C++ Chapter 4/5 Lab Assignment Using concepts from chapters 1 – 5 only. Grading will be based on chapter 4 concepts more. Design a menu driven program that can keep track of five player’s scores. Your program must have the following documentation: A. Your name B. The program name C. Program Description D. The date the exe file was created E. The code: a. Use a menu approach do the following: i. to Add a player information ii. to Search for any player based on their name. iii. to Display all the information at any time (Hint : Use value and reference parameters as necessary).. b. Organize the main program to call input and output functions. Use static variables to keep track of player’s information. c. Input the names of five players and their highest scores on three games they ever played. Do Not Hard-Code the players’ names and their scores. d. Create an average function to compute the average highest score of each player i.e. ( john: g1 100 g2 200 g3 300. Average highest score will be 200.00).
In: Computer Science
Convert the following C function to the corresponding MIPS
assembly procedure:
int count(int a[], int n, int x)
{
int res = 0;
int i = 0;
int j = 0;
int loc[];
for(i = 0; i != n; i++)
if(a[i] == x) {
res = res + 1;
loc [j] = i;
j = j+1}
return res, loc;
}
In: Computer Science
implement the algorithm described in this chapter to convert a prefix expression to postfix form. involve the classes that programming problems 4 and 5 describe
This is to be written in C++. I cannot provide anymore information, I cannot provide any class information, etc. This is all the problem that book gave me. This is for Data Structures and algorithms.
In: Computer Science
Convert the following C function to the corresponding MIPS
assembly procedure:
int count(int a[], int n, int x)
{
int res = 0;
int i = 0;
int j = 0;
int loc[];
for(i = 0; i != n; i++)
if(a[i] == x) {
res = res + 1;
loc [j] = i;
j = j+1}
return res, loc;
}
In: Computer Science
Write a value returning function named CountLower that counts the number of lower case letters on one line of standard input and returns that number. Document the dataflow of the function and show how it would be called from main().
In: Computer Science
Registry Java Programming
3) Planner
Create a class called Planner. A Planner is a data structure for storing events. The maximum capacity of the planner (physical size) is specified by the formal parameter of the constructor of the class.
Instance methods
int size(); returns the number of events that are currently stored in this Planner (logical size);
boolean addEvent( AbstractEvent event ); adds an event to the
last position of
this Planner. It returns true if the insertion was a success, and
false if this Planner was already full;
AbstractEvent eventAt( int pos ); returns the event at the
specified position in
this Planner. This operation must not change this state of this
Planner. The first event of the Planner is at position 0;
AbstractEvent remove( int pos ); removes the event at the
specified position of
this Planner. Shifts any subsequent items to the left (start of the
array). Returns the event that was removed from this Planner;
void display( Date date ); the method display prints all the events that have a recurrence on the specified date;
void sort( Comparator< AbstractEvent > c ), the method passes the array of events and the comparator object to the method java.util.Arrays.sort;
The class overrides the method String toString(). An example of the expected format is given below.
4) Notifications:
Create a class called notifications that is sensitive to changes in the planner. Every time an item shows up in planner, the notifications class will display some kind of notification automatically on the screen. You need to use the observer design pattern.
