Questions
Implement the following function in the PyDev module functions.py and test it from a PyDev module...

Implement the following function in the PyDev module functions.py and test it from a PyDev module named :

def wind_speed(speed):
    """
    -------------------------------------------------------
    description
    Use: category = wind_speed(speed)
    -------------------------------------------------------
    Parameters:
        speed - wind speed in km/hr (int >= 0)
    Returns:
        category - description of wind speed (str)
    ------------------------------------------------------
    """

Wind speeds are categorized as:

Wind speed (km/h) Category
< 39 Breeze
39 - 61 Strong Wind
62 - 88 Gale Winds
89 - 117 Whole Gale
> 117 Hurricane

The function should return 'unknown' for a negative wind speed.

Sample testing:

Wind speed (km/h): 95
Category: Whole Gale

In: Computer Science

Implement the following function in the PyDev module functions.py and test it from a PyDev module...

Implement the following function in the PyDev module functions.py and test it from a PyDev module named :

def fast_food():
    """
    -------------------------------------------------------
    Food order function.
    Asks user for their order and if they want a combo, and if
    necessary, what is the side order for the combo:
    Prices:
        Burger: $6.00
        Wings: $8.00
        Fries combo: add $1.50
        Salad combo: add $2.00
    Use: price = fast_food()
    -------------------------------------------------------
    Returns:
        price - the price of one meal (float)
    -------------------------------------------------------
    """

Sample testing:

Order B - burger or W - wings: B
Make it a combo? (Y/N): N
Price: $6.00

Order B - burger or W - wings: W
Make it a combo? (Y/N): Y
Add F - fries or S - salad: F
Price: $9.50

In: Computer Science

The program will first prompt the user for a range of numbers. Then the game will...

The program will first prompt the user for a range of numbers. Then the game will generate a random number in that range. The program will then allow the user to guess 3 times. Each time the person takes a guess, if it is not the number then the game should tell them to guess higher or lower. They only get 3 guesses. If they have not guessed the number in three tries then the game should tell them the computer won and thank you for playing and ask them if they would like to play again. If the user wins then the game should congratulate them and ask them if they would like to play again. Each time the program repeats you should store the random number generated into an array. When the program is done the program should display the all of the random numbers back to the user.

In java language

In: Computer Science

The use of graphics and animation to inform, entertain and educate

The use of graphics and animation to inform, entertain and educate

In: Computer Science

MTN operating on a frequency of 2.3MHz aim at achieving 15Mbps of data throughput with a...

MTN operating on a frequency of 2.3MHz aim at achieving 15Mbps of data throughput with a successful receiver interpreting an incoming signal to noise (S/N)dB = 12, 18, 25. Calculate the maximum bite rate of each S/N without using calculator explain the tradeoff factor, compare your results with the calculator results, which of this is enough for 4G which aim at achieving 14 Mbps and why?

In: Computer Science

Give a recurrence relation to find the length of the longest monotonically increasing subsequent of a...

Give a recurrence relation to find the length of the longest monotonically increasing subsequent of a array. Give the recursive algorithm based on the recurrence relation and explain the time complexity of this algorithm.

In: Computer Science

In the java programming language. How would you find if numbers in an array element add...

In the java programming language.

How would you find if numbers in an array element add up to a certain sum so for example if my array element consists of: INPUT: 200, 10, 50, 20 and my output asks if these elements add to: 210? YES (200+10) 260? YES (200+10+50) 30? NO What method would you suggest to look through the elements in an array (which im going to add through a text file) and determine if these sums exist in O(n^2)?

In: Computer Science

State whether each of the following is true or false. Justify your answer! a. There are...

State whether each of the following is true or false. Justify your answer!

a. There are infinitely many finite languages.

b. Union of any two languages over alphabet {0, 1} is always regular.

c. The value of n3 +6n2 +5n is divisible by 6 for any integer n>0. Provide a proof.

d. Single state NFA can recognize only finite languages (languages with finitely many strings)

e. Intersection of any language and its complement is always regular.

In: Computer Science

Multiple choice Consider the following ORACLE relations : One (x, y) = {<2, 5>, <1, 6>,...

Multiple choice

Consider the following ORACLE relations :
One (x, y) = {<2, 5>, <1, 6>, <1, 6>, <1, 6>, <4, 8>, <4, 8>}
Two (x, y) = {<2, 55>, <1, 1>, <4, 4>, <1, 6>, <4, 8>, <4, 8>, <9, 9>, <1, 6>}

Consider the following two SQL queries SQ1 and SQ2 :

SQ1 : SELECT * FROM One)            
          EXCEPT            
         (SELECT * FROM Two);
  
SQ2 : SELECT * FROM One)            
          EXCEPT ALL           
         (SELECT * FROM Two);

2 and 2 respectively

1 and 2 respectively

1 and 1 respectively

2 and 1 respectively

In: Computer Science

5. What is the Netflix churn rate and what are the reasons behind this rate?

5. What is the Netflix churn rate and what are the reasons behind this rate?

In: Computer Science

Design a strategy that minimizes the expected number of questions you will ask in the fol-...

