Question

In: Statistics and Probability

For this project: Create a game with at least 3 outcomes Develop a probability table with...

For this project:

Create a game with at least 3 outcomes

Develop a probability table with the outcomes for X and the probability p(X)

Find the expected value and standard deviation

Determine if your game is fair

How could be changed to make it fair or favor the player or "house"?

Run the game 50 times and record each outcome

Compute the empirical probability and compare it against the theoretical probability in #2. Find the average outcome of the 50 trials, and compare against the expected value

Please help ! I am confused with this project.

Solutions

Expert Solution

You can create a game of rolling a die of six faces for example if the outcome is 6 player wins $5 and if the outcome is 4, 3 player wins $5 and otherwise loose $5.

The distribution of outcomes are,

Face value X P(X)
6 10 1/6
5,4   5 1/3
1,2,3 -5 1/2

The expected value and variance of X,

This game is fair because the probability of landing each face of die is equal. However the game can be biased or can be make in favour of player if the probability of landing 6, 5 and 4 increases.


Let the game is fair and played 50 times and the outcomes are listed in table below. The 50 random numbers for face value are generated in excel using the function =RANDBETWEEN(1,6)

Number Face Value Outcome($)
1 1 -5
2 6 10
3 5 5
4 1 -5
5 1 -5
6 3 -5
7 2 -5
8 6 10
9 6 10
10 5 5
11 3 -5
12 5 5
13 6 10
14 2 -5
15 6 10
16 3 -5
17 2 -5
18 1 -5
19 4 5
20 5 5
21 6 10
22 2 -5
23 1 -5
24 6 10
25 6 10
26 3 -5
27 2 -5
28 2 -5
29 2 -5
30 5 5
31 4 5
32 2 -5
33 2 -5
34 6 10
35 4 5
36 2 -5
37 2 -5
38 1 -5
39 3 -5
40 6 10
41 2 -5
42 2 -5
43 4 5
44 2 -5
45 4 5
46 3 -5
47 5 5
48 1 -5
49 4 5
50 6 10

The average value of outcome = $0.7 which is near to expected value of $0.8333


Related Solutions

Create the probability distribution in a table for all the outcomes where X is the random...
Create the probability distribution in a table for all the outcomes where X is the random variable representing the number of points awarded. (already done) Communicate how you arrived at the probability of each outcome. What is the expected value, E(X), for the game? You may include this in your table from the distribution. If the game costs 10 points to play, how much would the player expect to win or lose? Three Prize roller Outcome x P(x) xP(X) 1...
You need to create game with 4 or more outcomes using a Hypergeometric situation and adjust...
You need to create game with 4 or more outcomes using a Hypergeometric situation and adjust the point values so that a cost of 10 points would make the game profitable. Compare the method of calculating expected value with the table to the formula for hypergeometric presented in this activity. What are the pros and cons of each.
A game uses a random number generator to produce four outcomes: $1 probability of .4 $2...
A game uses a random number generator to produce four outcomes: $1 probability of .4 $2 probability of .3 $3 probability of .2 $4 probability of .1 Let the random variable X model the game. Let u1, u2,….,uN be a sequence of random numbers where 0 <= ui < 1 for i= = 1,2,….,N. Define a process that uses this sequence to produce a sequence of random variates that has the same distribution as X
In a game, players spin a wheel with ten equally likely outcomes, 1-10. Find the probability...
In a game, players spin a wheel with ten equally likely outcomes, 1-10. Find the probability that: (a) In a single spin, the number that comes up is odd AND less than 5. (b) In a single spin, the number that comes up is odd OR less than 5. (c) In two spins, an odd number comes up first and a number less than 5 comes up second.
6. Create a probability distribution for a coin flipping game. That is, toss a coin at...
6. Create a probability distribution for a coin flipping game. That is, toss a coin at least 25 times and keep up with the number of heads and the number of tails. (8 points for each part) a. Compile your data into a probability distribution. Be sure to show that your distribution meets the properties for a probability distribution. RESULTS Trial 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19...
Project 5-3: Guessing Game Create an application that lets a user guess a number between 1...
Project 5-3: Guessing Game Create an application that lets a user guess a number between 1 and 100. Console Welcome to the Guess the Number Game ++++++++++++++++++++++++++++++++++++ I'm thinking of a number from 1 to 100. Try to guess it. Enter number: 50 You got it in 1 tries. Great work! You are a mathematical wizard. Try again? (y/n): y I'm thinking of a number from 1 to 100. Try to guess it. Enter number: 50 Way too high! Guess...
You are considering investing in a project with the following possible outcomes:      Probability of Investment States...
You are considering investing in a project with the following possible outcomes:      Probability of Investment States    Occurrence Returns State 1: Economic boom 20% 16% State 2: Economic growth       40% 12% State 3: Economic decline       20% 5% State 4: Depression        20% -5% Calculate the standard deviation of returns for this investment. Round to the nearset hundredth percent. Answer in the percent format. Do not include % sign in your answer (i.e. If your answer is 4.33%, type...
Create a project plan on the game or application you are creating. The project plan should...
Create a project plan on the game or application you are creating. The project plan should include the following: A description of the game or application The IDE or game engine your plan to use to create the game or app and information on how you are going to develop the game or app If you choose to create a game, how are you going to approach the game design and game development process or if you choose an application...
Java Proect Project Outcomes Develop a Java program that: • creates a user designed class •...
Java Proect Project Outcomes Develop a Java program that: • creates a user designed class • uses proper design techniques including reading UML Class Diagrams • reads input from the keyboard using a Scanner Object and its methods • uses selection (if and if else) statements • uses iteration (while, do while or for) statements • uses String comparison methods. • follows standard acceptable programming practices. • handles integer overflow errors Prep Readings: Zybooks chapter 1 - 6 1. General...
Create your own simple Games Fair game. The game must have a non-uniform probability distribution and...
Create your own simple Games Fair game. The game must have a non-uniform probability distribution and 4 or more outcomes. Clearly describe the rules of the game and the points associated with each outcome. Create the points based on an expected value that will allow the game to profit.
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT