = .01 .
# Min 5 10 15 20 25 30 35 40 45 50 55 60
Score 48.0 53.3 101.9 72.5 121.5 146.0 196.1 118.5 150.5 80.7 36.0 64.8
State the conclusion in words.
A video game player insists that the longer he plays a certain computer game, the higher his scores are. The table shows the total number of minutes played and the high score (in thousands of points) achieved after each 5-minute interval. Use α = .01 .
# Min 5 10 15 20 25 30 35 40 45 50 55 60
Score 48.0 53.3 101.9 72.5 121.5 146.0 196.1 118.5 150.5 80.7 36.0 64.8
What game score do you predict after 47 minutes of play? (Round to the nearest hundredth.)
A video game player insists that the longer he plays a certain computer game, the higher his scores are. The table shows the total number of minutes played and the high score (in thousands of points) achieved after each 5-minute interval. Use α = .01 .
# Min 5 10 15 20 25 30 35 40 45 50 55 60
Score 48.0 53.3 101.9 72.5 121.5 146.0 196.1 118.5 150.5 80.7 36.0 64.8
What game score do you predict after 47 minutes of play? (Round to the nearest hundredth.)