Create your own 2 × 2 payoff matrix for a two-person zero-sum game with v − < v+. Solve your game (find a saddle point and the value of the game).
In: Advanced Math
(Relativity) Draw the world line of a particle moving in the XY plane:
a) Describing a circle with constant speed V
b) Accelerating from the rest until reaching certain speed V
In: Physics
Complete the proof for the claim that any open ball B(x0,r) in Euclidean space Rn is homeomorphic to Rn.
proof is given below the theorem. Show that suggested map g is in fact homeomorphism.
Theorem: Let X0, X1, and X2 be topological spaces and let f: X0 -> X1 and g : X1 -> X2 be continuous functions. Then g∘f : X0 -> X2 is continuous.
proof : Suppose that V is open in X2. Since g is continuous, g-1(V) is open in X1. Since f is continuous, f-1(g-1(V)) = (g∘f)-1(V) is open in X0. It follows that g∘f is continuous.
In: Advanced Math
Let V = R4 and let U = hu1, u2i, where u1 = 1 2 0 −3 , u2 = 1 −1 1 0 . 1. Determine dimU and dimV/U. 2. Let v1 = 1 0 0 −3 , v2 = 1 2 0 0 , v3 = 1 3 −1 −6 , v4 = −2 2 0 9 . For any two of the vectors v1,...,v4, determine whether they are in the same coset of U in V or not. 3. Find a basis of V that contains a basis of U. Hence, determine a basis of V/U. 4. Find two (distinct) elements of the coset e1 + U.
In: Advanced Math
Drag measurements were taken for a 5 cm diameter sphere in water at 20 °C to predict the drag force of a 1 m diameter balloon rising in air with standard temperature and pressure. Given kinematic viscosity of water (v) = 1.0 X 10-6 m2/s and kinematic viscosity of air (v) = 1.46 X 10-5 m2/s.
2.Determine the sphere velocity if the balloon was rising at 3 m/s
In: Mechanical Engineering
For S and S' in standard configuration, the Galilean transformations are:
x' = x - vt, y' = y, z' = z, t' = t
From the Lorentz transformations for v << c:
x' = x - vt, y' = y, z' = z, t' = t - vx/c^2
So it looks as if the Galilean transformations become increasingly accurate for:
vx -> 0, v << c
And exact for v = 0 for all x.
Yet, all text books I've come across state that the Galilean transformatons become more accurate for the condition v << c only.
So what are the conditions under which the Galilean transformations become more accurate and why?
In: Physics
A 3.0 m length of wire is made by welding the end of a 100 cm long silver wire to the end of a 200 cm long copper wire . Each piece of wire is 0.80 mm in diameter. The wire is at room temperature, so the resistivities are as given in the table below. A potential difference of 5.0 V is maintained between the ends of the 3.0 m composite wire.
(a) What is the current in the copper section?. A
(b) What is the current in the silver section? A
(c) What is the magnitude of vector E in the copper? V/m
(d) What is the magnitude of vector E in the silver? V/m
(e) What is the potential difference between the ends of the sliver section of wire? V
In: Physics
The velocity of an enzymatic reaction (expressed in nmoles x liter-1 x min-1 ) for different concentrations of substrate (S, expressed in moles x liter–1 )) are summarized in the following table.
| s | v |
| 8.33 x 10^-6 | 13.8 |
| 1.00x 10^-5 | 16.0 |
| 1.25 x 10^-5 | 19 |
| 1.67 x 10^-5 | 23.6 |
| 2.00 x 10^-5 | 26.7 |
| 2.50 x 10^-5 | 30.8 |
| 3.33 x10^-5 | 36.3 |
| 4.00 x10^5 | 40.0 |
| 5.00 x 10^-5 | 44.4 |
| 6.00 x 10^-5 | 48.0 |
| 8.00 x 10^-5 | 53.4 |
| 1.00 x 10^-4 | 57.1 |
| 2.00 x 10^-4 | 66.7 |
1. The Hanes-Woolf plot represents [S]/v (y axis) versus [S] (x axis). Rearrange the Lineweaver-Burk to determine the linear equation for the Hanes-Woolf plot (y = ax + b, with y= [S]/v and x = [S]). What do the intercepts with the [S]/v and the [S] axis, and the slope of the straight line represent? (For example in the Lineweaver-Burk plot, the intercept of the straight line and the y-axis represent 1/Vmax) (6 pts)
2. The Woolf-Augustinsson-Hofstee plot represents v versus v/[S]. Rearrange the HenriMichaelis-Menten equation to determine the linear equation for the Woolf-AugustinssonHofstee plot. What do the intercepts with the v and the v/[S] axis, and the slope of the straight line represent? (6 pts)
3. Compare the numerical values of Km and Vmax calculated from each plot. (3 pts)
In: Chemistry
Answer True or False
1. For graph representation, adjacency Matrix is more efficiency than adjacency list in term of searching for edge.
2. Topological sort runs in O(|V| + |E|) where |V| is the number of vertices, and |E| is the number of edges in the input graph.
3. If vertex u can reach vertex v, and vertex v can reach vertex u, then vertices u and v are in the same Strongly-connected component (SCC).
4. The Bellman-Ford algorithm will run forever if the input graph has negative weights on the edges.
5. For a graph with only positive edge weights, Dijkstra's algorithm solves the single-source shortest path (SSSP) problem faster than Bellman-Ford on a graph.
6. Dynamic programming depends on the input problem having an optimal substructure.
7. The longest-common subsequence problem on strings of length n and m can be solved in time O(nm).
8. The adjacency matrix’s space complexity is O(|V|+|E|), for a graph G = .
9. Given any two strings S1 and S2, there is only one longest common subsequence (that is, the LCS is unique).
10. Depth-First Search runs in O(|V| + |E|) where |V| is the number of vertices, and |E| is the number of edges in the input graph.
Breadth-First Search finds the shortest distance --- in terms of the number of hops --- from source vertex to each other reachable vertex in a graph.
Kruskal's algorithm is a greedy algorithm.
For any graph G with positive edge weights, there is only 1 minimum-spanning-tree (MST) for G.
The time complexity of rod-cutting problem is Θ(n2)
2^(n+1)= O(2^n)
In: Computer Science
What would have to be changed in the code if the while statement were changed to:
while (menu == 5);
Code is as follows
#include <stdio.h>
void printHelp ()
{
printf ("\n");
printf ("a: a(x) = x*x\n");
printf ("b: b(x) = x*x*x\n");
printf ("c: c(x) = x^2 + 2*x + 7\n");
printf ("d: shrink(x) = x/2\n");
printf ("q: quit\n");
}
void a(float x)
{
float v = x*x;
printf (" a(%.2f) = %.2f^2 = %.2f\n", x, x, v);
} // end function a
void b(float x)
{
float v = x*x*x;
printf (" b(%.2f) = %.2f^3 = %.2f\n", x, x, v);
} // end function b
void c(float x)
{
float v = x*x + 2*x + 7;
printf (" c(%.2f) = %.2f^2 + 2*%.2f + 7 = %.2f\n",
x, x, x, v);
} // end function c
void shrink(float x){
float v = x/2;
printf("shrink(%.2f) = %.2f/2 = %.2f\n", x, x, v);
}//end of function shrink
int menu ()
{
char selection;
float x;
printHelp ();
scanf ("%s", &selection);
if (selection == 'q')
return 1;
scanf ("%f", &x);
if (selection == 'a')
a(x);
if (selection == 'b')
b(x);
if (selection == 'c')
c(x);
if(selection == 'd')
shrink(x);
return 0;
} // end function menu
int main()
{
while (menu() == 0);
printf ("... bye ...\n");
return 0;
} // end main
In: Computer Science