In: Math
Gru's schemes have a 9% chance of succeeding. An agent of the Anti-Villain League obtains access to a simple random sample of 1100 of Gru's upcoming schemes. Find the probability that... (Answers should be to four places after the decimal, using chart method, do NOT use the continuity correction):
...less than 101 schemes will succeed:
...more than 95 schemes will succeed:
...between 95 and 101 schemes will succeed:
...less than 8.5% of schemes will succeed:
...more than 9.5% of schemes will succeed:
...between 8.5% and 9.5% of schemes will succeed: