Questions
Conch Republic Electronics Part 1 Conch Republic Electronics is a midsized electronics manufacturer located in Key...

Conch Republic Electronics Part 1

Conch Republic Electronics is a midsized electronics manufacturer located in Key West, Florida. The company president is Shelley Couts, who inherited the company. When it was founded over 70 years ago, the company originally repaired radios and other household appliances. Over the years, the company expanded into manufacturing and is now a reputable manufacturer of various electronic items. Jay McCanless, a recent MBA graduate, has been hired by the company's finance department.

One of the major revenue-producing items manufactured by Conch Republic is a smart phone. Conch Republic currently has one smart phone model on the market, and sales have been excellent. The smart phone is a unique item in that it comes in a variety of tropical colors and is preprogrammed to play Jimmy Buffett music. However, as with any electronic item, technology changes rapidly, and the current smart phone has limited features in comparison with newer models. Conch Republic spent $750,000 to develop a prototype for a new smart phone that has all the features of the existing smart phone but adds new features such as WiFi tethering. The company has spent a further $200,000 for a marketing study to determine the expected sales figures for the new smart phone.

Conch Republic can manufacture the new smart phones for $215 each in variable costs. Fixed costs for the operation are estimated to run $6.1 million per year. The estimated sales volume is 155,000, 165,000, 125,000, 95,000, and 75,000 per year for the next five years, respectively. The unit price of the new smart phone will be $520. The necessary equipment can be purchased for $40.5 million and will be depreciated on a seven-year MACRS schedule. It is believed the value of the equipment in five years will be $6.1 million.

As previously stated, Conch Republic currently manufactures a smart phone. Production of the existing model is expected to be terminated in two years. If Conch Republic does not introduce the new smart phone, sales will be 95,000 units and 65,000 units for the next two years, respectively. The price of the existing smart phone is $380 per unit, with variable costs of $145 each and fixed costs of $4.3 million per year. If Conch Republic does introduce the new smart phone, sales of the existing smart phone will fall by 30,000 units per year, and the price of the existing units will have to be lowered to $210 each. Net working capital for the smart phones will be 20 percent of sales and will occur with the timing of the cash flows for the year; for example, there is no initial outlay for NWC, but changes in NWC will first occur in Year 1 with the first year's sales. Conch Republic has a 35 percent corporate tax rate and a required return of 12 percent.

Shelley has asked Jay to prepare a report that answers the following questions.

Conch Republic Electronics Part 2

Shelley Couts, the owner of Conch Republic Electronics, had received the capital budgeting analysis from Jay McCanless for the new smart phone the company is considering. Shelley was pleased with the results, but she still had concerns about the new smart phone. Conch Republic had used a small market research firm for the past 20 years, but recently the founder of that firm retired. Because of this, she was not convinced the sales projections presented by the market research firm were entirely accurate. Additionally, because of rapid changes in technology, she was concerned that a competitor could enter the market. This would likely force Conch Republic to lower the sales price of its new smart phone. For these reasons, she has asked Jay to analyze how changes in the price of the new smart phone and changes in the quantity sold will affect the NPV of the project.

Shelley has asked Jay to prepare a memo answering the following questions.

QUESTIONS

1.What is the payback period of the project?

2.What is the profitability index of the project?

3.What is the IRR of the project?

4.What is the NPV of the project?

5.How sensitive is the NPV to changes in the price of the new smart phone?

6.How sensitive is the NPV to changes in the quantity sold of the new smart phone?

PLEASE ATTATCH EXCEL FILE FOR ANSWER THANK YOU!!!!!

In: Finance

A study shows that the amount of time spent by millennials playing video games is 22.6...

A study shows that the amount of time spent by millennials playing video games is 22.6 hours a month, with a standard deviation of 6.1 hours. A bright UWI stats student has doubts about the study’s results. She believes that they actually spend more time. The student tries to resolve her doubts, and collects a random sample of 60 millennials, asking them to keep a daily log of their video game playing habits. Millennials in the sample played an average of 24.2 hours per month. (a) If the null hypothesis is true, describe the sampling distribution of the mean number of hours spent playing video games. [5 marks] (b) Calculate the probability of randomly choosing a sample in which the average number of hours of video games played was 24.2 or more. [5 marks] (c) No hard and fast rule exists which divides the boundary between p-values for which we reject the null and those for which we feel the null is plausible. However p = 0.05 and p = Xi ~ Poisson : e?(2? ) (2?) X X ! , X = 0,1,2,… X 2 0.01 are two commonly used thresholds. Under these thresholds, should the student reject the null hypothesis? [5 marks] (d) Suppose the student doubted the study’s findings but had no prior expectation of whether they were too high or too low. Perhaps she should determine the probability of randomly choosing a sample in which the average number of hours spent playing video games was as extreme or more extreme that 24.2 hours. Should she reject the null hypothesis in this case? [5 marks] (e) Would a larger sample with the same mean of 24.2 have provided stronger evidence of a difference from the original study’s mean? Explain. [5 marks]

In: Statistics and Probability

REQUIREMENTS: Write a function that matches the following declaration: int InRectangle( float pt[2], float rect[4] );...

REQUIREMENTS:

  1. Write a function that matches the following declaration:
    int InRectangle( float pt[2], float rect[4] );
  2. Argument pt[2] defines a point on the plane: pt[0] is the x-coordinate, pt[1] is the y-coordinate.
  3. Argument rect[4] defines a rectangle on the same plane. rect[0] and rect[1] define the x- and y- cordinates respectively of one corner of the rectangle. rect[2] and rect[3] define the opposite corner.
  4. Coordinates may be any valid floating point value, including negative values.
  5. The function returns int 0 (false) for any point that lies outside the rectangle, and 1 (true) for any other point (i.e. points inside and on the boundary of the rectangle).

TESTS:

  1. // declaration of function to test
  2. int InRectangle( float pt[2], float rect[4] );
  3. int main( int argc, char* argv[] )
  4. {
  5. // define a rectangle from (1,1) to (2,2)
  6. float rect[4] = {1.0, 1.0, 2.0, 2.0 };
  7. // define a point that is inside the rectangle
  8. float p_in[2] = { 1.5, 1.5 };
  9. // define a point that is outside the rectangle
  10. float p_out[2] = {2.5, 0.5};
  11. // define a point that is on the edge of the rectangle
  12. float p_edge[2] = {1.0, 1.0};
  13. // InRectangle() should return 0 (false) for points that are NOT in
  14. // the rectangle, and non-zero (true) for points that are in the
  15. // rectangle. Points on the edge are considered *in* the rectangle.
  16. // test 1
  17. if( InRectangle( p_in, rect ) == 0 )
  18. {
  19. puts( "error: should return true for p_in." );
  20. return 1; // indicate error
  21. }
  22. // test 2
  23. if( InRectangle( p_out, rect ) != 0 )
  24. {
  25. puts( "error: should return false for p_out." );
  26. return 1; // indicate error
  27. }
  28. // test 3
  29. if( InRectangle( p_edge, rect ) == 0 )
  30. {
  31. puts( "error: should return true for p_edge." );
  32. return 1; // indicate error
  33. }
  34. return 0; // all tests passed
  35. }

In: Computer Science

Find all rectangles filled with 0 We have one 2D array, filled with zeros and ones....

Find all rectangles filled with 0

We have one 2D array, filled with zeros and ones. We have to find the starting point and ending point of all rectangles filled with 0. It is given that rectangles are separated and do not touch each other however they can touch the boundary of the array.A rectangle might contain only one element. In Javascript preferred.

Examples:

input = [
            [1, 1, 1, 1, 1, 1, 1],
            [1, 1, 1, 1, 1, 1, 1],
            [1, 1, 1, 0, 0, 0, 1],
            [1, 0, 1, 0, 0, 0, 1],
            [1, 0, 1, 1, 1, 1, 1],
            [1, 0, 1, 0, 0, 0, 0],
            [1, 1, 1, 0, 0, 0, 1],
            [1, 1, 1, 1, 1, 1, 1]
        ]


Output:
[
  [2, 3, 3, 5], [3, 1, 5, 1], [5, 3, 6, 5]
]

Explanation:
We have three rectangles here, starting from 
(2, 3), (3, 1), (5, 3)

