Question

In: Computer Science

C++ Class involving Set intersection The goal is to overload the function: void Bag::operator/=(const Bag& a_bag)...

C++ Class involving Set intersection

The goal is to overload the function:

void Bag::operator/=(const Bag& a_bag)

// Bag<int> bag1 = 1,2,3,4

//Bag<int> bag2 = 2,5,6,7

bag1+=bag2;

bag1.display() should return 2

//Since type is void, you should not be returning any array but change the bag itself.

#include <iostream>
#include <string>

#include <vector>
using namespace std;

template<class T>
class Bag
{
public:
    Bag();
    int getCurrentSize() const;
    bool isEmpty() const;
    bool add(const T& new_entry);
    bool remove(const T& an_entry);
    /**
     @post item_count_ == 0
     **/
    void clear();
    /**
     @return true if an_etry is found in items_, false otherwise
     **/
    bool contains(const T& an_entry) const;

    /**
     @return the number of times an_entry is found in items_
     **/
    int getFrequencyOf(const T& an_entry) const;

    /**
     @return a vector having the same cotntents as items_
     **/
    std::vector<T> toVector() const;

    void display() const;  // displays the output 

    void operator/=(const Bag<T>& a_bag); //DO NOT CHANGE RETURN TYPE

protected:
    static const int DEFAULT_CAPACITY = 200;  //max size of items_
    T items_[DEFAULT_CAPACITY];              // Array of bag items
    int item_count_;                         // Current count of bag items
    int getIndexOf(const T& target) const;


};
template<class T>
Bag<T>::Bag(): item_count_(0)
{
}  // end default constructor

template<class T>
int Bag<T>::getCurrentSize() const
{
    return item_count_;
}  // end getCurrentSize

template<class T>
bool Bag<T>::isEmpty() const
{
    return item_count_ == 0;
}  // end isEmpty


template<class T>
bool Bag<T>::add(const T& new_entry)
{
    bool has_room = (item_count_ < DEFAULT_CAPACITY);
    //bool notDup = items_.getFrequencyOf(new_entry) == 0; 
    if (has_room) //&& notDup) 
    {
        items_[item_count_] = new_entry;
        item_count_++;
        return true;
    }  // end if

    return false;
}  // end add

template<class T>
void Bag<T>::display() const {
    for(int x = 0; x < item_count_;x++)
        cout << items_[x] << ", "; 
}


/**
 @return true if an_etry was successfully removed from items_, false otherwise
 **/
template<class T>
bool Bag<T>::remove(const T& an_entry)
{
   int found_index = getIndexOf(an_entry);
    bool can_remove = !isEmpty() && (found_index > -1);
    if (can_remove)
    {
        item_count_--;
        items_[found_index] = items_[item_count_];
    }  // end if

    return can_remove;
}  // end remove


/**
 @post item_count_ == 0
 **/
template<class T>
void Bag<T>::clear()
{
    item_count_ = 0;
}  // end clear

template<class T>
int Bag<T>::getFrequencyOf(const T& an_entry) const
{
   int frequency = 0;
   int cun_index = 0;       // Current array index
   while (cun_index < item_count_)
   {
      if (items_[cun_index] == an_entry)
      {
         frequency++;
      }  // end if

      cun_index++;          // Increment to next entry
   }  // end while

   return frequency;
}  // end getFrequencyOf

template<class T>
bool Bag<T>::contains(const T& an_entry) const
{
    return getIndexOf(an_entry) > -1;
}  // end contains

template<class T>
std::vector<T> Bag<T>::toVector() const
{
   std::vector<T> bag_contents;
    for (int i = 0; i < item_count_; i++)
        bag_contents.push_back(items_[i]);

   return bag_contents;
}  // end toVector
template<class T>
void Bag<T>::operator/=(const Bag<T>& a_bag)

{}

Solutions

Expert Solution

I've added the code below with comments wherever required. I've bold the parts which have been changed. Explanation below the code! Note: the function getIndexOf was missing from the code, I've implemented that as well :)

.......................................................................CODE START...........................................................................

