In: Computer Science
Task 4 [10 pts] Broadcasting Messages to All Clients (Shared Variable Among Threads)
Modify the server code so that when the server sends a message, that message is sent to all connected clients
#include<stdio.h> #include<string.h> //strlen #include<stdlib.h> //strlen #include<sys/socket.h> #include<arpa/inet.h> //inet_addr #include<unistd.h> //write #include<pthread.h> //for threading , link with lpthread #define MAX 80 #define PORT 6543 #define SA struct sockaddr // Function designed for chat between client and server. void join( pthread_t *thread_id) { if(!pthread_join( *thread_id , NULL)) printf("thread %ld complted\n",*thread_id); pthread_exit(0);//to exit the current thread } void func(int *sockfd) { char buff[MAX]; int n; // infinite loop for chat for (;;) { bzero(buff, MAX); // read the message from client and copy it in buffer read(*sockfd, buff, sizeof(buff)); // print buffer which contains the client contents printf("From client: %s\t To client : ", buff); bzero(buff, MAX); n = 0; // copy server message in the buffer while ((buff[n++] = getchar()) != '\n'); // and send that buffer to client write(*sockfd, buff, sizeof(buff)); // if msg contains "Exit" then server exit and chat ended. if (strncmp("exit", buff, 4) == 0) { printf("Server Exit...\n"); break; } } } // Driver function int main() { int sockfd, connfd, len; struct sockaddr_in servaddr, cli; pthread_t thread_id,jointhread_id; // socket create and verification sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { printf("socket creation failed...\n"); exit(0); } else printf("Socket successfully created..\n"); bzero(&servaddr, sizeof(servaddr)); // assign IP, PORT servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr = INADDR_ANY; servaddr.sin_port = htons(PORT); // Binding newly created socket to given IP and verification if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0) { printf("socket bind failed...\n"); exit(0); } else printf("Socket successfully binded..\n"); // Now server is ready to listen and verification if ((listen(sockfd, 5)) != 0) { printf("Listen failed...\n"); exit(0); } else printf("Server listening..\n"); len = sizeof(cli); // Accept the data packet from client and verification while(connfd = accept(sockfd, (SA*)&cli, &len)) { if (connfd < 0) { printf("server acccept failed...\n"); exit(0); } else printf("server acccept the client..%d.\n",connfd); if( pthread_create( &thread_id , NULL , func , (void*) &connfd) < 0) { perror("could not create thread"); return 1; } if( pthread_create( &jointhread_id , NULL , join , (void*) &thread_id) < 0) { perror("could not create thread"); return 1; } } // After chatting close the socket close(sockfd);
}
#include <stdio.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
// Function designed for chat between client and server.
void func(int sockfd)
{
char buff[MAX];
int n;
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
read(sockfd, buff, sizeof(buff));
// print buffer which contains the client contents
printf("From client: %s\t To client : ", buff);
bzero(buff, MAX);
n = 0;
// copy server message in the buffer
while ((buff[n++] = getchar()) != '\n')
;
// and send that buffer to client
write(sockfd, buff, sizeof(buff));
// if msg contains "Exit" then server exit and chat ended.
if (strncmp("exit", buff, 4) == 0) {
printf("Server Exit...\n");
break;
}
}
}
// Driver function
int main()
{
int sockfd, connfd, len;
struct sockaddr_in servaddr, cli;
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(PORT);
// Binding newly created socket to given IP and verification
if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0)
{
printf("socket bind failed...\n");
exit(0);
}
else
printf("Socket successfully binded..\n");
// Now server is ready to listen and verification
if ((listen(sockfd, 5)) != 0) {
printf("Listen failed...\n");
exit(0);
}
else
printf("Server listening..\n");
len = sizeof(cli);
// Accept the data packet from client and verification
connfd = accept(sockfd, (SA*)&cli, &len);
if (connfd < 0) {
printf("server acccept failed...\n");
exit(0);
}
else
printf("server acccept the client...\n");
// Function for chatting between client and server
func(connfd);
// After chatting close the socket
close(sockfd);
}