Question

In: Computer Science

A scenario that can be solved using Strategy, Factory, and Abstract Factory patterns. Write the Scenario...

A scenario that can be solved using Strategy, Factory, and Abstract Factory patterns.

Write the Scenario

Write the code

Create the UML diagram

Solutions

Expert Solution

Scenario:

Let’s take an example, Suppose we want to build a global car factory. If it was factory design pattern, then it was suitable for a single location. But for this pattern, we need multiple locations and some critical design changes.

We need car factories in each location like IndiaCarFactory, USACarFactory and DefaultCarFactory. Now, our application should be smart enough to identify the location where it is being used, so we should be able to use appropriate car factory without even knowing which car factory implementation will be used internally. This also saves us from someone calling wrong factory for a particular location.

Here we need another layer of abstraction which will identify the location and internally use correct car factory implementation without even giving a single hint to user. This is exactly the problem, which abstract factory pattern is used to solve.

CODE:

// Java Program to demonstrate the
// working of Abstract Factory Pattern

enum CarType
{
   MICRO, MINI, LUXURY
}

abstract class Car
{
   Car(CarType model, Location location)
   {
       this.model = model;
       this.location = location;
   }

   abstract void construct();

   CarType model = null;
   Location location = null;

   CarType getModel()
   {
       return model;
   }

   void setModel(CarType model)
   {
       this.model = model;
   }

   Location getLocation()
   {
       return location;
   }

   void setLocation(Location location)
   {
       this.location = location;
   }

   @Override
   public String toString()
   {
       return "CarModel - "+model + " located in "+location;
   }
}

class LuxuryCar extends Car
{
   LuxuryCar(Location location)
   {
       super(CarType.LUXURY, location);
       construct();
   }
   @Override
   protected void construct()
   {
       System.out.println("Connecting to luxury car");
   }
}

class MicroCar extends Car
{
   MicroCar(Location location)
   {
       super(CarType.MICRO, location);
       construct();
   }
   @Override
   protected void construct()
   {
       System.out.println("Connecting to Micro Car ");
   }
}

class MiniCar extends Car
{
   MiniCar(Location location)
   {
       super(CarType.MINI,location );
       construct();
   }
  
   @Override
   void construct()
   {
       System.out.println("Connecting to Mini car");
   }
}

enum Location
{
DEFAULT, USA, INDIA
}

class INDIACarFactory
{
   static Car buildCar(CarType model)
   {
       Car car = null;
       switch (model)
       {
           case MICRO:
               car = new MicroCar(Location.INDIA);
               break;
          
           case MINI:
               car = new MiniCar(Location.INDIA);
               break;
              
           case LUXURY:
               car = new LuxuryCar(Location.INDIA);
               break;
              
               default:
               break;
          
       }
       return car;
   }
}

class DefaultCarFactory
{
   public static Car buildCar(CarType model)
   {
       Car car = null;
       switch (model)
       {
           case MICRO:
               car = new MicroCar(Location.DEFAULT);
               break;
          
           case MINI:
               car = new MiniCar(Location.DEFAULT);
               break;
              
           case LUXURY:
               car = new LuxuryCar(Location.DEFAULT);
               break;
              
               default:
               break;
          
       }
       return car;
   }
}


class USACarFactory
{
   public static Car buildCar(CarType model)
   {
       Car car = null;
       switch (model)
       {
           case MICRO:
               car = new MicroCar(Location.USA);
               break;
          
           case MINI:
               car = new MiniCar(Location.USA);
               break;
              
           case LUXURY:
               car = new LuxuryCar(Location.USA);
               break;
              
               default:
               break;
          
       }
       return car;
   }
}

class CarFactory
{
   private CarFactory()
   {
      
   }
   public static Car buildCar(CarType type)
   {
       Car car = null;
       // We can add any GPS Function here which
       // read location property somewhere from configuration
       // and use location specific car factory
       // Currently I'm just using INDIA as Location
       Location location = Location.INDIA;
      
       switch(location)
       {
           case USA:
               car = USACarFactory.buildCar(type);
               break;
              
           case INDIA:
               car = INDIACarFactory.buildCar(type);
               break;
                  
           default:
               car = DefaultCarFactory.buildCar(type);

       }
      
       return car;

   }
}

class AbstractDesign
{
   public static void main(String[] args)
   {
       System.out.println(CarFactory.buildCar(CarType.MICRO));
       System.out.println(CarFactory.buildCar(CarType.MINI));
       System.out.println(CarFactory.buildCar(CarType.LUXURY));
   }
}

UML diagram:

NOTE:

  • The main difference between a “factory method” and an “abstract factory” is that the factory method is a single method, and an abstract factory is an object.
  • The factory method is just a method, it can be overridden in a subclass, whereas the abstract factory is an object that has multiple factory methods on it.
  • The Factory Method pattern uses inheritance and relies on a subclass to handle the desired object instantiation.

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