In: Statistics and Probability
Q13. Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct an 80%
confidence interval estimate of
sigma σ,
the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution.
4015 |
3995 |
4344 | 4981 |
4516 |
3971 | |
3939 |
4236 |
4895 |
4146 |
3890 |
4971 |
The confidence interval estimate is nothing __?_sec less than
sec.
(Round to one decimal place as needed.)
Sample Size, n= 12
Sample Standard Deviation, s = √(Σ(X- x̅ )²/(n-1) ) =
417.5571
Confidence Level, CL= 0.80
Degrees of Freedom, DF=n-1 = 11
alpha, α=1-CL= 0.2
alpha/2 , α/2= 0.1
Lower Chi-Square Value= χ²1-α/2 =
5.5778
Upper Chi-Square Value= χ²α/2 =
17.2750
confidence interval for variance is
lower bound= (n-1)s²/χ²α/2 =
111021.24
upper bound= (n-1)s²/χ²1-α/2 =
343844.91
confidence interval for population std dev is
lower bound= √(lower bound
variance)= 333.2
upper bound= √(upper bound of
variance= 586.4