Input = [
            [1, 0, 1, 1, 1, 1, 1],
            [1, 1, 0, 1, 1, 1, 1],
            [1, 1, 1, 0, 0, 0, 1],
            [1, 0, 1, 0, 0, 0, 1],
            [1, 0, 1, 1, 1, 1, 1],
            [1, 1, 1, 0, 0, 0, 0],
            [1, 1, 1, 1, 1, 1, 1],
            [1, 1, 0, 1, 1, 1, 0]
        ]


Output:
[
  [0, 1, 0, 1], [1, 2, 1, 2], [2, 3, 3, 5], 
  [3, 1, 4, 1], [5, 3, 5, 6], [7, 2, 7, 2], 
  [7, 6, 7, 6]
]

In: Computer Science

QUESTION 8 In a base-case scenario, the output is determined by assuming a. worst values that...

QUESTION 8

  1. In a base-case scenario, the output is determined by assuming

    a.

    worst values that can be expected for the random variables of a model.

    b.

    the most likely values for the random variables of a model.

    c.

    the mean trial values for the random variables of a model.

    d.

    best values that can be expected for the random variables of a model.

    e.

    None of the above

1.5 points   

QUESTION 9

  1. The points where constraints intersect on the boundary of the feasible region are termed as the

    a.

    feasible points

    b.

    extreme points

    c.

    feasible edges

    d.

    objective function contour

    e.

    None of the above

1.5 points   

QUESTION 10

  1. A set of values for the random variables is called a(n)

    a.

    permuation

    b.

    combination

    c.

    event

    d.

    trial

    e.

    None of the above

1.5 points   

QUESTION 11

  1. Which of the following techniques belongs to predictive analytics?

    a.

    Linear regression

    b.

    Decision analysis

    c.

    Data visulaization

    d.

    Optimization models

    e.

    I do not know

1.5 points   

QUESTION 12

  1. The purpose of regression analysis is to

    a.

    verify a statistical hypothesis concerning the unknown population parameter

    b.

    check the correlation between the mean and the variance

    c.

    prove the mean depends on the standard deviation

    d.

    identify the relationship between a dependent variable and independent variables

    e.

    I do not know

1.5 points   

QUESTION 13

  1. The uncontrollable future events that affect the outcomes of a decision are known as

    a.

    states of nature

    b.

    alternatives

    c.

    payoffs

    d.

    decision outcomes

    e.

    I do not know

1.5 points   

QUESTION 14

  1. A __________ uses repeated random sample to represent uncertainty in a model representing a real system and that computes the values of model outputs.

    a.

    Monte Carlo simulation

    b.

    what-if analysis

    c.

    deterministic model

    d.

    discrete event simulation

    e.

    I do not know

In: Statistics and Probability

Course Project Option 2 is to complete the following budgeting assignment: Stillwater Video Company, Inc. produces...

  1. Course Project Option 2 is to complete the following budgeting assignment:

Stillwater Video Company, Inc. produces and markets two popular video games, High Range and Star Boundary. The closing account balances on the company's balance sheet for the last year are as follows: Cash, $18,735; Accounts Receivable, $19,900; Materials Inventory, $18,510; Work in Process Inventory, $24,680; Finished Goods Inventory, $21,940; Prepaid Expenses, $3,420; Plant and Equipment, $262,800; Accumulated Depreciation-Plant and Equipment, $55,845; Other Assets, $9,480; Accounts Payable, $52,640; Mortgage Payable, $70,000; Common Stock, $90,000; and Retained Earnings, $110,980.

Operating budgets for the first quarter of the coming year show the following estimated costs: direct materials purchases, $58,100; direct materials usage, $62,400; direct labor expense, $42,880; overhead, $51,910; selling expenses, $35,820; general and administrative expenses, $60,240; cost of goods manufactured, $163,990; and cost of goods sold, $165,440. Estimated ending cash balances are as follows: January, $34,610; February, $60,190; and March, $54,802. The company will have no capital expenditures during the quarter.

Sales are projected to be $125,200 in January, $105,100 in February, and $112,600 in March. Accounts receivable are expected to double during the quarter, and accounts payable are expected to decrease by 20 percent. Mortgage payments for the quarter will total $6,000 of which $2,000 will be interest expense. Prepaid expenses are expected to go up by $20,000, and other assets are projected to increase by 50 percent over the budgeted period. Depreciation for plant and equipment (already included in the overhead budget) averages 5 percent of total plant and equipment for the year. Federal income taxes (34 percent of profits) are payable in April. The company pays no dividends.

