In: Statistics and Probability
A sample of 65 video game satisfaction ratings are given in the following table:
Composite Scores for the Video Game Satisfaction Rating Case | ||||
43 | 43 | 40 | 39 | 40 |
37 | 41 | 41 | 41 | 40 |
39 | 41 | 40 | 39 | 41 |
43 | 43 | 42 | 40 | 42 |
42 | 44 | 43 | 39 | 43 |
36 | 41 | 41 | 46 | |
39 | 41 | 44 | 46 | |
37 | 40 | 41 | 45 | |
37 | 42 | 40 | 45 | |
38 | 41 | 42 | 45 | |
40 | 42 | 40 | 43 | |
42 | 43 | 43 | 42 | |
43 | 42 | 42 | 42 | |
41 | 41 | 45 | 40 | |
40 | 42 | 46 | 42 | |
The mean and the standard deviation of the sample of 65 video
game satisfaction ratings are x⎯⎯x¯= 41.45 and s =
2.2011.
(a) What does the histogram in Figure 2.15 say about whether the Empirical Rule should be used to describe the satisfaction ratings?
It (Click to select)is notis somewhat reasonable.
(b) Use the Empirical Rule to calculate estimates
of tolerance intervals containing 68.26 percent, 95.44 percent, and
99.73 percent of all possible satisfaction ratings. (Round
your answers to 4 decimal places.)
[x⎯⎯x¯ ± s] | [, ] |
[x⎯⎯x¯ ± 2s] | [, ] |
[x⎯⎯x¯ ± 3s] | [, ] |
(c) Does the estimate of a tolerance interval
containing 99.73 percent of all satisfaction ratings provide
evidence that 99.73 percent of all customers will give a
satisfaction rating for the XYZ-Box game system that is at least 34
(the minimal rating of a “satisfied” customer)? Explain your
answer.
(Click to select)NoYes, because the lower limit of the interval is
(Click to select)greater thanequal toless than 34.
(d) How do the percentages of the 65 customer
satisfaction ratings in that actually fall into the intervals
[x⎯⎯x¯ ± s], [x⎯⎯x¯ ± 2s], and [x⎯⎯x¯ ±
3s] compare to those given by the Empirical Rule? Do these
comparisons indicate that the statistical inferences you made in
parts b and c are reasonably valid?
(Round your answers to the nearest whole number. Omit the
"%" sign in your response.)
% fall into [x⎯⎯x¯ ± s], % fall into [x⎯⎯x¯ ± 2s], % fall into [x⎯⎯x¯ ± 3s]. |
(Click to select)NoYes, th |