Pixel Studio, Inc., is a small company that creates computer-generated animations for films and television. Much of the company’s work consists of short commercials for television, but the company also does realistic computer animations for special effects in movies.
The young founders of the company have become increasingly concerned with the economics of the business—particularly since many competitors have sprung up recently in the local area. To help understand the company’s cost structure, an activity-based costing system has been designed. Three major activities are carried out in the company: animation concept, animation production, and contract administration. The animation concept activity is carried out at the contract proposal stage when the company bids on projects. This is an intensive activity that involves individuals from all parts of the company in creating story boards and prototype stills to be shown to the prospective client. Once a project is accepted by the client, the animation goes into production and contract administration begins. Almost all of the work involved in animation production is done by the technical staff, whereas the administrative staff is largely responsible for contract administration. The activity cost pools and their activity measures are listed below:
| Activity Cost Pool | Activity Measure | Activity Rate | |||
| Animation concept | Number of proposals | $ | 5,400 | per proposal | |
| Animation production | Minutes of completed animation | $ | 8,100 | per minute | |
| Contract administration | Number of contracts | $ | 7,600 | per contract | |
These activity rates include all of the company’s costs, except for its organization-sustaining costs and idle capacity costs. There are no direct labor or direct materials costs.
Preliminary analysis using these activity rates has indicated that the local commercial segment of the market may be unprofitable. This segment is highly competitive. Producers of local commercials may ask three or four companies like Pixel Studio to bid, which results in an unusually low ratio of accepted contracts to bids. Furthermore, the animation sequences tend to be much shorter for local commercials than for other work. Since animation work is billed at fairly standard rates according to the running time of the completed animation, this means that the revenues from these short projects tend to be below average. Data concerning activity in the local commercial market appear below:
| Activity Measure | Local Commercials | ||
| Number of proposals | 15 | ||
| Minutes of completed animation | 12 | ||
| Number of contracts | 7 | ||
The total sales from the 7 contracts for local commercials was $250,000.
Required:
1. Calculate the cost of serving the local commercial market.
2. Calculate the margin earned serving the local commercial market. (Remember, this company has no direct materials or direct labor costs.)
Calculate the cost of serving the local commercial market.
|
Calculate the margin earned serving the local commercial market. (Remember, this company has no direct materials or direct labor costs.)
|
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In: Accounting
In: Economics
**SHOW ALL WORK IN EXCEL QM**
Problem-4:
Every home football game for the past eight years at Eastern State University has been sold out. The revenues from ticket sales are significant, but the sale of food, beverages, and souvenirs has contributed greatly to the overall profitability of the football program. One particular souvenir is the football program for each game. The number of programs sold at each game is described by the following probability distribution:
|
Number (in 100s) of Programs Sold |
Probability |
|
23 |
0.15 |
|
24 |
0.22 |
|
25 |
0.24 |
|
26 |
0.21 |
|
27 |
0.18 |
Historically, Eastern has never sold fewer than 2,300 programs or more than 2,700 programs at one game. Each program costs $0.80 to produce and sells for $2.00. Any programs that are not sold are donated to a recycling center and do not produce any revenue.
In: Statistics and Probability
A company pays its employees as managers (who receive a fixed weekly salary), hourly workers (who receive a fixed hourly wage for up to the first 40 hours they work and “time-and-a-half”—i.e., 1.5 times their hourly wage—for overtime hours worked), commission workers (who receive $250 plus 5.7% of their gross weekly sales), or pieceworkers (who receive a fixed amount of money for each of the items they produce—each pieceworker in this company works on only one type of item). Write a program to compute the weekly pay for each employee. You do not know the number of employees in advance.
Each type of employee has its own pay code: Managers have paycode 1, hourly workers have code 2, commission workers have code 3 and pieceworkers have code 4.
Use a switch to compute each employee’s pay based on that employee’s paycode. Within the switch, prompt the user (i.e., the payroll clerk) to enter the appropriate facts your program needs to calculate each employee’s pay based on that employee’s paycode. [Note: You can input values of type double using the conversion specifier %lf with scanf.]
The program should not be terminated or crashed (terminate abnormally) or enter into an infinite loop while processing invalid data types. It should continue to prompt the user to input the correct data type.
C/C+ language
In: Computer Science
A company pays its employees as managers (who receive a fixed weekly salary), hourly workers (who receive a fixed hourly wage for up to the first 40 hours they work and “time-and-a-half,” i.e. 1.5 times their hourly wage, for overtime hours worked), commission workers (who receive $250 plus 5.7% of their gross weekly sales), or pieceworkers (who receive a fixed amount of money per item for each of the items they produce-each pieceworker in this company works on only one type of item). Write a program to compute the weekly pay for each employee. You do not know the number of employees in advance. Each type of employee has its own pay code: Managers have pay code 1, hourly workers have code 2, commission workers have code 3 and pieceworkers have code 4. Use a switch to compute each employee’s pay based on that employee’s pay code. Within the switch, prompt the user to enter the appropriate facts your program needs to calculate each employee’s pay based on that employee’s pay code.
