In: Computer Science
Question 1:
As an Agile Professional, I want to learn the
purpose of Iteration, so that I can help prepare my team to begin
building our product.
Question 2:
As an Agile Professional, I want to learn the
practice of requirements elaboration so that I can better specify
acceptance criteria for stories.
Question 3:
As an Agile Professional, I want to learn the
practice of backlog grooming so that I can help my team to maintain
and prioritize our story backlog.
Question 4:
As an Agile Professional, I want to learn about
release and iteration walls so that I my team can plan and track
work on the project.
Question 5:
As an Agile Professional, I want to learn about
the practices of frequent releases, continuous delivery, and using
spikes so that I my team can quickly delivery value to the
customer.
Post your answers to these questions. Think of these
questions as a "story card." On the front is the question,
then your answer would be on the back.
Question 1:
As an Agile Professional, I want to learn the
purpose of Iteration, so that I can help prepare my team to begin
building our product.
Question 2:
As an Agile Professional, I want to learn the
practice of requirements elaboration so that I can better specify
acceptance criteria for stories.
Question 3:
As an Agile Professional, I want to learn the
practice of backlog grooming so that I can help my team to maintain
and prioritize our story backlog.
Question 4:
As an Agile Professional, I want to learn about
release and iteration walls so that I my team can plan and track
work on the project.
Question 5:
As an Agile Professional, I want to learn about
the practices of frequent releases, continuous delivery, and using
spikes so that I my team can quickly delivery value to the
customer.
Question 1:
As an Agile Professional, I want to learn the purpose of Iteration, so that I can help prepare my team to begin building our product.?
Ans 1: The iteration review provides a way to gather immediate, contextual feedback from the team's stakeholders on a regular cadence. The purpose of the iteration review is to measure the team's progress by showing working stories to the Product Owner and other stakeholders to get their feedback.
In the case of Iteration planning, all team members determine the amount of team backlog that they can commit to delivering during an upcoming iteration. The team can decide the goals from their backlogs and implement the same for the upcoming increment.
Question 2:
As an Agile Professional, I want to learn the practice of requirements elaboration so that I can better specify acceptance criteria for stories. ?
Ans 2: In requirements engineering, requirements elicitation is the practice of researching and discovering the requirements of a system from users, customers, and other stakeholders. The practice is also sometimes referred to as "requirement gathering". The most obvious purpose of the requirements definition is to provide the information needed by the other deliverables in analysis, which include functional, structural, and behavioral models, and to support activities in the design phase.
We Can Also Define it As. Requirements development is a process that consists of a set of activities that produces requirements for a product. The systems engineering standard [EIA 632] defines “requirement” as “something that governs what, how well, and under what conditions a product will achieve a given purpose.
Question 3:
As an Agile Professional, I want to learn the practice of backlog grooming so that I can help my team to maintain and prioritize our story backlog. ?
Ans 3: Backlog grooming, also referred to as backlog refinement or story time, is a recurring event for agile product development teams. The primary purpose of a backlog grooming session is to ensure the next few sprints worth of user stories in the product backlog are prepared for sprint planning.
Product Backlog Refinement also referred to as Product Backlog Grooming, is a method for keeping the backlog updated, clean and orderly. It is a basic process in Scrum. PBR is a collaborative discussion process which starts at the end of one sprint to confirm whether the backlog is ready for the next sprint.
Question 4:
As an Agile Professional, I want to learn about the release and iteration walls so that I my team can plan and track work on the project. ?
Ans 4: Iteration plans are also on the Planning Walls, ideally near to the Release Plan. The iteration plan details the activities that need to happen to deliver the work planned for the iteration, but also captures key team events (like stand-ups, showcases, and retros) and applies reality to the bigger picture release plans. Many agile teams like to use "information radiators" in their workspace. A story wall is a very common and effective information radiator that displays the status of each card in the current iteration or sprint. ... The team moves a card through each column as it gets completed.
Question 5:
As an Agile Professional, I want to learn about the practices of frequent releases, continuous delivery, and using spikes so that my team can quickly deliver value to the customer. ?
Ans 5:Good Engineering Practices are designed to deliver software more quickly. Short iterations and shorter release cycles have driven significant changes to the development process of multi-release software products. Rapid software deployments to live is a need for businesses so that they can align with fast-changing consumer requirements and bring more reliable products to the market. In this blog, I have summarised the general outlook for CI/CD and shared our story at The Telegraph Engineering
Industry outlook
The concept of a modern-day release is driven by lean software practices. However, despite the obvious benefits, Forrester Consulting's research found that few organizations regularly perform advanced continuous delivery practices. A small minority of leaders indicate that their software development teams regularly execute mature continuous delivery practices. This slows the rate at which these teams can deliver new releases for existing services and limits the rate at which developers and product owners can get customer feedback on the value of their work.
Researchers found that 15% of organizations have enough funds to implement CD with no barriers. Conversely, 82% of organizations believe that their budgets could prevent the implementation of CD. Additionally, 88% of organizations said that a lack of technical knowledge or skill could be a prohibiting factor in implementing CD practices.
Continuous Integration (CI)
CI is a practice in software development that requires engineers to integrate code into a shared repository several times a day. Each check-in is then verified by an automated build, allowing teams to detect problems early. In CI, engineers integrate and merge development work (e.g. code) multiple times. CI enables shorter and more frequent release cycles, improves software quality, and increases productivity.
Continuous Delivery (CDe)
This is the next layer in continuous software development. The main purpose is to ensure that a production-ready state is reached after successfully passing automated tests and other quality checks. Although the whole process is automated, in continuous delivery the control can be left to the managers or lead engineers as to what is pushed to production and made available to consumers. Code changes in a continuous delivery process generally occur more frequently, but release frequency is determined by the organization, thereby providing control.