Required

  1. Prepare a budgeted income statement for the quarter ended March 31.
  2. Prepare a budgeted balance sheet as of March 31.​

In: Accounting

short answers T          F          When using the runoff coefficient, c, the Rational Method assumes that land...

short answers

  1. T          F          When using the runoff coefficient, c, the Rational Method assumes that land uses are uniformly distributed within a drainage area.
  1. What is the overland flow travel time for a hydraulic path 140 ft long through dense grass at an average slope of 1.0%?
  1. 1 minute

  1. 4 minutes
  1. 21 minutes

  1. 25 minutes
  1. The rational method assumes rainfall duration equal to the time of concentration. If an estimated time of concentration is larger than the actual time of concentration for the drainage area, the peak runoff determined will be (greater than, equal to, less than) the actual peak discharge.
  1. T          F          A storm with a return period of 25 years will occur only once every 25 years.
  1. A drainage basin’s “time of concentration” means the time
  1. the time for the first raindrop to flow down the steepest slope in the area.
  2. the time to drain the drainage area after the rain stops.
  3. the longest time of flow to the point of interest.
  4. the time that is equal to the duration of the rainfall event.

  1. (12 pts) The three general types of flow that could occur along the hydraulic path in a drainage area are ______________________________ flow, ______________________________flow, and ______________________________ flow.
  1. The average rainfall rate in inches/hour is called the
  1. duration.
  2. return period.
  3. frequency.
  4. intensity.
  1. A drainage basin is defined as the
  1. boundary separating two adjacent rainfall collection basins.
  2. surface preventing infiltration of water into the soil.
  3. land surface having similar characteristics with a single outflow point.
  4. continental divide.
  1. What is the shallow concentrated flow travel time for a hydraulic path 540 ft long through average grass at an average slope of 3.4%?
  1. 179 minutes
  2. 18 minutes
  3. 4 minutes
  4. 3 minutes
  1. What is the channel flow travel time for a hydraulic path 2000 ft long and a velocity of 9.52 ft/sec?
  1. 3.5 minutes
  2. 5.3 minutes
  3. 21 minutes
  4. 210 minutes

In: Civil Engineering

In this assignment we will be working with both text strings and a user input integer...

In this assignment we will be working with both text strings and a user input integer array from the data segment. The goal of the assignment is to have the user choose the number of items that they want to have in an array (we will keep it a small number for now, 1-10) and then enter those values which we will store into our array. We then want to allow them to search for a specific item in the list of number that they just entered and report if the number was found or not. Requirements:

• Name your program P02LastNameFirstName.asm

• You must make use of the data segment in order to both have strings to prompt the user and to have a location to store the values the user inputs.

• String prompts and information about the program must be given to the user in a well formatted and logical fashion so that someone using the program with no knowledge about it would understand what is happening.

• The user must be allowed to choose the number of items they are going to input, though we will limit it to a smaller number (1-10).

• The user can then enter their integers, which must be stored in the array defined in the data segment.

• You will then prompt the user for an integer to search for and then search through the input array to see if it is present. • If it is, report success. If it is not found, report failure.

Hints: • Remember that the data segment holds the larger pieces of data and the text segment has the instructions that will be run. • You can define an area for more data than you use. • Using “.align #” in the data segment can help if your array is not aligned on memory boundaries (an error you may encounter). The # refers to the boundary you want to align on, check the tooltip in MARS for more information. The value 2 is the likely choice. • Keep in mind that since we are working with integers, that we will need to move through our array with their size in mind.

In: Computer Science

Electromagnetics Question B1. (a) A generator with Vg = 300 V, and Zg = 50 Ω...

Electromagnetics

Question B1.

(a) A generator with Vg = 300 V, and Zg = 50 Ω is connected to a load ZL =75 Ω through a 50-Ω lossless transmission line of length, l = 0.15λ. Determine the,

(i) Zin, the input impedance of the line at the generator end;

(ii) input current I i and voltage Vi ;

(iii) time-average power delivered to the line, = 0.5 x Re{V .I*};

(iv) load voltage VL, and current, IL; and

(v) the time-average power delivered to the load, = 0.5 x Re{VL .IL*};how does compare to ? Explain?

