Question

In: Computer Science

C++ AVL tree My AVL tree function void inorder(AVLNode* t) { if (t == NULL) return;...

C++ AVL tree

My AVL tree function

void inorder(AVLNode* t)
{
if (t == NULL)
return;
inorder(t->left);
cout << t->data.cancer_rate << " ";
inorder(t->right);
}

void inorder()
{
inorder(root);

}

Will Print my cancer city rate Inorder

example)

3.1

5.8

19.8

My question is how can I add a decreasing index to this function

example)

3) 3.1

2)5.8

1)19.8

Solutions

Expert Solution

You can modify your inorder function slightly to achieve what you want. Please look two sets of examples below

  1. The first block of code shows your current situation. I have created AVLNode with example data and an inorder method similar to yours.
  2. This contains the change
    • The important thing is to know the size of your tree so that you can know the first value to start from and then decrement this value as you go forward.
    • Once we know the size, we will pass this in our inorder function by reference. This means that throught recursion the value will be consistent and whenever we print a node data we will print this value and decrement once.

Block 1 (Your Current State)

#include <bits/stdc++.h> 
using namespace std; 
struct Data{
        double cancer_rate;
};
typedef struct node{
        struct Data data;
        struct node* left;
        struct node* right;
}AVLNode;
void inorder(AVLNode* t){
        if (t == NULL)
                return;
        inorder(t->left);
        cout << t->data.cancer_rate <<endl;
        inorder(t->right);
}
AVLNode* new_AVLNode(double cancer_rate){
        AVLNode* root = new AVLNode;
        root->left=NULL;
        root->right=NULL;
        root->data = {cancer_rate};
}
int main(int argc, char const *argv[])
{
        AVLNode* root = new_AVLNode(5.8);
        root->left = new_AVLNode(3.1);
        root->right = new_AVLNode(19.8);
        inorder(root);
}

Console Output for Block 1

3.1
5.8
19.8

Block 2 with required changes

#include <bits/stdc++.h> 
using namespace std; 
struct Data{
        double cancer_rate;
};
typedef struct node{
        struct Data data;
        struct node* left;
        struct node* right;
}AVLNode;
void inorder(AVLNode* t){
        if (t == NULL)
                return;
        inorder(t->left);
        cout << t->data.cancer_rate <<endl;
        inorder(t->right);
}
//notice that we have passed counter by reference
void inorder_with_decrement_counter(AVLNode* t, int &counter){
        if (t == NULL)
                return;
        inorder_with_decrement_counter(t->left, counter);
        cout << (counter--)<<") "<<t->data.cancer_rate <<endl;
        inorder_with_decrement_counter(t->right, counter);
}
AVLNode* new_AVLNode(double cancer_rate){
        AVLNode* root = new AVLNode;
        root->left=NULL;
        root->right=NULL;
        root->data = {cancer_rate};
}
int tree_size(AVLNode* t){
        if(t==NULL)
                return 0;
        else 
                return 1+ tree_size(t->left)+tree_size(t->right);
}
int main(int argc, char const *argv[])
{
        AVLNode* root = new_AVLNode(5.8);
        root->left = new_AVLNode(3.1);
        root->right = new_AVLNode(19.8);
        cout<<"Normal inorder."<<endl;
        inorder(root);
        cout<<"Inorder with decrement counter."<<endl;
        int size = tree_size(root);
        inorder_with_decrement_counter(root, size);
}

Console Output for Block 2

Normal inorder.
3.1
5.8
19.8
Inorder with decrement counter.
3) 3.1
2) 5.8
1) 19.8

Let me know in comments if you have any doubts. Do leave a thumbs up if this was helpful.


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