Questions
What is a Canadian Mortgage? The September 2020 update on house prices, states that the average...

What is a Canadian Mortgage? The September 2020 update on house prices, states that the average price of a house in Windsor is $430,000. A family has saved 5% of this amount that is required to make a down payment for an average home. If the current posted rate is 3% would you recommend a family with a monthly income of $5000 buy a house? The Canadian Housing Mortgage Corporation recommends that the cost of a mortgage should not exceed 35% of your monthly income.

In: Finance

1. Update the direct and indirect columns by placing an X in the appropriate column. 2....

1. Update the direct and indirect columns by placing an X in the appropriate column.

2. The monetary total of direct and indirect costs.

Item Cost Direct Indirect
IT Salaries and Benefits $1,500
RN Salaries and Benefits $9,600
Utilities and Telephone $3,000
Carpets $1,000
Magazine Subscriptions $ 50
Vehicle Expense $1,775
Exam Table $5,500
End Tables $ 500
Coffee Tables $1,400
Facility Insurance $ 650
Staff Uniforms $1,200
Cleaning Supplies $ 200
Desk Lamps $ 150
Front Desk Flowers $ 300
Bottled Water $ 250
Facility Maintenance $ 700
Landscaping Expense $1,800
Facility Cleaning $1,500

In: Accounting

a. Prepare the adjusting entry required to update the inventory and related accounts at December 31....

a. Prepare the adjusting entry required to update the inventory and related accounts at December 31. Update the affected accounts. (List all debit entries before credit entries. Credit account titles are automatically indented when the amount is entered. Do not indent manually. If a journal entry is not required, select "No entry required" for each account name and enter 0 as the amount.)

b. Prepare a multiple-step statement of income for the year.
c. Prepare a statement of changes in equity for the year. (Enter negative amounts using either a negative sign preceding the number, e.g. -25 or parentheses e.g. (25).)
d. Prepare a statement of financial position as at December 31. (List Current assets in order of liquidity. List Property, plant and equipment in order of land, building and equipment.)

Concord Athletic Wear Inc.’s adjusted trial balance amounts (with the exclusion of the adjusting entry to update Inventory and Cost of Goods Sold accounts) appear in alphabetical order as follows on December 31, 2021, the end of its fiscal year:

Accounts payable $108,460 Inventory, Jan. 1 $53,460
Accounts receivable 58,344 Land 99,000
Accumulated depreciation—buildings 68,376 Mortgage payable 165,000
Accumulated depreciation—equipment 56,628 Prepaid insurance 3,168
Administrative expenses 238,788 Property tax payable 6,336
Buildings 250,800 Purchases discounts 29,700
Cash 22,440 Purchase returns and allowances 8,448
Common shares 69,300 Purchases 530,112
Deferred revenue 10,956 Refund liability 5,456
Dividends declared 10,560 Retained earnings 90,552
Equipment 145,200 Salaries payable 4,620
Freight in 7,392 Sales 840,840
Income tax expense 21,120 Selling expenses 10,560
Interest expense 13,728


Additional information:

1. Concord Athletic Wear uses a periodic inventory system.
2. A physical inventory count determined that Inventory on December 31, 2021, was $95,832.
3. Of the mortgage payable, $16,500 is due in the next year.
4. Common shares of $33,000 were issued during the year.

In: Accounting

On 16th June, 2020 the health minister of the Republic of South Africa gave an update...

On 16th June, 2020 the health minister of the Republic of South Africa gave an update of the number of positive COVID-19 cases. The break-down were as follows:

Province

Positive Cases

Gauteng

12 193

Western Cape

44 143

Kwa Zulu Natal

3 959

Free State

   512

North West

1 177

Northern Cape

  205

Eastern Cape

   345

Limpopo

   362

Mpumalanga

   322

  1. Is it theoretically sound to represent the above information with histograms? Why?
  2. Present the information in the most appropriate graph.

In: Statistics and Probability

The directors of Hanren Plc, a listed company, have decided to update the processing equipment at...

The directors of Hanren Plc, a listed company, have decided to update the processing equipment at their division based in South Wales. The project named ‘Invector’ will need new equipment costing £10.5 million.

The equipment would last for five years, at the end of which it would be replaced. The scrap value of the equipment is expected to be 4% of the initial cost.

Capital allowances would be available on the cost of the equipment on a 20% reducing balance basis, with a balancing allowance or charge claimed in the final year of operation.

The equipment will produce 15,000 units per year throughout its useful life.

Relevant financial information in current price terms is as follows:

Selling price £630 per unit with inflation 3·5% per year Variable cost £380 per unit with inflation 2·5% per year

Each model will take a share of existing overheads to the sum of £625,000 per annum and incremental overheads of £320,000 both quoted in current prices. Inflation of 4·0% per year applies to overheads.