Design a strategy that minimizes the expected number of questions you will ask in the fol- lowing game. You have a deck of cards that consists of one one, two twos, three threes, and so on up to nine nines for a total of 45 cards. Someone draws a card from the shuffled deck and looks at its value (hiding it from you). The goal is to determine the value of the card through asking a series of questions, each of which must be answerable with “yes” or “no” (such as “Is the card a nine?”).

To answer this question, you should express your strategy as a decision tree. You may either explicitly draw the decision tree or describe its construction in sufficient detail so that I could draw it from your description.

Furthermore, briefly explain why this minimizes the expected number of questions you will ask in this game. You are not required to give a formal proof.

Hint: The first question to ask in the optimal decision tree is “Is the card one of {4, 5, 9}?” Equivalently, the question can be “Is the card one of {1, 2, 3, 6, 7, 8}?”

In: Computer Science

For the computer forensics case, identify what evidence the forensics experts were able to gather. What...

  1. For the computer forensics case, identify what evidence the forensics experts were able to gather.
  2. What important questions should the security incident response form answer.
  3. Why is it important to include a time/date stamp in the security incident response form?

In: Computer Science

What is a sensible approach to building and validating a predictive model

What is a sensible approach to building and validating a predictive model

In: Computer Science

//JAVA //basic please for learning programming 2. Thank you. Write the Class Variables Class Box is...

//JAVA
//basic please for learning programming 2. Thank you.

Write the Class Variables
Class Box is to have the following private data members:

  • height of type double
  • width of type double
  • length of type double

Write the following Overridden Method
Class Box is to have an overridden equals() method that does the following:​​​​

  • tests to see if the parameter represents an object (null test)
  • tests to see if the parameter object is of the same class type as the calling object (class test)
  • determines if the calling object and the parameter object store identical data values for the corresponding data members (variable to variable test)

Write the Get and Get Methods
Class Box is to have standard get/set methods for each data member
Write the following Auxiliary Method
Class Box is to have an auxiliary method getVolume( ). The method is to have an access of public and return a value of type double. The method is to do the following:

  • calculate and return the volume of the box
  • volume is calculated by multiplying the length of the box by the width of the box by the height of the box

Write the Constructors
Class Box is to have two constructors with the following specifications:

  • a no-arg constructor that initializes each double data member to zero
  • a constructor that takes three parameters, each representing one of the class data members. the arguments are to be listed in the order of (height, width, length)

Class: Box
Write the class header
Write the following Overridden Method
Class Box is to have an overridden toString() method that does the following:

  • displays the following information in the format presented:

Height: display height of the object
Width: display the width of the object
Length: display the length of the object
Write the following application class: BoxApp.

Class BoxApp is to do the following:

  • create an object of type Box named smallBox that has a height of 3, a width of 4 and a length of 5;
  • create an object of type Box named mediumBox that has a height of 6, a width of 7 and a length of 8;
  • create an object of type Box named unknownBox that has a height of 0, a width of 0 and a length of 0;
  • test to see if smallBox equals unknown box. If they are equal, display the word true. If they are not equal, display the word false.
  • output the following information for smallBox

Height: the value of the height property
Width: the value of the width property
Length: the value of the length property

In: Computer Science

Convert UTF-8 to UTF-16 and Back Write two Java programs and verify that they work. Program...

Convert UTF-8 to UTF-16 and Back

Write two Java programs and verify that they work.

Program 1 should:

  • Read a UTF-8 encoded text file
  • Print to the console the hex values for the bytes it read in.
  • Convert the text to UTF-16
  • Print to the console the hex values for the converted bytes
  • Write the UTF-16 text to a file

Program 2 should do the same as program 1, except program 2 goes from UTF-16 to UTF-8

Submit:

  1. UTF8ToUTF16.java
  2. UTF16ToUTF8.java
  3. A sample utf8 input file
  4. A sample utf 16 output file
  5. A sample utf 16 input file
  6. A sample utf 8 output file
  7. A screenshot of your computer running program 1
  8. A screenshot of your computer running program 2

import java.io.*;

public class WriteUTF8 {
  
   public static void main(String[] args) {
       File file = new File("utf8_output.txt");
       FileOutputStream fs= null;
       try {
           fs = new FileOutputStream(file);
       }
       catch (FileNotFoundException fnfe) {
           System.err.println("file not found");
       }
       try {
           fs.write("Фёдор".getBytes("UTF-8"));
           fs.close();
       }
       catch(IOException ioe){
           System.err.println("unable to write to file");
       }
   }
}
---

import java.io.*;

public class WriteUTF16 {
  
   public static void main(String[] args) {
       File file = new File("utf16_output.txt");
       FileOutputStream fs= null;
       try {
           fs = new FileOutputStream(file);
       }
       catch (FileNotFoundException fnfe) {
           System.err.println("file not found");
       }
       try {
           fs.write("Фёдор".getBytes("UTF-16"));
           fs.close();
       }
       catch(IOException ioe){
           System.err.println("unable to write to file");
       }
   }
}
--

In: Computer Science