In: Statistics and Probability
Listed are the number of hours a game designer spent coding different games: 17, 21, 31, 25, 18, 28, 30, 14, 34, 11, 19, 23, 26, 21, 20, 15, and 13. Use the data to complete the frequency distribution table for frequency.
| 
 Classes  | 
 Frequency  | 
| 
 10 – 14  | 
 (a)  | 
| 
 15 – 19  | 
 (b)  | 
| 
 20 – 24  | 
 (c)  | 
| 
 25 – 29  | 
 (d)  | 
| 
 30 – 34  | 
 (e)  |