The equipment will also require the use of warehouse space, which is currently generating rental income of £125,000 per annum. This income, which is fixed for five years, will be lost if the project goes ahead.

There will be working capital requirements of £600,000 at the outset, and thereafter working capital should be maintained at 7% of the sales revenue of the forthcoming year. Working capital will be repaid in full at the end of the project.

Hanren Plc pays tax on profits at the rate of 30% per year, one year in arrears.

The company has a nominal (money terms) after-tax cost of capital of 12% per year.

Hanren Plc has £15 million to invest in suitable capital projects in the coming year. A number of options are being considered alongside the ‘Invector’ project. The board are unlikely to go ahead with all of the projects.

A calculation of the net present value (NPV) of the planned purchase of equipment using a nominal (money terms) approach. A detailed analysis showing how the NPV has been calculated should be included as an appendix to the report, together with any assumptions and related calculations.

B. Advice on the viability of the proposed investment to include the following: i. a recommendation whether to undertake the project; ii. justifications for your recommendation, including the reasons for using the NPV method; and iii. a brief summary of other information that the company should consider before making a final investment decision.

In: Finance

Area and Circumference -- FLOWGORITHM ------ You are going to update assignment 2 which was Area...

Area and Circumference -- FLOWGORITHM

------

You are going to update assignment 2 which was Area and Circumference (see below). This time the user will have the ability convert Area of Circle or the Circumference of Circle. Don’t forget all of the below requirements still apply, so if you didn’t fix or update assignment 2, you’d better get it done.

Assignment 2

In this assignment you are to develop the modules (i.e. functions or procedures). You are going to calculate the Area of Circle and the Circumference of Circle. There will be 4 modules to create. So, calculate the Area of Circle first then do the Circumference of Circle. You will have to research and decide which modules need to be a subroutine and which need to be a function.

Requirements:

  • The user will enter the information when the program is executing

  • 1st convert the Area of Circle

  • 2nd convert the Circumference of Circle

  • 5 total module, 4 modules to create

    • One for input

    • One calculating Area

    • One for calculating Circumference

    • One for output

    • And you are still required to use the main(), which runs everything

  • No decision structures or loops

  • With correct answer and the number entered will be displayed. Information will need to be passed in so the correct output will be displayed

Required use Flowgorithm, then submit it for a grade.

The formulas are:

Area of Circle: area = π * r²

  • Calculates specifically the total area within a circle.

    • For example: radius = 4

    • a = π x 4²

    • a = π x 16

    • a = 50.24

Circumference of Circle: circumference = 2π * r

  • Calculates specifically the length of the outline of a circle.

    • For example: radius = 7

    • c = 2π x 7

    • c = 43.98

In: Computer Science

Update the function playScratchOffs to do the following Declare an integer variable to store the type...

  1. Update the function playScratchOffs to do the following
    1. Declare an integer variable to store the type of scratch off (i.e. type)
    2. Declare an integer variable to store the number of scratch off (i.e. count)
    3. Declare an integer variable for loop control (i.e. c)
    4. Declare a variable of data type struct OneDollar (i.e. oneSO)
    5. Declare a variable of data type struct TwoDollar (i.e. twoSO)
    6. Declare a variable of data type struct FiveDollar (i.e. fiveSO)
    7. Write a series of printf statements to inform the player the rules of the game; be sure to use format specifiers and constants or variables versus hardcoded values, similar to Figure 1 Scratch Off function output
    8. Write a printf statement to prompt the user for the type of scratch off, similar to Figure 2 User prompts
    9. Save the user input in variable type
    10. Write a printf statement to prompt the user for the number of scratch off, similar to Figure 2 User prompts
    11. Save the user input in variable count
    12. Write a for loop to loop for the number of scratch offs
      1. Write a switch statement evaluating the scratch off type
        1. Case ONE
          1. Set variable struct OneDollar equal to function call createScratchOffOne passing variable struct OneDollar as an argument
          2. Call function displayScratchOffOne passing variable struct OneDollar as an argument
        2. Case TWO
          1. Set variable struct TwoDollar equal to function call createScratchOffTwo passing variable struct TwoDollar as an argument
          2. Call function displayScratchOffTwo passing variable struct TwoDollar as an argument
        3. Case FIVE
          1. Set variable struct FiveDollar equal to function call createScratchOffFive passing variable struct FiveDollar as an argument
          2. Call function displayScratchOffFive passing variable struct FiveDollar as an argument
    13. return the player’s cash balance

