In: Statistics and Probability
Listed are the number of hours a game designer spent coding different games: 17, 21, 31, 25, 18, 28, 30, 14, 34, 11, 19, 23, 26, 21, 20, 15, and 13. Use the data to complete the frequency distribution table for frequency.
Classes |
Frequency |
10 – 14 |
(a) |
15 – 19 |
(b) |
20 – 24 |
(c) |
25 – 29 |
(d) |
30 – 34 |
(e) |