(vi) compute the time average power delivered by the generator, Pg , and the time average power dissipated in Zg . Is conservation of power satisfied?. [12 marks]

(b) A team of scientists is designing a radar as a probe for measuring the depth of the ice layer over the antarctic land mass. In order to measure a detectable echo due to the reflection by the ice-rock boundary, the thickness of the ice sheet should not exceed three skin depths. If ε' = 3 a n d ε'' = 10-2 for ice and if the maximum anticipated ice thickness in the area under exploration is 1.2 km, what frequency range is useable with the radar? [6 marks]

(c) A 0.5-MHz antenna carried by an airplane flying over the ocean surface generates a wave that approaches the water surface in the form of a normally incident plane wave with an electricfield amplitude of 3,000 (V/m). Sea water is characterized by μr = 1, εr = 72, and σ = 4 S/m. The plane is trying to communicate a message to a submarine submerged at a depth d below the water surface. The submarine’s receiver requires a minimum signal of 0.01 μV/m amplitude, what is the maximum depth d to which successful communication is still possible? [7 marks]

In: Electrical Engineering

Can someone please complete the following code(Java). The stuff in comments are the things you need...

Can someone please complete the following code(Java). The stuff in comments are the things you need to look at and code that

package mini2;

import static mini2.State.*;

/**

* Utility class containing the key algorithms for moves in the

* a yet-to-be-determined game.

*/

public class PearlUtil

{

private PearlUtil()

{

// disable instantiation

}

/**

   * Replaces all PEARL states with EMPTY state between indices

   * start and end, inclusive.

   * @param states

   * any array of States

   * @param start

   * starting index, inclusive

   * @param end

   * ending index, inclusive

   */

public static void collectPearls(State[] states, int start, int end)

{

// TODO

}

  

/**

   * Returns the index of the rightmost movable block that is at or

   * to the left of the given index start. Returns -1 if

   * there is no movable block at start or to the left.

   * @param states

   * array of State objects

   * @param start

   * starting index for searching

   * @return

   * index of first movable block encountered when searching towards

   * the left, starting from the given starting index; returns -1 if there

   * is no movable block found

   */

public static int findRightmostMovableBlock(State[] states, int start)

{

// TODO

return 0;

}

  

  

/**

   * Creates a state array from a string description, using the character

   * representations defined by State.getValue. (For invalid

   * characters, the corresponding State will be null, as determined by

   * State.getValue.)

   * Spaces in the given string are ignored; that is, the length of the returned

   * array is the number of non-space characters in the given string.

   * @param text

   * given string

   * @return

   * State array constructed from the string

   */

public static State[] createFromString(String text)

{

// TODO

return null;

}

  

/**

   * Determines whether the given state sequence is valid for the moveBlocks

   * method. A state sequence is valid for moveBlocks if

   *

   *

  • its length is at least 2, and

       *

  • the first state is EMPTY, OPEN_GATE, or PORTAL, and

       *

  • it contains exactly one boundary state, which is the last element

       * of the array

       *

   * Boundary states are defined by the method State.isBoundary, and

   * are defined differently based on whether there is any movable block in the array.

   * @param states

   * any array of States

   * @return

   * true if the array is a valid state sequence, false otherwise

   */

public static boolean isValidForMoveBlocks(State[] states)

{

// TODO

return false;

}

  

/**

   * Updates the given state sequence to be consistent with shifting the

   * "player" to the right as far as possible. The starting position of the player

   * is always index 0. The state sequence is assumed to be valid

   * for movePlayer, which means that the sequence could have been

   * obtained by applying moveBlocks to a sequence that was valid for

   * moveBlocks. That is, the validity condition is the same as for moveBlocks,

   * except that

   *

   *

  • all movable blocks, if any, are as far to the right as possible, and

       *

  • the last element may be OPEN_GATE or PORTAL, even if there are

       * no movable blocks

       *

   *

   * The player's new index, returned by the method, will be one of the following:

   *

   *

  • if the array contains any movable blocks, the new index is just before the

       * first movable block in the array;

       *

  • otherwise, if the very last element of the array is SPIKES_ALL, the new index is

       * the last position in the array;

       *

  • otherwise, the new index is the next-to-last position of the array.

       *

   * Note the last state of the array is always treated as a boundary for the

   * player, even if it is OPEN_GATE or PORTAL.

   * All pearls in the sequence are changed to EMPTY and any open gates passed

   * by the player are changed to CLOSED_GATE by this method. (If the player's new index

   * is on an open gate, its state remains OPEN_GATE.)

   * @param states

   * a valid state sequence

   * @return

   * the player's new index

   */

public static int movePlayer(State[] states)

{

// TODO

return 0;

}

/**

   * Updates the given state sequence to be consistent with shifting all movable

   * blocks as far to the right as possible, replacing their previous positions

   * with EMPTY. Adjacent movable blocks

   * with opposite parity are "merged" from the right and removed. The

   * given array is assumed to be valid for moveBlocks in the sense of

   * the method validForMoveBlocks. If a movable block moves over a pearl

   * (whether or not the block is subsequently removed

   * due to merging with an adjacent block) then the pearl is also replaced with EMPTY.

   *

   * Note that merging is logically done from the right.

   * For example, given a cell sequence represented by ".+-+#", the resulting cell sequence

   * would be "...+#", where indices 2 and 3 as move to index 3 and disappear

   * and position 1 is moved to index 3.

   * @param states

   * a valid state sequence

   */

public static void moveBlocks(State[] states)

{

// TODO

}

}

Here's the class where you can check your code

package mini2;


/**
* Possible cell states for a certain puzzle game.
*/
public enum State
{
// WARNING: if we change these, be sure to update the TEXT array too!
EMPTY,
WALL,
PEARL,
OPEN_GATE,
CLOSED_GATE,
MOVABLE_POS,
MOVABLE_NEG,
SPIKES_LEFT,
SPIKES_RIGHT,
SPIKES_DOWN,
SPIKES_UP,
SPIKES_ALL,
PORTAL;
  

public static boolean isMovable(State s)
{
return s == MOVABLE_POS || s == MOVABLE_NEG;
}
  

public static boolean canMerge(State s1, State s2)
{
return s1 == MOVABLE_POS && s2 == MOVABLE_NEG ||
s2 == MOVABLE_POS && s1 == MOVABLE_NEG;
}
  

  
public static boolean isBoundary(State s, boolean containsMovable)
{
if (!containsMovable)
{
return s == CLOSED_GATE ||
s == SPIKES_LEFT ||
s == SPIKES_RIGHT ||
s == SPIKES_DOWN ||
s == SPIKES_UP ||
s == SPIKES_ALL ||
s == WALL;
}
else
{
return s == CLOSED_GATE ||
s == SPIKES_LEFT ||
s == SPIKES_RIGHT ||
s == SPIKES_DOWN ||
s == SPIKES_UP ||
s == SPIKES_ALL ||
s == WALL ||

  
s == OPEN_GATE ||
s == PORTAL;
}
}
  

public static final char[] TEXT = {
'.', // EMPTY,
'#', // WALL,
'@', // PEARL,
'o', // OPEN_GATE,
'x', // CLOSED_GATE,
'+', // MOVABLE_POS,
'-', // MOVABLE_NEG,
'<', // SPIKES_LEFT,
'>', // SPIKES_RIGHT,
'v', // SPIKES_DOWN,
'^', // SPIKES_UP,
'*', // SPIKES_ALL,
'O'// PORTAL;
};
  

public static final char NULL_CHAR = 'n';
  

public static char getChar(State s)
{
if (s == null)
{
return NULL_CHAR;
}
else
{
return TEXT[s.ordinal()];
}
}
  
  
public static State getValue(char c)
{
int i;
for (i = 0; i < TEXT.length; ++i)
{
if (TEXT[i] == c)
{
break;
}
}
if (i < TEXT.length)
{
return State.values()[i];
}
else if (c >= 'A' && c <= 'Z')
{
return State.PORTAL;
}
else return null;
}
  
  
public static String toString(State[] arr)
{
return toString(arr, true);
}
  
  
public static String toString(State[] arr, boolean addSpaces)
{
String text = "";
for (int col = 0; col < arr.length; ++col)
{
State s = arr[col];
char ch = getChar(s);
text += ch;
if (addSpaces && col < arr.length - 1)
{
text += " ";
}
}
return text;
}


  
}

In: Computer Science