Changes to Itemized Deduction
Tax reform that affects both individuals and businesses was enacted in December 2017. It’s commonly referred to as the Tax Cuts and Jobs Act, TCJA or simply tax reform. In addition to nearly doubling standard deductions, TCJA changed several itemized deductions that can be claimed on Schedule A, Itemized Deductions.
This means that many individuals who formerly itemized may now find it more beneficial to take the standard deduction. Taxpayers may only do one or the other. They either take the standard deduction or claim itemized deductions.
The tax reform law made the following changes to itemized deductions that can be claimed on Schedule A for 2018.
Limit on overall itemized deductions suspended.
The income-based phase-out of certain itemized deductions does not apply in 2018. This means that some taxpayers may be able to deduct more of their total itemized deductions if their deductions were limited in the past because their income was above certain levels.
Deduction for state and local income, sales and property taxes modified.
A taxpayer’s deduction for state and local income, sales and property taxes is limited to a combined, total deduction. The limit is $10,000 - $5,000 if married filing separately. Anything above this amount is not deductible.
New dollar limit on total qualified residence loan balance.
The date a taxpayer took out their mortgage or home equity loan may also impact the amount of interest they can deduct. If a taxpayer’s loan was originated or was treated as originating on or before Dec. 15, 2017, they may deduct interest on up to $1 million in qualifying debt, or $500,000 for taxpayers who are married filing separately, If the loan originated after that date, the taxpayer may only deduct interest on up to $750,000 in qualifying debt, or $375,000 for taxpayers who are married filing separately. The limits apply to the combined amount of loans used to buy, build or substantially improve the taxpayer’s main home and second home.
Deduction for home equity interest modified.
Interest paid on most home equity loans is not deductible unless the interest is paid on loan proceeds used to buy, build or substantially improve a main home or second home.
For example, interest on a home equity loan used to build an
addition to an existing home is typically deductible, while
interest on the same loan used to pay personal living expenses,
such as credit card debts, is not.
As under prior law, the loan must be secured by the taxpayer’s main
home or second home (known as a qualified residence), not exceed
the cost of the home and meet other requirements.
Limit for charitable contributions modified.
The limit on the deduction for charitable contributions of cash has increased from 50 percent to 60 percent of a taxpayer’s adjusted gross income. This means that some taxpayers who make large donations to charity may be able to deduct more of what they give this year.
Deduction for casualty and theft losses modified.
A taxpayer’s net personal casualty and theft losses must now be attributable to a federally declared disaster to be deductible.
Miscellaneous itemized deductions suspended.
Previously, when a taxpayer itemized, they could deduct the amount of their miscellaneous itemized deductions that exceeded 2 percent of their adjusted gross income. These expenses are no longer deductible.
This includes unreimbursed employee expenses such as uniforms, union dues and the deduction for business-related meals, entertainment and travel. It also includes deductions for tax preparation fees and investment expenses, such as investment management fees, safe deposit box fees and investment expenses from pass-through entities.
Create an example in which a taxpayer would benefit from itemizing deductions instead of taking the standard deduction. In your example give us the taxpayer's filing status, AGI and list of deductions ( descriptions of the expense and the amount).
In: Accounting
The following is coded in C++. Please point out any changes or updates you make to the existing code with comments within the code.
Start with the provided code for the class linkedListType. Be sure to implement search, insert, and delete in support of an unordered list (that code is also provided).
Now, add a new function called insertLast that adds a new item to the END of the list, instead of to the beginning of the list. (Note: the link pointer of the last element of the list is NULL.)
Test your new function in main.
-----------------------------------------------------------------------------------
main.cpp (main driver):
#include
#include "linkedList.h"
using namespace std;
int main()
{
linkedListType myLL;
if(myLL.isEmptyList()){
cout<<"List is empty"<
----------------------------------------------------------------------
linkedList.h (header file containing declarations):
#ifndef H_LinkedListType
#define H_LinkedListType
#include
#include
using namespace std;
//Definition of the node
struct nodeType
{
int info;
nodeType *link;
};
//***************** class linkedListType ****************
class linkedListType
{
public:
const linkedListType& operator=
(const linkedListType&);
//Overload the assignment operator.
void initializeList();
//Initialize the list to an empty state.
//Postcondition: first = nullptr, last = nullptr,
// count = 0;
bool isEmptyList() const;
//Function to determine whether the list is empty.
//Postcondition: Returns true if the list is empty,
// otherwise it returns false.
void print() const;
//Function to output the data contained in each node.
//Postcondition: none
int length() const;
//Function to return the number of nodes in the list.