I have this so far:
#include <iostream>
using namespace std;
int main()
{
int paycode =0;
double weeklySalary;
double hourlySalary;
int hours;
double grossSales;
double payPerItems;
int items;
double totalPay;
int managerCount=0;
int hourlyworkerCount=0;
int commissionCount=0;
int pieceworkerCount=0;
cout << "Enter paycode for next employee (-1 for exit):
";
cin >> paycode;
while (paycode != -1)
{
switch (paycode)
{
case 1:
cout << "Enter weekly salary for this manager: ";
cin >> weeklySalary;
totalPay = weeklySalary;
break;
case 2:
cout << "Enter hourly salary for this hourly worker: ";
cin >> hourlySalary;
cout << "Enter number of hours worked: ";
cin >> hours;
if (hours <= 40)
totalPay = hours * hourlySalary;
else
totalPay = 40 * hourlySalary + (hours - 40) * hourlySalary *
1.5;
break;
case 3:
cout << "Enter gross sales for this comission worker:
";
cin >> grossSales;
totalPay = 250 + grossSales * 0.057;
break;
case 4:
cout << "Enter number of produced items for this pieceworker:
";
cin >> items;
cout << "Enter pay for each item: ";
cin >> payPerItems;
totalPay = items * payPerItems;
break;
default:
cout << "Wrong input! Please try again." << endl;
totalPay = 0;
break;
}
cout << "Total weekly pay is: " << totalPay <<
endl << endl;
cout << "Enter paycode for next employee (-1 for exit):
";
cin >> paycode;
}
cout << "Summary of payouts" << endl;
cout << "Employee Categories Number Paid" <<
endl;
cout << "# of Managers paid: " << managerCount <<
endl;
cout << "# of Hourly Workers : "<< hourlyworkerCount
<< endl;
cout << "# of Commissions Employees : "<<
commissionCount << endl;
cout << "# of PieceWorkers : "<< pieceworkerCount
<< endl;
return 0;
}
My question is: I need to be able to get it to count the number of workers paid at the end as all I am getting is 0 even though I am entering pay codes to calculate.
In: Computer Science
Review the discussion question and answer below. Do you agree with the answer? why or why not? Give your opinion.
Discussion Question:
1. Suppose an employer gives employees an insurance discount based on number of hours of physical fitness activities. Who benefits from the program? Who is harmed? Is this ethical?
2. Suppose an employer charges all employees the same premium, regardless of their health habits, Who benefits? Who is harmed? Is this ethical?
Answer: When an employer gives the employees insurance discounts based on number of hours if physical fitness activities the one who benefits from the programs is the employer and the ones who are harmed are the employees. This is because many people might not have capacity to do all the programs and the employees have age gaps which might not allow some to do fitness activities. The activities they do might not be related to the stress they take during work . Hence this is not only harmful but also unethical to relate discounts and fitness activities.
When an employer charges same premium regardless of health habits it is beneficial to the employer and employee. It provides full premium to the employee and any sudden health problems can also be covered as health will not be the same always. This also makes everyone in the company equal and gives equal rights and benefits to everyone which is also ethical.
In: Operations Management
#1--Antibiotics are becoming less effective as bacteria evolve, a process accelerated by overuse of antibiotics by doctors. Nevertheless, a “survey of physicians showed they were most likely to choose the broadest spectrum [antibiotic] to treat pneumonia, despite guidelines to the contrary; contributing to resistance rated lowest among seven determinants of their choices. (The Milken Institute Review, Third Quarter 2012)”
#2--An AP article (Yabba Dabba Don’t, AP, April 7, 2019) reported on a house built by a rich retiree in Hillsborough, a posh suburb of San Francisco. The house is “…an elaborate homage to “The Flintstones” family…The bold, bulbous house is surrounded by Stone Age sculptures inspired by the 1960s cartoon, along with aliens and other oddities...” The town says the property is “an eyesore.” The resulting controversy “has sparked…an online petition signed by thousands to preserve the attention-grabbing property, visible from a nearby highway….”
#3--Avocados have become increasingly popular in China, Japan, and Canada, and some avocadoes that used to be exported to the United States are now sent to these other countries. Prices for avocadoes in the US have increased dramatically as a result, causing some restaurants to add a surcharge on orders of guacamole.
In: Economics
What was the amount of Golden's net income for the year?
In: Accounting
Assume that the Moon's orbit around Earth us approximately circular, and use this to calculate the distance to the Moon from Earth.
In: Physics
Outline the advantages and disadvantages of purchasing a CALL at 67pence and writing a PUT at 66 pence for an MNC importing from the US
In: Finance