----------------------------------------------------------------------------------------------------------------------------------------------

scratchOffs fucntion:

int playScratchOffs(int cash)
{
printf("Let's play scratch off tickets!\n");

return cash;
}

----------------------------------------------------------------------------------------------------------------------------------------------

My Code So Far:

//define struct OneDollar
struct OneDollar {
int winNumber;
int numbers [5];
float prizes [5];
char bonus [2];
int oneSO;
} OneDollar;

//define struc TwoDollar
struct TwoDollar {
int winNumbers [2];
int numbers [10];
float prizes [10];
char bounus [2];
int twoSO;

} TwoDollar;

// define struc FiveDollar

struct FiveDollar {

int winNumbers [4];
int numbers [12];
float prizes [12];
char bonus [4];
int fiveSO;

} FiveDollar;

//function declaration for a. createScratchOffOne

int createScratchOffOne ();

//function declaration for b. displayScratchOffOne

int displayScratchOffOne ();

//function declaration for c. createScratchOffTwo

int createScratchOffTwo ();

//function declaration for d. displayScratchOffTwo

int displayScratchOffTwo ();

//function declaration for e. createScratchOffFive

int createScratchOffFive ();

//function declaration for f. displayScratchOffFive

int displayScratchOffFive ();


int playScratchOffs(int cash)
{
//declare integer variables
int type;
int count;
int c;

//variable declaration with structure

int main () {

struct OneDollar (oneSO);
struct TwoDollar (twoSO);
struct FiveDollar (fiveSO);


}

printf("Let's play scratch off tickets!\n");
printf("Players can select from OneDollar, TwoDollar and FiveDollar tickets\n");
printf("Prizes are based on the ticket selected\n");

clearScreen();

printf ("Which type of scratch off would you like\n");
printf ("(1 = One Dollar, 2 = Two Dollar, 5 = Five Dollar)?\n");
printf ("How many scratch offs would you like?\n");

return cash;
}

In: Computer Science

1. Update the HTML so the table has the caption and data shown in the second...

1. Update the HTML so the table has the caption and data shown in the second table.

a. Implement the table as a figure and use the figure caption to supply the table caption.

2. Expand the CSS so it does the formatting shown in the second table.

b. Use pseudo-classes to achieve colors

CODE:

<!DOCTYPE html>

<html lang="en">
   <head>
      <title>Employee table</title>
      <meta name="description" content="Activity">
      <meta charset="UTF-8">
      <link rel="stylesheet" type="text/css" href="Activity2.css">
   </head>

<body>
   <table>
      <thead>
         <tr>
            <th>Name</th>
            <th>E-mail</th>
            <th class="right">Years of Service</th>
         </tr>
      </thead>
      <tbody>
         <tr>
            <td>Joel Murach</td>
            <td>[email protected]</td>
            <td class="right">22</td>
         </tr>
         <tr>
            <td>Anne Boehm</td>
            <td>[email protected]</td>
            <td class="right">34</td>
         </tr>
         <tr>
            <td>Zak Ruvalcaba</td>
            <td>[email protected]</td>
            <td class="right">4</td>
         </tr>
         <tr>
            <td>Judy Taylor</td>
            <td>[email protected]</td>
            <td class="right">39</td>
         </tr>
         <tr>
            <td>Cyndi Vasquez</td>
            <td>[email protected]</td>
            <td class="right">10</td>
         </tr>
         <tr>
            <td>Kelly Slivkoff</td>
            <td>[email protected]</td>
            <td class="right">25</td>
         </tr>
         <tr>
            <td>Juliette Baylon</td>
            <td>[email protected]</td>
            <td class="right">1</td>
         </tr>
      </tbody>
   </table>
   <footer>
      <a href="https://validator.w3.org/check?uri=referer">Validate HTML</a> <br>
      <a href="https://jigsaw.w3.org/css-validator/check/referer">Validate CSS</a>
   </footer>
</body>
</html>

CSS:

body 
{
   width: 750px;
   margin: 0 auto;
}

table 
{
   border-collapse: collapse;
   border: 1px solid black;
   margin: 20px;
}

thead 
{
   background-color: yellow;
}

th, td 
{
   border: 1px solid black;
   padding: .2em 1em .2em .5em;
   text-align: left;
   vertical-align: middle;
}

.right 
{
   text-align: right;
}

tbody tr:nth-child(even) td 
{
   background-color: yellow;
}

In: Computer Science

Using Netbeans update the Sales project so the input and the output are done through a...

Using Netbeans update the Sales project so the input and the output are done through a GUI of your choice.