//Postcondition: The value of count is returned.
void destroyList();
//Function to delete all the nodes from the list.
//Postcondition: first = nullptr, last = nullptr,
// count = 0;
int front() const;
//Function to return the first element of the list.
//Precondition: The list must exist and must not be
// empty.
//Postcondition: If the list is empty, the program
// terminates; otherwise, the first
// element of the list is returned.
int back() const;
//Function to return the last element of the list.
//Precondition: The list must exist and must not be
// empty.
//Postcondition: If the list is empty, the program
// terminates; otherwise, the last
// element of the list is returned.
bool search(const int& searchItem);
//Function to determine whether searchItem is in the list.
//Postcondition: Returns true if searchItem is in the
// list, otherwise the value false is
// returned.
void insert(const int& newItem);
//Function to insert newItem at the beginning of the list.
//Postcondition: first points to the new list, newItem is
// inserted at the beginning of the list,
// last points to the last node in the list,
// and count is incremented by 1.
void deleteNode(const int& deleteItem);
//Function to delete deleteItem from the list.
//Postcondition: If found, the node containing
// deleteItem is deleted from the list.
// first points to the first node, last
// points to the last node of the updated
// list, and count is decremented by 1.
linkedListType();
//Default constructor
//Initializes the list to an empty state.
//Postcondition: first = nullptr, last = nullptr,
// count = 0;
linkedListType(const linkedListType& otherList);
//copy constructor
~linkedListType();
//Destructor
//Deletes all the nodes from the list.
//Postcondition: The list object is destroyed.
protected:
int count; //variable to store the number of
//elements in the list
nodeType *first; //pointer to the first node of the list
nodeType *last; //pointer to the last node of the list
private:
void copyList(const linkedListType& otherList);
//Function to make a copy of otherList.
//Postcondition: A copy of otherList is created and
// assigned to this list.
};
#endif
------------------------------------------------------
linkedList.cpp (cpp file containing definitions):
#include "linkedList.h"
bool linkedListType::isEmptyList() const
{
return (first == nullptr);
}
linkedListType::linkedListType() //default constructor
{
first = nullptr;
last = nullptr;
count = 0;
}
void linkedListType::destroyList()
{
nodeType *temp; //pointer to deallocate the memory
//occupied by the node
while (first != nullptr) //while there are nodes in
{ //the list
temp = first; //set temp to the current node
first = first->link; //advance first to the next node
delete temp; //deallocate the memory occupied by temp
}
last = nullptr; //initialize last to nullptr; first has
//already been set to nullptr by the while loop
count = 0;
}
void linkedListType::initializeList()
{
destroyList(); //if the list has any nodes, delete them
}
void linkedListType::print() const
{
nodeType *current; //pointer to traverse the list
current = first; //set current so that it points to
//the first node
while (current != nullptr) //while more data to print
{
cout << current->info << " ";
current = current->link;
}
}//end print
int linkedListType::length() const
{
return count;
} //end length
int linkedListType::front() const
{
assert(first != nullptr);
return first->info; //return the info of the first node
}//end front
int linkedListType::back() const
{
assert(last != nullptr);
return last->info; //return the info of the last node
}//end back
void linkedListType::copyList(const linkedListType& otherList)
{
nodeType *newNode; //pointer to create a node
nodeType *current; //pointer to traverse the list
if (first != nullptr) //if the list is nonempty, make it empty
destroyList();
if (otherList.first == nullptr) //otherList is empty
{
first = nullptr;
last = nullptr;
count = 0;
}
else
{
current = otherList.first; //current points to the
//list to be copied
count = otherList.count;
//copy the first node
first = new nodeType; //create the node
first->info = current->info; //copy the info
first->link = nullptr; //set the link field of
//the node to nullptr
last = first; //make last point to the
//first node
current = current->link; //make current point to
//the next node
//copy the remaining list
while (current != nullptr)
{
newNode = new nodeType; //create a node
newNode->info = current->info; //copy the info
newNode->link = nullptr; //set the link of
//newNode to nullptr
last->link = newNode; //attach newNode after last
last = newNode; //make last point to
//the actual last node
current = current->link; //make current point
//to the next node
}//end while
}//end else
}//end copyList
linkedListType::~linkedListType() //destructor
{
destroyList();
}//end destructor
linkedListType::linkedListType(const linkedListType& otherList)
{
first = nullptr;
copyList(otherList);
}//end copy constructor
//overload the assignment operator
const linkedListType& linkedListType::operator=(const linkedListType& otherList)
{
if (this != &otherList) //avoid self-copy
{
copyList(otherList);
}//end else
return *this;
}
bool search(const int& searchItem){}
void insert(const int& newItem){}
void deleteNode(const int& deleteItem){}
-------------------------------------------------------------
Unordered list function implementation file:
bool linkedListType::search(const int& searchItem)
{
nodeType *current; //pointer to traverse the list
bool found = false;
current = first; //set current to point to the first
//node in the list
while (current != nullptr && !found) //search the list
if (current->info == searchItem) //searchItem is found
found = true;
else
current = current->link; //make current point to
//the next node
return found;
}//end search
void linkedListType::insert(const int& newItem)
{
nodeType *newNode; //pointer to create the new node
newNode = new nodeType; //create the new node
newNode->info = newItem; //store the new item in the node
newNode->link = first; //insert newNode before first
first = newNode; //make first point to the
//actual first node
count++; //increment count
if (last == nullptr) //if the list was empty, newNode is also
//the last node in the list
last = newNode;
}//end insert (at front)
void linkedListType::deleteNode(const int& deleteItem)
{
nodeType *current; //pointer to traverse the list
nodeType *trailCurrent; //pointer just before current
bool found;
if (first == nullptr) //Case 1; the list is empty.