#include <iostream>
#include <string>
#include <algorithm>

#include <vector>
using namespace std;

template<class T>
class Bag
{
public:
    Bag();
    int getCurrentSize() const;
    bool isEmpty() const;
    bool add(const T& new_entry);
    bool remove(const T& an_entry);
    /**
     @post item_count_ == 0
     **/
    void clear();
    /**
    @return true if an_etry is found in items_, false otherwise
    **/
    bool contains(const T& an_entry) const;

    /**
     @return the number of times an_entry is found in items_
     **/
    int getFrequencyOf(const T& an_entry) const;

    /**
     @return a vector having the same cotntents as items_
     **/
    std::vector<T> toVector() const;

    void display() const; // displays the output

    void operator/=(const Bag<T>& a_bag); //DO NOT CHANGE RETURN TYPE

protected:
    static const int DEFAULT_CAPACITY = 200; //max size of items_
    T items_[DEFAULT_CAPACITY];              // Array of bag items
    int item_count_;                         // Current count of bag items
    int getIndexOf(const T& target) const;

};

template<class T>
Bag<T>::Bag(): item_count_(0)
{
} // end default constructor

template<class T>
int Bag<T>::getCurrentSize() const
{
    return item_count_;
} // end getCurrentSize

template<class T>
bool Bag<T>::isEmpty() const
{
    return item_count_ == 0;
} // end isEmpty


template<class T>
bool Bag<T>::add(const T& new_entry)
{
    bool has_room = (item_count_ < DEFAULT_CAPACITY);
    //bool notDup = items_.getFrequencyOf(new_entry) == 0;
    if (has_room) //&& notDup)
    {
        items_[item_count_] = new_entry;
        item_count_++;
        return true;
    } // end if

    return false;
} // end add

template<class T>
void Bag<T>::display() const
{
    for(int x = 0; x < item_count_; x++)
        cout << items_[x] << ", ";
}

template<class T>
int Bag<T>::getIndexOf(const T& entry) const
{
    T const *ed = items_ + item_count_; // End of the items_ array
    int const *result = std::find(items_, ed, entry); // Find the index of the element within the boundaries of the items_ array
    if (result != ed) // If found, ...
    {
        return std::distance(items_, result); // Return the distance of the iterator result from the start of the array (index i)
    }
    return -1; // Else, return -1
}

/**
@return true if an_etry was successfully removed from items_, false otherwise
**/
template<class T>
bool Bag<T>::remove(const T& an_entry)
{
    int found_index = getIndexOf(an_entry);
    bool can_remove = !isEmpty() && (found_index > -1);
    if (can_remove)
    {
        item_count_--;
        items_[found_index] = items_[item_count_];
    } // end if

    return can_remove;
} // end remove


/**
@post item_count_ == 0
**/
template<class T>
void Bag<T>::clear()
{
    item_count_ = 0;
} // end clear

template<class T>
int Bag<T>::getFrequencyOf(const T& an_entry) const
{
    int frequency = 0;
    int cun_index = 0;       // Current array index
    while (cun_index < item_count_)
    {
        if (items_[cun_index] == an_entry)
        {
            frequency++;
        } // end if

        cun_index++;          // Increment to next entry
    } // end while

    return frequency;
} // end getFrequencyOf

template<class T>
bool Bag<T>::contains(const T& an_entry) const
{
    return getIndexOf(an_entry) > -1;
} // end contains

template<class T>
std::vector<T> Bag<T>::toVector() const
{
    std::vector<T> bag_contents;
    for (int i = 0; i < item_count_; i++)
        bag_contents.push_back(items_[i]);

    return bag_contents;
} // end toVector

template<class T>
void Bag<T>::operator/=(const Bag<T>& a_bag)
{
    int i = 0;
    while (i < item_count_) // Loop until all items are not traversed
    {
        if (!a_bag.contains(items_[i])) // If bag2 does not contain this element, remove it from the items_ array
        {
            remove(items_[i]);
            // Don't increment i as the current item has not been seen
        }
        else
        {
            i++; // Done looking current element, increment i
        }
    }
}

int main()
{
    Bag<int> bag1;
    bag1.add(1);
    bag1.add(2);
    bag1.add(3);
    bag1.add(4);
    Bag<int> bag2;
    bag2.add(2);
    bag2.add(5);
    bag2.add(6);
    bag2.add(7);
    bag1 /= bag2;
    bag1.display();
    return 0;
}

.......................................................................CODE END...........................................................................

Output:

2

Output is as expected. Let's see what we've done,

We iterate bag1 one-by-one and see if the current element is in bag2,

If it is, it belongs to the intersection, hence do nothing

If it doesn't, it is not a part of the intersection of the sets, hence use the remove function to remove it from bag1.

It's that simple!

Hope this helps!


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