The classes design should not be changed, only the code in the test class.

public abstract class Account {

private int accountId;

public Account(int id){
this.accountId=id;
}
//getters
public int getAccountId() {
return accountId;
}

//setters
public void setAccountId(int accountId) {
}

//abstract method to calculate sales
public abstract double calculateSales();
  
//to string method
@Override
public String toString() {
return("Account ID:"+getAccountId());
}
  
}

public class Services extends Account {

private int numberOfHours;
private double ratePerHour;

public Services(int id, int numberOfHours, double ratePerHours){
super(id);
this.numberOfHours=numberOfHours;
this.ratePerHour=ratePerHours;
}
  
//getters
public int getNumberOfHours() {
return numberOfHours;
}

public double getRatePerHour() {
return ratePerHour;
}

//setters
public void setNumberOfHours() {
this.numberOfHours=numberOfHours;
}

public void setRatePerHour() {
this.ratePerHour=ratePerHour;
}

//using the abstract method from Account
public double calculateSales() {
return getNumberOfHours() * getRatePerHour();
}

//toString method to put info in a readable format
@Override
public String toString() {
return super.toString()+", Rate per Hour: $"+getRatePerHour()+", Hours worked: "+ getNumberOfHours()+", Total Sales: $"+calculateSales();
}
}

public class Supplies extends Account {

private int numberOfItems;
private double pricePerItem;

public Supplies(int id, int numberOfItems, double pricePerItem){
super(id);
this.numberOfItems=numberOfItems;
this.pricePerItem=pricePerItem;
}
  
  
//getters
public int getNumberOfItems() {
return numberOfItems;
}

public double getPricePerItem() {
return pricePerItem;
}

//setters
public void setNumberOfItems() {
this.numberOfItems=numberOfItems;
}

public void setPricePerItem() {
this.pricePerItem=pricePerItem;
}

//using the abstract method from Account
public double calculateSales() {
return getNumberOfItems() * getPricePerItem();
}

//toString method to put info in a readable format
@Override
public String toString() {
return super.toString()+", Item Price: $"+getPricePerItem()+", Number of Items: "+ getNumberOfItems()+", Total Sales: $"+calculateSales();
}
}

TEST CLASS

public class companySales {
  
public static void main(String[] args) {
  
Account[] accounts;
accounts = new Account[100];
  
accounts[0] = new Supplies(1, 50, 4.50);
accounts[1] = new Services(2, 5, 25.50);

for(int x=0;x<2;++x){
System.out.println(accounts[x].toString());
}
}
}

In: Computer Science

After running the experiment with the pivot, comment out the line, update the pivot selection to...

After running the experiment with the pivot, comment out the line, update the pivot selection to use the median of the first, middle, and last items, and run the experiment.

What line needs to be commented out and how would I update the pivot selection to use the median?

Example.java

package sorting;

import java.io.IOException;
import java.util.Random;
import sorters.QuickSort;

public class Example {

   public static void main(String args[]) throws IOException {
       int n = 100;   // adjust this to the number of items to sort
       int runs = 11;
      
       
       partB(n, runs);


   public static void partB(int n, int runs) {
       int [] data = new int[n];
       QuickSort quicksort = new QuickSort();
      
       labels(runs);
       for (int i = 0; i < runs; i++) {
           randomArray(data);
           quicksort.sort(data);
       }
       System.out.println();
      
   }
  
   public static void labels(int runs) {
       for(int i = 0; i < runs; i++) {
           String label = "Run " + i;
           System.out.printf("%12s ", label);
       }
       System.out.println();      
   }
  
   public static void randomArray(int [] data) {
       Random rand = new Random();      
       for(int j = 0; j < data.length; j++) {
           data[j] = rand.nextInt();
       }  
   }
  
}

QuickSort.java

package sorters;

// note that this class can only sort primitive ints correctly.

public class QuickSort {
  
   private int[] items;
  
   public void sort(int[] items) {
       this.items = items;
      
       long start = System.nanoTime();
       quicksort(0, items.length-1);
       long finish = System.nanoTime();
       //System.out.println(Arrays.toString(items));
       System.out.printf("%12s ", finish-start);
   }
  
   private int partition(int left, int right) {
       int i = left;
       int j = right;
        int temp;
        int pivot = (int) items[(left + right) / 2];
      
      
        while (i <= j) {
           while((int) items[i] < pivot)
               i++;
            while((int) items[j] > pivot)
                j--;
            if(i <= j) {
                temp = items[i];
                items[i] = items[j];
                items[j] = temp;
                i++;
                j--;
            }
        }
        return i;
   }

   private void quicksort(int left, int right) {

       int index = partition(left, right);

        if(left < index - 1)
           quicksort(left, index-1);
        if(index < right)
            quicksort(index, right);
   }
}

In: Computer Science