These are the abstract classes:
// AbstractEvent.java : Java class to represent the
AbstractEvent
import java.util.Date;
public abstract class AbstractEvent {
// data fields
private String description;
private Date start_time;
private Date end_time;
// method to set the description of the
AbstractEvent
public void setDescription(String description)
{
this.description =
description;
}
// method to set the start date for the
AbstractEvent
public void setStartTime(Date start)
{
this.start_time = start;
}
// method to set the end date for the
AbstractEvent
public void setEndTime(Date end)
{
this.end_time = end;
}
// method to return the description of the
AbstractEvent
public String getDescription()
{
return description;
}
// method to return the start date of
AbstractEvent
public Date getStartTime()
{
return start_time;
}
// method to return the end date of the
AbstractEvent
public Date getEndTime()
{
return end_time;
}
// The below 3 methods must be define by the concrete
subclass of AbstractEvent
// abstract method hasMoreOccurrences() whose
implementation depends on the kind of event
public abstract boolean hasMoreOccurrences();
// abstract method nextOccurrence() whose
implementation depends on the kind of event
public abstract Date nextOccurrence();
// abstract method init() whose implementation depends
on the kind of event
public abstract void init();
}
//end of AbstractEvent.java
1.2
//DailyEvent.java
import java.util.Calendar;
import java.util.Date;
public class DailyEvent extends AbstractEvent{
// data field to store the number of recurrences
private int num_consecutive_days;
// helper field to return the next occurrence
private int days_occurred = 0;
// method to set the number of recurrences
public void setNumberOfConsecutiveDays(int
num_days)
{
this.num_consecutive_days =
num_days;
}
// method to get the number of recurrences
public int getNumberOfConsecutiveDays()
{
return num_consecutive_days;
}
// method to return if the event has more occurrences
or not
@Override
public boolean hasMoreOccurrences() {
// if days occurred < number of
consecutive days , then next occurrence is valid
if(days_occurred <
num_consecutive_days)
return
true;
return false;
}
// method to return the date of next
occurrence
@Override
public Date nextOccurrence() {
// if days_occurred >= number of
recurrences, return null (as it exceeds number of
recurrences)
if(days_occurred >=
num_consecutive_days)
return
null;
// return the next occurrence
date
Calendar cal =
Calendar.getInstance();
cal.setTime(getStartTime());
cal.add(Calendar.DATE,
days_occurred);
days_occurred++; // increment the
number of days by a day
return cal.getTime();
}
// method to re-initialize the state of the object
so that a call to the method nextOccurrence() returns the date of
the first occurrence of this event
@Override
public void init() {
days_occurred = 0;
}
public String toString()
{
return("Start Date:
"+getStartTime()+" End Date : "+getEndTime()+" Consecutive days of
occurrence : "+num_consecutive_days);
}
}
//end of DailyEvent.java
1.3
//WeeklyEvent.java
import java.util.Calendar;
import java.util.Date;
public class WeeklyEvent extends AbstractEvent{
// data field to store the limit date
private Date limit;
// helper field to return the next occurrence
private int num_days = 0;
// method to set the limit date
public void setLimit(Date limit)
{
this.limit = limit;
}
// method to return the limit date
public Date getLimit()
{
return limit;
}
// method to return if the event has more occurrences
or not
@Override
public boolean hasMoreOccurrences() {
// check if the call to
nextOccurrence will return a date within the limit
Calendar cal =
Calendar.getInstance();
cal.setTime(getStartTime());
cal.add(Calendar.DATE,
num_days);
if(cal.getTime().compareTo(limit)
< 0)
return
true;
return false;
}
// method to return the next occurrence date
@Override
public Date nextOccurrence() {
Calendar cal =
Calendar.getInstance();
cal.setTime(getStartTime());
cal.add(Calendar.DATE,
num_days);
// if next occurrence date >
limit , return null, else return the next occurrence date
if(cal.getTime().compareTo(limit)
>= 0)
return
null;
num_days += 7; // increment the
number of days by 1 week
return cal.getTime();
}
// method to re-initialize the state of the object
so that a call to the method nextOccurrence() returns the date of
the first occurrence of this event
@Override
public void init() {
num_days = 0;
}
public String toString()
{
return("Start Date:
"+getStartTime()+" End Date : "+getEndTime()+" Limit Date :
"+limit);
}
}
//end of WeeklyEvent.java
In: Computer Science
Discuss the process of folder and file auditing and the benefits thereof.
In: Computer Science
Design an activities page to make this web site complete. a.Use your imagination to create at least four activities. b.Organize these activities in a table. c.Some activities are free but some may charge some fee. d.Once again, the correct resort title and navigation menu bar shall be included.e.Include an image for each activity. Make sure the images’ size are the same.f.When mouse hovers on any image, its size will be enlarged.
In: Computer Science
Registry Java Programming
2) Interface Comparator:
The method for comparing two objects is written outside of the
class of the objects to be sorted. Several methods can be written
for comparing the objects according to different criteria.
Specifically, write three classes, DescriptionComparator,
FirstOccComparator,
and LastOccComparator that implement the interface
java.util.Comparator.
DescriptionComparator implements the interface Comparator.
The
method compare compares the description of two objects. It returns
a negative value if the description of the first object comes
before the description of the second object in the lexicographic
order, 0 if both descriptions are logically the same, and a
positive number if the description of the first object comes after
the description of the second object in the lexicographic
order;
FirstOccComparator implements the interface Comparator. It compares the start time of two events. It returns a negative value if the start time of the first event is before that of the second event, 0 if both start times are logically the same, and a positive number if the start time of the first event is after the start time of the second event;
LastOccComparator implements the interface Comparator. It compares the dates of the last recurrences of two events. It returns a negative value if the date of the last recurrence of the first event is before that of the last recurrence of the second event, 0 if the date of the last recurrence of both events is logically the same, and a positive number if the date the last recurrence of the first event is after the date of the last recurrence of the second event.
In: Computer Science
Create a void function named swap that accepts two int parameters and swaps their values. Provide a main function demonstrating a call to the swap function. Document the dataflow of the function.
In: Computer Science
use c++
/*
The following function receives the class marks for all student in
a course and compute standard deviation. Standard deviation is the
average of the sum of square of difference of a mark and the
average of the marks. For example for marks={25, 16, 22}, then
average=(25+16+22)/3=21. Then standard deviation = ((25-21)^2 +
(16-21)^2+(22-21)^2)/3.
Implement the function bellow as described above. Then write a test
console app to use the function for computing the standard
deviation of a list of marks that user inputs as floats in the
range of 0.f to 100.f. User signals end of the list by entering -1
as final mark. Make sure to verify user input marks are valid and
in the range, before processing them.
*/
float ComputeMarksStandardDeviation(std::array<float>
marks)
{
}
In: Computer Science
Consider the following code:
import java.util.Scanner;
public class Main {
public static void main(String[] args) {
Scanner in = new Scanner(System.in);
String input = "";
System.out.println("Enter the first number: ");
input = in.nextLine();
int a = 0;
int b = 0;
a = Integer.parseInt(input);
System.out.println("Enter the second number: ");
input = in.nextLine();
b = Integer.parseInt(input);
int result = 0;
result = a/b;
System.out.println("a/b : " + result);
}
Copy the code to your Main.java file and run it with the following
inputs:
34 and 0;
‘Thirty-four’ as the first input.
What prevented the program from running successfully?
Update the code, so that it can handle cases a) and b).
Please note the following:
You have to use try-catch to handle
exceptions.
To determine exception classes, that you need to catch, use error
message from the respective case (a) and b)). Hint: to
handle String-to-integer conversion, use
NumberFormatException;
Exceptions should be caught so that:
Code never crashes due to non-numeric input (both for first and
second values);
Code never crashes due to division by zero;
If non-numeric value is entered for a or b, program should output
"Error: entered value is not an integer number. Exiting..." and
exit (use System.exit(0); to exit);
If zero value is entered for b, program should output " Error:
cannot divide by zero. Exiting..." and exit (use System.exit(0); to
exit);
Hints: Use 3 try-catch blocks in total. Try block
should only contain the command, that can throw an
exception.
In: Computer Science
Please make a Python program where the computer chooses a number and the player guesses the number.
You need an input, a random number, if statement, and a while loop.
Please reference these when doing the code:
((random reference))
•>>> import random
•>>> random.randint(1, 100)
•67
((While & if referefence))
•>>> cnum = 3
•>>>while true
•>>> if cnum == 3:
•>>> print(‘correct’)
•>>> break
•>>> elif cnum == 2:
•>>> print(‘incorrect’)
Please prepare a Word document that has the Python code and the screen shot of your output.
Here is a sample output screen.
What is your guess? 97 Too high What is your guess? 6 Too low What is your guess? 82 Too high What is your guess? 23 Too low What is your guess? 64 Too high What is your guess? 46 Too high What is your guess? 35 Too low What is your guess? 40 Too high What is your guess? 37 Too low What is your guess? 39 Too high What is your guess? 38 Correct ! >>> |
In: Computer Science
C Programming
Number output lines of a text file as it prints to the terminal
Do not use fgets or fopen
It is possible to open file without fopen using SyS commands such as open and RDONLY
Example
1 Line 1
2 Line2
In: Computer Science
Create a variable named specChars and assign it the values of all the punctuation items available on the top row of the keyboard, starting with the value above the number 1 through the value above the number 0. For example: !@#........ Prompt the user to enter a number between 1 and 10. For the number of times given by the user, randomly select one of the punctuation items in the specChars variable using the random.choice() function. Print the value that is chosen.
In: Computer Science