cout << "Cannot delete from an empty list."
<< endl;
else
{
if (first->info == deleteItem) //Case 2
{
current = first;
first = first->link;
count--;
if (first == nullptr) //the list has only one node
last = nullptr;
delete current;
}
else //search the list for the node with the given info
{
found = false;
trailCurrent = first; //set trailCurrent to point
//to the first node
current = first->link; //set current to point to
//the second node
while (current != nullptr && !found)
{
if (current->info != deleteItem)
{
trailCurrent = current;
current = current-> link;
}
else
found = true;
}//end while
if (found) //Case 3; if found, delete the node
{
trailCurrent->link = current->link;
count--;
if (last == current) //node to be deleted
//was the last node
last = trailCurrent; //update the value
//of last
delete current; //delete the node from the list
}
else
cout << "The item to be deleted is not in "
<< "the list." << endl;
}//end else
}//end else
}//end deleteNodeIn: Computer Science
Describe changes in height and weight as well as brain development during the preschool years.
Describe brain development during early childhood.
Describe the influence brain development has on visual skills.
What are the functions of the right and left hemisphere of the brain?
Compare and contrast the neurological function of plasticity during preschool to adulthood.
What are gross motor skills and how do they develop?
Explain how preschoolers acquire gross motor skills.
Describe rough-and-tumble play as well as its role in social skill development.
Compare and contrast physically active parent’s children’s activity level to those children whose parents are inactive. Would you chose to be an active or inactive parent?
Explain the role of drawing and its relationship to the development of motor and cognitive skills. What are the 4 stages of drawing a picture?
Explain the nutritional needs of the preschool-age child. Should schools do a better job of providing appropriate nutrition?
Compare and contrast major and minor health issues and illness risks for preschool children.
Explain the sleep needs of preschool children.
Explain sleep patterns during early childhood.
What if any are potential sleep disorders common to early childhood?
In: Psychology
In order for true creativity through creative commons to be fully realized, what types of changes do you think we will need to see?
.
In: Operations Management
In: Economics
Write a paper (750-1,000 words) that analyzes the changes to IMC strategy a company faces in light of the digital upheaval led by Google, Yahoo, Microsoft, and others. The paper should consider Porter’s five forces framework, including competitors, buyers, suppliers, potential entrants, and substitutes.
In: Operations Management
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(Explain the global climate changes, their types and their impact on global security).
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(How does a country with ecological problems influence the manifestation of ecological migrations? Explain what ecological migrations are)
3. Environmental crime?
(Point out the most important environmental crimes and show the necessary measures and actions in the fight against them)
4. Environmental terrorism ?
(Explain what environmental terrorism is and the measures and actions needed to be taken in the fight against that)
In: Psychology
Most of the first portion of our class explored the changes brought about by massive industrialization, urbanization, and immigration during the late nineteenth and early twentieth centuries. Which TWO of these three do you believe are the most important for understanding American history and why
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Explore critically the emerging changes in SCM due to
coronavirus outbreak in Kazakhstan; discuss the critical importance
of efficient transportation, border crossing, warehousing and
customer service during the state of emergency in countries;
relying on latest analytical data and statistics evaluate the main
risks and opportunities that this situation can bring about to our
Kazakhstani market and economy from the SCM point of
view.
In: Operations Management
Write an application with three radio buttons labeled “Cyan”, “Magenta”, and “Orange” that changes the background color of a panel in the center of the frame to CYAN, MAGENTA, or ORANGE.
This is required to be programmed in Java.
In: Computer Science